// Adding all new tools (insertion in the menu)
vvToolManager::GetInstance()->InsertToolsInMenu(this);
+ vvToolManager::GetInstance()->EnableToolsInMenu(this, false);
if (!CLITK_EXPERIMENTAL)
menuExperimental->menuAction()->setVisible(false);
timerMemory->start(2000);
}
//------------------------------------------------------------------------------
-
void vvMainWindow::show(){
vvMainWindowBase::show();
PopupRegisterForm(true);
actionNorth_West_Window->setEnabled(1);
actionSouth_East_Window->setEnabled(1);
actionSouth_West_Window->setEnabled(1);
+ vvToolManager::GetInstance()->EnableToolsInMenu(this, true);
inverseButton->setEnabled(1);
goToCursorPushButton->setEnabled(1);
DataTree->setColumnHidden(4,0);
}
UpdateRenderWindows();
+ /*
+ ** I don't know why but for both resized QVTKWidget we also need to render
+ ** the associated Slicer to redraw crosses.
+ */
+ for (unsigned int i = 0; i < mSlicerManagers.size(); i++)
+ {
+ if (DataTree->topLevelItem(i)->data(COLUMN_UL_VIEW,Qt::CheckStateRole).toInt() > 1)
+ mSlicerManagers[i]->GetSlicer(0)->Render();
+ if (DataTree->topLevelItem(i)->data(COLUMN_DL_VIEW,Qt::CheckStateRole).toInt() > 1)
+ mSlicerManagers[i]->GetSlicer(2)->Render();
+ }
}
//------------------------------------------------------------------------------