void OpenField();
void SelectOverlayImage();
void SelectFusionImage();
+ void ResetTransformationToIdentity();
void SetVFProperty(int subsampling,int scale,int lut, int width, double r, double g, double b);
void SetOverlayProperty(int color);
- void SetFusionProperty(int opacity,int colormap,double window,double level);
+ void SetFusionProperty(int opacity, int tresOpacity, int colormap,double window,double level);
void GoToCursor();
void PlayPause();
};
-#include "vvMainWindow.txx"
-
#endif