if (this->State != VTKIS_NONE) {
return;
}
- this->StartState(VTKIS_PICK);
+ this->StartState(VTKIS_PICK_NEW);
this->InvokeEvent(vtkCommand::StartPickEvent, this);
}
//----------------------------------------------------------------------------
void vvInteractorStyleNavigator::EndPick()
{
- if (this->State != VTKIS_PICK) {
+ if (this->State != VTKIS_PICK_NEW) {
return;
}
this->InvokeEvent(vtkCommand::EndPickEvent, this);
this->InvokeEvent(vtkCommand::InteractionEvent, NULL);
break;
- case VTKIS_PICK:
+ case VTKIS_PICK_NEW:
this->FindPokedRenderer(x, y);
this->Pick();
this->InvokeEvent(vtkCommand::InteractionEvent, NULL);
case VTKIS_WINDOW_LEVEL:
break;
- case VTKIS_PICK:
+ case VTKIS_PICK_NEW:
break;
case VTKIS_PAN:
case VTKIS_WINDOW_LEVEL:
break;
- case VTKIS_PICK:
+ case VTKIS_PICK_NEW:
break;
case VTKIS_PAN:
{
// DD("OnLeftButtonUp");
switch (this->State) {
- case VTKIS_PICK:
+ case VTKIS_PICK_NEW:
this->EndPick();
if ( this->Interactor ) {
this->ReleaseFocus();