- /*=========================================================================
- Program: vv http://www.creatis.insa-lyon.fr/rio/vv
+/*=========================================================================
+Program: vv http://www.creatis.insa-lyon.fr/rio/vv
- Authors belong to:
- - University of LYON http://www.universite-lyon.fr/
- - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr
- - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr
+Authors belong to:
+- University of LYON http://www.universite-lyon.fr/
+- Léon Bérard cancer center http://www.centreleonberard.fr
+- CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr
- This software is distributed WITHOUT ANY WARRANTY; without even
- the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the copyright notices for more information.
+This software is distributed WITHOUT ANY WARRANTY; without even
+the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+PURPOSE. See the copyright notices for more information.
- It is distributed under dual licence
+It is distributed under dual licence
- - BSD See included LICENSE.txt file
- - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
- ======================================================================-====*/
+- BSD See included LICENSE.txt file
+- CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+===========================================================================**/
#include "vvBlendImageActor.h"
//Change blending to maximum per component instead of weighted sum
vtkOpenGLRenderWindow *renwin = dynamic_cast<vtkOpenGLRenderWindow*>(ren->GetRenderWindow());
vtkOpenGLExtensionManager *extensions = renwin->GetExtensionManager();
- if (extensions->ExtensionSupported("GL_EXT_blend_minmax"))
- {
+ if (extensions->ExtensionSupported("GL_EXT_blend_minmax")) {
extensions->LoadExtension("GL_EXT_blend_minmax");
vtkgl::BlendEquationEXT( vtkgl::MAX );
- }
+ }
//Call normal render
- vtkOpenGLImageActor::Render(ren);
+ VTK_IMAGE_ACTOR::Render(ren);
//Move back blending to weighted sum
- if (vtkgl::BlendEquationEXT!=0)
- {
+ if (vtkgl::BlendEquationEXT!=0) {
vtkgl::BlendEquationEXT( vtkgl::FUNC_ADD );
- }
+ }
}
void vvBlendImageActor::PrintSelf(ostream& os, vtkIndent indent)