#include "vtkPolyData.h"
#include "vtkPoints.h"
#include "vvLandmarksGlyph.h"
+#include "vtkStringArray.h"
//typedef
struct vvLandmark {
std::vector<vtkPoints*> mPoints;
vtkFloatArray* mIds;
//std::vector<vvLandmarksGlyph*> mText;
+ vtkStringArray* mLabels;
std::string mFilename;
int mFormatVersion;
};