#include "vtkPoints.h"
#include "vvLandmarksGlyph.h"
#include "vtkStringArray.h"
+#include <vtkAbstractTransform.h>
//typedef
struct vvLandmark {
void SaveFile(std::string filename);
void AddLandmark(float x,float y,float z,float t,double value);
+ void TransformUpdate(vtkAbstractTransform* transform);
void RemoveLastLandmark();
void RemoveLandmarkWithLabel(vtkStdString, int);
void RemoveLandmark(int index);
typedef std::vector<vvLandmark> LandmarkContainerType;
std::vector<LandmarkContainerType> mLandmarks;
+ std::vector<LandmarkContainerType> mLandmarksInitial;
vtkPolyData *mPolyData;
std::vector<vtkPoints*> mPoints;