void LoadImages(std::vector<std::string> filenames, vvImageReader::LoadedImageType type);
vvSlicerManager * AddImage(vvImage::Pointer image,std::string filename);
void AddField(QString file,int index);
+ bool CheckAddedImage(int index, QString imageType);
void AddOverlayImage(int index, std::vector<std::string> fileNames, vvImageReader::LoadedImageType type);
void AddFusionImage(int index, std::vector<std::string> fileNames, vvImageReader::LoadedImageType type);
void AddROI(int index, QString filename);