#include "vvSlicerManagerCommand.h"
#include "vvGlyphSource.h"
#include "vvGlyph2D.h"
-#include "vvImageMapToWLColors.h"
#include <vtkTextProperty.h>
#include <vtkTextActor.h>
this->GetRenderer()->AddActor(legend);
showFusionLegend = false;
- this->WindowLevel->Delete();
- this->WindowLevel = vvImageMapToWLColors::New();
-
this->InstallPipeline();
mLinkOverlayWindowLevel = true;