// Adding all new tools (insertion in the menu)
vvToolManager::GetInstance()->InsertToolsInMenu(this);
+ vvToolManager::GetInstance()->EnableToolsInMenu(this, false);
if (!CLITK_EXPERIMENTAL)
menuExperimental->menuAction()->setVisible(false);
timerMemory->start(2000);
}
//------------------------------------------------------------------------------
-
void vvMainWindow::show(){
vvMainWindowBase::show();
PopupRegisterForm(true);
actionNorth_West_Window->setEnabled(1);
actionSouth_East_Window->setEnabled(1);
actionSouth_West_Window->setEnabled(1);
+ vvToolManager::GetInstance()->EnableToolsInMenu(this, true);
inverseButton->setEnabled(1);
goToCursorPushButton->setEnabled(1);
//------------------------------------------------------------------------------
void vvMainWindow::ChangeViewMode()
{
- QListIterator<int> it(splitter_3->sizes());
- int max_size = 0;
- while (it.hasNext()) {
- max_size += it.next();
- }
- QList<int> size0;
- QList<int> size1;
+ QList<int> size;
if (viewMode == 1) {
viewMode = 0;
- size0.push_back(max_size);
- size0.push_back(0);
- size1.push_back(max_size + 1);
- size1.push_back(0);
- splitter_3->setSizes(size0);
- OSplitter->setSizes(size1);
+ size.push_back(1);
+ size.push_back(0);
+ splitter_3->setSizes(size);
+ OSplitter->setSizes(size);
DataTree->setColumnHidden(2,1);
DataTree->setColumnHidden(3,1);
DataTree->setColumnHidden(4,1);
} else {
viewMode = 1;
- size0.push_back(max_size / 2);
- size0.push_back(max_size / 2);
- size1.push_back((max_size + 1) / 2);
- size1.push_back((max_size + 1) / 2);
- splitter_3->setSizes(size0);
- OSplitter->setSizes(size1);
+ size.push_back(1);
+ size.push_back(1);
+ splitter_3->setSizes(size);
+ OSplitter->setSizes(size);
DataTree->setColumnHidden(2,0);
DataTree->setColumnHidden(3,0);
DataTree->setColumnHidden(4,0);
}
+ UpdateRenderWindows();
+ /*
+ ** I don't know why but for both resized QVTKWidget we also need to render
+ ** the associated Slicer to redraw crosses.
+ */
+ for (unsigned int i = 0; i < mSlicerManagers.size(); i++)
+ {
+ if (DataTree->topLevelItem(i)->data(COLUMN_UL_VIEW,Qt::CheckStateRole).toInt() > 1)
+ mSlicerManagers[i]->GetSlicer(0)->Render();
+ if (DataTree->topLevelItem(i)->data(COLUMN_DL_VIEW,Qt::CheckStateRole).toInt() > 1)
+ mSlicerManagers[i]->GetSlicer(2)->Render();
+ }
}
//------------------------------------------------------------------------------