//------------------------------------------------------------------------------
-vtkImageMapToWindowLevelColors* vvSlicer::GetFusionMapper()
+vtkImageMapToColors* vvSlicer::GetFusionMapper()
{
return mFusionMapper.GetPointer();
}
mFusionReslice->SetInput(0, mFusion->GetFirstVTKImageData());
if (!mFusionMapper)
- mFusionMapper = vtkSmartPointer<vtkImageMapToWindowLevelColors>::New();
+ mFusionMapper = vtkSmartPointer<vtkImageMapToColors>::New();
+
+ vtkSmartPointer<vtkLookupTable> lut = vtkLookupTable::New();
+ lut->SetRange(0, 1);
+ lut->SetValueRange(0, 1);
+ lut->SetSaturationRange(0, 0);
+ lut->Build();
+ mFusionMapper->SetLookupTable(lut);
mFusionMapper->SetInput(mFusionReslice->GetOutput());
if (!mFusionActor) {
// Overlay image actor
if (mOverlay && mOverlayActor->GetVisibility()) {
+ AdjustResliceToSliceOrientation(mOverlayReslice);
int overExtent[6];
- mOverlayReslice->GetOutput()->UpdateInformation();
this->ConvertImageToImageDisplayExtent(input, w_ext, mOverlayReslice->GetOutput(), overExtent);
ClipDisplayedExtent(overExtent, mOverlayMapper->GetInput()->GetWholeExtent());
mOverlayActor->SetDisplayExtent( overExtent );
// Fusion image actor
if (mFusion && mFusionActor->GetVisibility()) {
+ AdjustResliceToSliceOrientation(mFusionReslice);
int fusExtent[6];
- mFusionReslice->GetOutput()->UpdateInformation();
this->ConvertImageToImageDisplayExtent(input, w_ext, mFusionReslice->GetOutput(), fusExtent);
ClipDisplayedExtent(fusExtent, mFusionMapper->GetInput()->GetWholeExtent());
mFusionActor->SetDisplayExtent(fusExtent);
int ix, iy, iz;
double value = this->GetScalarComponentAsDouble(this->GetInput(), X, Y, Z, ix, iy, iz);
- worldPos << "data value : " << value << std::endl;
+ if(ImageActor->GetVisibility())
+ worldPos << "data value : " << value << std::endl;
+
worldPos << "mm : " << lrint(mCurrent[0]) << ' '
<< lrint(mCurrent[1]) << ' '
<< lrint(mCurrent[2]) << ' '