#include "vvSlicer.h"
#include "vvInteractorStyleNavigator.h"
#include "vvImageWriter.h"
-#include "vvResamplerDialog.h"
#include "vvSegmentationDialog.h"
#include "vvSurfaceViewerDialog.h"
#include "vvDeformationDialog.h"
connect(actionDocumentation,SIGNAL(triggered()),this,SLOT(ShowDocumentation()));
///////////////////////////////////////////////
- contextMenu.addAction(actionResampler);
- connect(actionResampler,SIGNAL(triggered()),this,SLOT(ResampleCurrentImage()));
connect(actionSegmentation,SIGNAL(triggered()),this,SLOT(SegmentationOnCurrentImage()));
connect(actionSurface_Viewer,SIGNAL(triggered()),this,SLOT(SurfaceViewerLaunch()));
///////////////////////////////////////////////
}
//------------------------------------------------------------------------------
-//------------------------------------------------------------------------------
-void vvMainWindow::ResampleCurrentImage() {
- vvResamplerDialog resampler;
- int index = GetSlicerIndexFromItem(DataTree->selectedItems()[0]);
- resampler.SetSlicerManagers(mSlicerManagers,index);
- if (resampler.exec())
- AddImage(resampler.GetOutput(),resampler.GetOutputFileName());
-}
-//------------------------------------------------------------------------------
-
//------------------------------------------------------------------------------
void vvMainWindow::SegmentationOnCurrentImage() {
int index = GetSlicerIndexFromItem(DataTree->selectedItems()[0]);