void ShowActors();
void SetColor(double r, double g, double b);
void SetLineWidth(double w);
- void SetImage(vvImage * image);
+ void SetImage(vvImage::Pointer image);
void SetPreserveMemoryModeEnabled(bool b);
void SetDepth(double d);
void RemoveActors();
int mPreviousTSlice;
double mPreviousValue;
bool mHiddenImageIsUsed;
- vvImage * mHiddenImage;
+ vvImage::Pointer mHiddenImage;
bool mDisplayModeIsPreserveMemory;
double mDepth;