connect(subSamplingSpinBox,SIGNAL(editingFinished()),this,SLOT(setVFProperty()));
connect(scaleSpinBox,SIGNAL(editingFinished()),this,SLOT(setVFProperty()));
connect(lutCheckBox,SIGNAL(clicked()),this,SLOT(setVFProperty()));
+ connect(vfWidthSpinBox,SIGNAL(editingFinished()),this,SLOT(setVFProperty()));
connect(colorHorizontalSlider,SIGNAL(valueChanged(int)),this,SLOT(setOverlayProperty()));
connect(opacityHorizontalSlider,SIGNAL(valueChanged(int)),this,SLOT(setFusionProperty()));
connect(fusionColorMapComboBox,SIGNAL(currentIndexChanged(int)),this,SLOT(setFusionProperty()));
{
emit VFPropertyUpdated(subSamplingSpinBox->value(),
scaleSpinBox->value(),
- lutCheckBox->checkState());
+ lutCheckBox->checkState(),
+ vfWidthSpinBox->value());
}
void vvOverlayPanel::getCurrentVectorInfo(int visibility, double x,double y,double z, double value)