//----------------------------------------------------------------------------
void vvSlicer::ComputeVFDisplayedExtent(int x1,int x2,int y1,int y2,int z1,int z2,int vfExtent[6])
{
+ double dVfExtent[6];
vtkImageData* image = this->GetInput();
- vfExtent[0] = image->GetOrigin()[0] + x1*image->GetSpacing()[0];
- vfExtent[1] = image->GetOrigin()[0] + x2*image->GetSpacing()[0];
- vfExtent[2] = image->GetOrigin()[1] + y1*image->GetSpacing()[1];
- vfExtent[3] = image->GetOrigin()[1] + y2*image->GetSpacing()[1];
- vfExtent[4] = image->GetOrigin()[2] + z1*image->GetSpacing()[2];
- vfExtent[5] = image->GetOrigin()[2] + z2*image->GetSpacing()[2];
+ dVfExtent[0] = image->GetOrigin()[0] + x1*image->GetSpacing()[0];
+ dVfExtent[1] = image->GetOrigin()[0] + x2*image->GetSpacing()[0];
+ dVfExtent[2] = image->GetOrigin()[1] + y1*image->GetSpacing()[1];
+ dVfExtent[3] = image->GetOrigin()[1] + y2*image->GetSpacing()[1];
+ dVfExtent[4] = image->GetOrigin()[2] + z1*image->GetSpacing()[2];
+ dVfExtent[5] = image->GetOrigin()[2] + z2*image->GetSpacing()[2];
vtkImageData* vf = mVF->GetTransformedVTKImages()[0];
vf->UpdateInformation();
for(unsigned int i=0; i<6; i++)
- vfExtent[i] = (vfExtent[i]- vf->GetOrigin()[i/2]) / vf->GetSpacing()[i/2];
+ vfExtent[i] = itk::Math::Round((dVfExtent[i]- vf->GetOrigin()[i/2]) / vf->GetSpacing()[i/2]);
ClipDisplayedExtent(vfExtent,mVOIFilter->GetInput()->GetWholeExtent());
}
//----------------------------------------------------------------------------
void vvSlicer::ComputeOverlayDisplayedExtent(int x1,int x2,int y1,int y2,int z1,int z2,int overExtent[6])
{
+ double dOverExtent[6];
vtkImageData* image = this->GetInput();
- overExtent[0] = image->GetOrigin()[0] + x1*image->GetSpacing()[0];
- overExtent[1] = image->GetOrigin()[0] + x2*image->GetSpacing()[0];
- overExtent[2] = image->GetOrigin()[1] + y1*image->GetSpacing()[1];
- overExtent[3] = image->GetOrigin()[1] + y2*image->GetSpacing()[1];
- overExtent[4] = image->GetOrigin()[2] + z1*image->GetSpacing()[2];
- overExtent[5] = image->GetOrigin()[2] + z2*image->GetSpacing()[2];
+ dOverExtent[0] = image->GetOrigin()[0] + x1*image->GetSpacing()[0];
+ dOverExtent[1] = image->GetOrigin()[0] + x2*image->GetSpacing()[0];
+ dOverExtent[2] = image->GetOrigin()[1] + y1*image->GetSpacing()[1];
+ dOverExtent[3] = image->GetOrigin()[1] + y2*image->GetSpacing()[1];
+ dOverExtent[4] = image->GetOrigin()[2] + z1*image->GetSpacing()[2];
+ dOverExtent[5] = image->GetOrigin()[2] + z2*image->GetSpacing()[2];
vtkImageData* overlay = mOverlay->GetTransformedVTKImages()[0];
overlay->UpdateInformation();
for(unsigned int i=0; i<6; i++)
- overExtent[i] = (overExtent[i]- overlay->GetOrigin()[i/2]) / overlay->GetSpacing()[i/2];
+ overExtent[i] = itk::Math::Round((dOverExtent[i]- overlay->GetOrigin()[i/2]) / overlay->GetSpacing()[i/2]);
ClipDisplayedExtent(overExtent, mOverlayMapper->GetInput()->GetWholeExtent());
}
//----------------------------------------------------------------------------
void vvSlicer::ComputeFusionDisplayedExtent(int x1,int x2,int y1,int y2,int z1,int z2,int fusExtent[6])
{
+ double dFusExtent[6];
vtkImageData* image = this->GetInput();
- fusExtent[0] = image->GetOrigin()[0] + x1*image->GetSpacing()[0];
- fusExtent[1] = image->GetOrigin()[0] + x2*image->GetSpacing()[0];
- fusExtent[2] = image->GetOrigin()[1] + y1*image->GetSpacing()[1];
- fusExtent[3] = image->GetOrigin()[1] + y2*image->GetSpacing()[1];
- fusExtent[4] = image->GetOrigin()[2] + z1*image->GetSpacing()[2];
- fusExtent[5] = image->GetOrigin()[2] + z2*image->GetSpacing()[2];
+ dFusExtent[0] = image->GetOrigin()[0] + x1*image->GetSpacing()[0];
+ dFusExtent[1] = image->GetOrigin()[0] + x2*image->GetSpacing()[0];
+ dFusExtent[2] = image->GetOrigin()[1] + y1*image->GetSpacing()[1];
+ dFusExtent[3] = image->GetOrigin()[1] + y2*image->GetSpacing()[1];
+ dFusExtent[4] = image->GetOrigin()[2] + z1*image->GetSpacing()[2];
+ dFusExtent[5] = image->GetOrigin()[2] + z2*image->GetSpacing()[2];
vtkImageData* fusion = mFusion->GetTransformedVTKImages()[0];
fusion->UpdateInformation();
for(unsigned int i=0; i<6; i++)
- fusExtent[i] = (fusExtent[i]- fusion->GetOrigin()[i/2]) / fusion->GetSpacing()[i/2];
+ fusExtent[i] = itk::Math::Round((dFusExtent[i]- fusion->GetOrigin()[i/2]) / fusion->GetSpacing()[i/2]);
ClipDisplayedExtent(fusExtent, mFusionMapper->GetInput()->GetWholeExtent());
}
double X = (mCurrent[0] - this->GetInput()->GetOrigin()[0])/this->GetInput()->GetSpacing()[0];
double Y = (mCurrent[1] - this->GetInput()->GetOrigin()[1])/this->GetInput()->GetSpacing()[1];
double Z = (mCurrent[2] - this->GetInput()->GetOrigin()[2])/this->GetInput()->GetSpacing()[2];
-
- if (pdmA->GetVisibility()) {
- double x = mCursor[0];
- double y = mCursor[1];
- double z = mCursor[2];
- double xCursor = (x - this->GetInput()->GetOrigin()[0])/this->GetInput()->GetSpacing()[0];
- double yCursor = (y - this->GetInput()->GetOrigin()[1])/this->GetInput()->GetSpacing()[1];
- double zCursor = (z - this->GetInput()->GetOrigin()[2])/this->GetInput()->GetSpacing()[2];
-
- if (xCursor >= this->GetImageActor()->GetDisplayExtent()[0] &&
- xCursor < this->GetImageActor()->GetDisplayExtent()[1]+1 &&
- yCursor >= this->GetImageActor()->GetDisplayExtent()[2] &&
- yCursor < this->GetImageActor()->GetDisplayExtent()[3]+1 &&
- zCursor >= this->GetImageActor()->GetDisplayExtent()[4] &&
- zCursor < this->GetImageActor()->GetDisplayExtent()[5]+1 ) {
- vtkRenderer * renderer = this->Renderer;
-
- renderer->WorldToView(x,y,z);
- renderer->ViewToNormalizedViewport(x,y,z);
- renderer->NormalizedViewportToViewport(x,y);
- renderer->ViewportToNormalizedDisplay(x,y);
- renderer->NormalizedDisplayToDisplay(x,y);
- crossCursor->SetFocalPoint(x,y,z);
- } else
- crossCursor->SetFocalPoint(-1,-1,z);
- }
+
+// if (X < this->GetInput()->GetWholeExtent()[0]) X = this->GetInput()->GetWholeExtent()[0];
+// else if (X > this->GetInput()->GetWholeExtent()[1]) X = this->GetInput()->GetWholeExtent()[1];
+// if (Y < this->GetInput()->GetWholeExtent()[2]) Y = this->GetInput()->GetWholeExtent()[2];
+// else if (Y > this->GetInput()->GetWholeExtent()[3]) Y = this->GetInput()->GetWholeExtent()[3];
+// if (Z < this->GetInput()->GetWholeExtent()[4]) Z = this->GetInput()->GetWholeExtent()[4];
+// else if (Z > this->GetInput()->GetWholeExtent()[5]) Z = this->GetInput()->GetWholeExtent()[5];
if (X >= this->GetInput()->GetWholeExtent()[0] &&
X <= this->GetInput()->GetWholeExtent()[1] &&
Y <= this->GetInput()->GetWholeExtent()[3] &&
Z >= this->GetInput()->GetWholeExtent()[4] &&
Z <= this->GetInput()->GetWholeExtent()[5]) {
+
+
int ix, iy, iz;
double value = this->GetScalarComponentAsDouble(this->GetInput(), X, Y, Z, ix, iy, iz);
}
ca->SetText(1,worldPos.c_str());
}
+
+ if (pdmA->GetVisibility()) {
+ double x = mCursor[0];
+ double y = mCursor[1];
+ double z = mCursor[2];
+ double xCursor = (x - this->GetInput()->GetOrigin()[0])/this->GetInput()->GetSpacing()[0];
+ double yCursor = (y - this->GetInput()->GetOrigin()[1])/this->GetInput()->GetSpacing()[1];
+ double zCursor = (z - this->GetInput()->GetOrigin()[2])/this->GetInput()->GetSpacing()[2];
+
+ if (xCursor >= this->GetImageActor()->GetDisplayExtent()[0] &&
+ xCursor < this->GetImageActor()->GetDisplayExtent()[1]+1 &&
+ yCursor >= this->GetImageActor()->GetDisplayExtent()[2] &&
+ yCursor < this->GetImageActor()->GetDisplayExtent()[3]+1 &&
+ zCursor >= this->GetImageActor()->GetDisplayExtent()[4] &&
+ zCursor < this->GetImageActor()->GetDisplayExtent()[5]+1 ) {
+ vtkRenderer * renderer = this->Renderer;
+
+ renderer->WorldToView(x,y,z);
+ renderer->ViewToNormalizedViewport(x,y,z);
+ renderer->NormalizedViewportToViewport(x,y);
+ renderer->ViewportToNormalizedDisplay(x,y);
+ renderer->NormalizedDisplayToDisplay(x,y);
+ crossCursor->SetFocalPoint(x,y,z);
+ } else
+ crossCursor->SetFocalPoint(-1,-1,z);
+ }
+
+
if (mOverlay && mOverlayActor->GetVisibility()) {
mOverlayMapper->SetWindow(this->GetColorWindow());
mOverlayMapper->SetLevel(this->GetColorLevel());
}
if (mLandMapper)
UpdateLandmarks();
- //this->Superclass::Render();
+
this->GetRenderWindow()->Render();
}
//----------------------------------------------------------------------------
this->UpdateDisplayExtent();
// Seems to work without this line
- // this->Render();
+ //this->Render();
}
//----------------------------------------------------------------------------