#include "vtkPolyData.h"
#include "vtkPoints.h"
#include "vvLandmarksGlyph.h"
+#include "vtkStringArray.h"
//typedef
struct vvLandmark {
void AddLandmark(float x,float y,float z,float t,double value);
void RemoveLastLandmark();
+ void RemoveLandmark(int index);
void ChangeComments(int index, std::string comments);
float* GetCoordinates(int index);
double GetPixelValue(int index);
std::vector<vtkPoints*> mPoints;
vtkFloatArray* mIds;
//std::vector<vvLandmarksGlyph*> mText;
+ vtkStringArray* mLabels;
std::string mFilename;
int mFormatVersion;
};