break;
}
- case 'w' :
- case 'W' :
+ case 'o' :
+ case 'O' :
{
this->FindPokedRenderer(this->Interactor->GetEventPosition()[0],
this->Interactor->GetEventPosition()[1]);
this->ReleaseFocus();
break;
}
- case 'x' :
- case 'X' :
+ case 'i' :
+ case 'I' :
{
this->FindPokedRenderer(rwi->GetEventPosition()[0],
rwi->GetEventPosition()[1]);