UpdateWithDimAndInputPixelType<unsigned char,VImageDimension>();
else if (InputPixelType == "int")
UpdateWithDimAndInputPixelType<int,VImageDimension>();
+ else if (InputPixelType == "unsigned_int")
+ UpdateWithDimAndInputPixelType<unsigned int,VImageDimension>();
else if (InputPixelType == "double")
UpdateWithDimAndInputPixelType<double,VImageDimension>();
else if (InputPixelType == "float")