]> Creatis software - clitk.git/blobdiff - vv/vvSlicer.cxx
Merge branch 'master' of git://git.creatis.insa-lyon.fr/clitk
[clitk.git] / vv / vvSlicer.cxx
index 17aa41b81a9619b928a3268fea886d6d4c858fad..4cf5a17e130ab70e3b14edc8851b585bdd5fb811 100644 (file)
@@ -21,7 +21,6 @@
 #include "vvSlicerManagerCommand.h"
 #include "vvGlyphSource.h"
 #include "vvGlyph2D.h"
-#include "vvImageMapToWLColors.h"
 
 #include <vtkTextProperty.h>
 #include <vtkTextActor.h>
@@ -41,6 +40,7 @@
 #include <vtkDataArray.h>
 #include <vtkFloatArray.h>
 #include <vtkClipPolyData.h>
+#include <vtkActor2DCollection.h>
 #include <vtkGlyph3D.h>
 #include <vtkMath.h>
 #include <vtkCursor3D.h>
@@ -90,10 +90,10 @@ vvSlicer::vvSlicer()
   mCurrent[1] = -VTK_DOUBLE_MAX;
   mCurrent[2] = -VTK_DOUBLE_MAX;
 
-  mCursor[0] = -VTK_DOUBLE_MAX;
-  mCursor[1] = -VTK_DOUBLE_MAX;
-  mCursor[2] = -VTK_DOUBLE_MAX;
-  mCursor[3] = -VTK_DOUBLE_MAX;
+  mCursor[0] = 0;//-VTK_DOUBLE_MAX;
+  mCursor[1] = 0;//-VTK_DOUBLE_MAX;
+  mCursor[2] = 0;//-VTK_DOUBLE_MAX;
+  mCursor[3] = 0;//-VTK_DOUBLE_MAX;
 
   mSubSampling = 5;
   mScale = 1;
@@ -137,9 +137,6 @@ vvSlicer::vvSlicer()
   this->GetRenderer()->AddActor(legend);
   showFusionLegend = false;
 
-  this->WindowLevel->Delete();
-  this->WindowLevel = vvImageMapToWLColors::New();
-
   this->InstallPipeline();
 
   mLinkOverlayWindowLevel = true;
@@ -580,36 +577,40 @@ void vvSlicer::SetLandmarks(vvLandmarks* landmarks)
 
     if (!mCross)
       mCross = vtkSmartPointer<vtkCursor3D>::New();
+       if (!mClipBox)
+      mClipBox = vtkSmartPointer<vtkBox>::New();
+    if (!mLandClipper)
+      mLandClipper = vtkSmartPointer<vvClipPolyData>::New();
+    if (!mLandGlyph)
+      mLandGlyph = vtkSmartPointer<vtkGlyph3D>::New();
+    if (!mLandMapper)
+      mLandMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
+    if (!mLandActor)
+      mLandActor = vtkSmartPointer<vtkActor>::New();
+
     mCross->SetFocalPoint(0.0,0.0,0.0);
     mCross->SetModelBounds(-10,10,-10,10,-10,10);
     mCross->AllOff();
     mCross->AxesOn();
 
-    if (!mLandGlyph)
-      mLandGlyph = vtkSmartPointer<vtkGlyph3D>::New();
+    mLandClipper->SetClipFunction(mClipBox);
+    mLandClipper->InsideOutOn();
+    mLandClipper->SetInput(mLandmarks->GetOutput());
+
     mLandGlyph->SetSource(mCross->GetOutput());
-    mLandGlyph->SetInput(landmarks->GetOutput());
+    mLandGlyph->SetInput(mLandClipper->GetOutput());
     //mLandGlyph->SetIndexModeToScalar();
-    mLandGlyph->SetRange(0,1);
-    mLandGlyph->ScalingOff();
+    //mLandGlyph->SetRange(0,1);
+    //mLandGlyph->ScalingOff();
 
-    mLandGlyph->SetColorModeToColorByScalar();
-
-    if (!mClipBox)
-      mClipBox = vtkSmartPointer<vtkBox>::New();
-    if (!mLandClipper)
-      mLandClipper = vtkSmartPointer<vtkClipPolyData>::New();
-    mLandClipper->InsideOutOn();
-    mLandClipper->SetInput(mLandGlyph->GetOutput());
-    mLandClipper->SetClipFunction(mClipBox);
+    //mLandGlyph->SetColorModeToColorByScalar();
+    
+    mLandGlyph->SetScaleModeToDataScalingOff();
+    mLandGlyph->SetIndexModeToOff();
 
-    if (!mLandMapper)
-      mLandMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
-    mLandMapper->SetInputConnection(mLandClipper->GetOutputPort());
+    mLandMapper->SetInputConnection(mLandGlyph->GetOutputPort());
     //mLandMapper->ScalarVisibilityOff();
 
-    if (!mLandActor)
-      mLandActor = vtkSmartPointer<vtkActor>::New();
     mLandActor->SetMapper(mLandMapper);
     mLandActor->GetProperty()->SetColor(255,10,212);
     mLandActor->SetPickable(0);
@@ -813,15 +814,22 @@ void vvSlicer::SetSliceOrientation(int orientation)
     AdjustResliceToSliceOrientation(mOverlayReslice);
 
   // Update the viewer
-  int *range = this->GetSliceRange();
-  if (range)
-    this->Slice = static_cast<int>((range[0] + range[1]) * 0.5);
-
+  
   // Go to current cursor position
   // double* cursorPos = GetCursorPosition();
   // DDV(cursorPos, 3);
   // SetCurrentPosition(cursorPos[0],cursorPos[1],cursorPos[2],cursorPos[3]);
 
+  if (this->Renderer && this->GetInput()) {
+    double s = mCursor[orientation];
+    double sCursor = (s - this->GetInput()->GetOrigin()[orientation])/this->GetInput()->GetSpacing()[orientation];
+    this->Slice = static_cast<int>(sCursor);
+  }
+  
+//   int *range = this->GetSliceRange();
+//   if (range)
+//     this->Slice = static_cast<int>((range[0] + range[1]) * 0.5);
+
   this->UpdateOrientation();
   this->UpdateDisplayExtent();
 
@@ -1441,13 +1449,38 @@ void vvSlicer::UpdateLandmarks()
 {
   vtkPolyData *pd = static_cast<vtkPolyData*>(mLandClipper->GetInput());
   if (pd->GetPoints()) {
-    mLandGlyph->SetRange(0,1);
-    mLandGlyph->Modified();
-    mLandGlyph->Update();
+    //mLandGlyph->SetRange(0,1);
+    //mLandGlyph->Modified();
+    //mLandGlyph->Update();
 
     mClipBox->Modified();
     mLandClipper->Update();
     mLandMapper->Update();
+    //Let's add the captions
+    //First remove all captions:
+    for(unsigned int i=0;i<mLandLabelActors.size();i++) {
+       this->Renderer->RemoveActor2D(mLandLabelActors[i]);
+       //allActors2D->Remove (mLandLabelActors[i]);
+    }
+    mLandLabelActors.clear();
+    //Next add the captions to the displayed points
+    for (vtkIdType id=0; id<mLandClipper->GetOutput()->GetNumberOfPoints(); id++) {
+         double *position = mLandClipper->GetOutput()->GetPoint(id);
+      vtkStdString label = static_cast<vtkStringArray*>(mLandClipper->GetOutput()->GetPointData()->GetAbstractArray("labels"))->GetValue(id);
+      vtkSmartPointer<vtkCaptionActor2D> label_actor = vtkSmartPointer<vtkCaptionActor2D>::New();
+      label_actor->SetCaption(label);
+      label_actor->SetAttachmentPoint(position);
+      label_actor->GetCaptionTextProperty()->SetColor(1,0,0);
+      label_actor->GetCaptionTextProperty()->SetOrientation(33.333333);
+      label_actor->GetCaptionTextProperty()->SetFontFamilyToTimes();
+      label_actor->GetCaptionTextProperty()->SetBold(0);
+      label_actor->GetCaptionTextProperty()->SetFontSize(6);
+      label_actor->BorderOff();
+      label_actor->LeaderOff();
+      label_actor->ThreeDimensionalLeaderOff();
+      mLandLabelActors.push_back(label_actor);
+      this->Renderer->AddActor2D(mLandLabelActors[id]);
+     }
   }
 
 }