vvSlicerManager * AddImage(vvImage::Pointer image,std::string filename);
void AddField(QString file,int index);
void AddOverlayImage(int index, QString filename);
+ void AddFusionImage(int index=-1, QString filename="");
void AddROI(int index, QString filename);
///Adds a mesh to a SlicerManager, with optional warping by vector field
void AddContour(int image_index, vvMesh::Pointer contour, bool propagation);
void ReloadImage();
void OpenField();
void SelectOverlayImage();
- void AddFusionImage();
void SetVFProperty(int subsampling,int scale,int lut, int width);
void SetOverlayProperty(int color);