vvSlicerManager * AddImage(vvImage::Pointer image,std::string filename);
void AddField(QString file,int index);
void AddOverlayImage(int index, std::vector<std::string> fileNames, vvImageReader::LoadedImageType type);
- void AddFusionImage(int index, QString filename);
+ void AddFusionImage(int index, std::vector<std::string> fileNames, vvImageReader::LoadedImageType type);
void AddROI(int index, QString filename);
//Process the sequence for fusion: