#include "vvGlyphSource.h"
#include "vvGlyph2D.h"
+#include <vtkVersion.h>
+#include <vtkExtentTranslator.h>
+#include <vtkAlgorithm.h>
+#include <vtkExecutive.h>
+#include <vtkStreamingDemandDrivenPipeline.h>
+#include <vtkInformation.h>
#include <vtkTextProperty.h>
#include <vtkTextActor.h>
#include <vtkTextSource.h>
#include <vtkLight.h>
#include <vtkLightCollection.h>
#include <vtkScalarBarActor.h>
+#include <vtkImageProperty.h>
#include <vtkLookupTable.h>
#include <vtkRenderer.h>
#include <vtkImageAccumulate.h>
#include <vtkImageReslice.h>
#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
+# include <vtkOpenGLImageSliceMapper.h>
# include <vtkImageMapper3D.h>
# include <vtkImageSliceMapper.h>
#endif
-vtkCxxRevisionMacro(vvSlicer, "DummyRevision");
vtkStandardNewMacro(vvSlicer);
static void copyExtent(int* in, int* to){
- for(int i=0; i<6; ++i) to[i]=in[i];
+ for(int i=0; i<6; ++i)
+ {
+ to[i]=in[i];
+ }
}
//------------------------------------------------------------------------------
vvSlicer::vvSlicer()
-{
+{
mFusionSequenceCode = -1;
this->UnInstallPipeline();
mImage = NULL;
mReducedExtent = new int[6];
+ mRegisterExtent = NULL;
mCurrentTSlice = 0;
mCurrentFusionTSlice = 0;
mCurrentOverlayTSlice = 0;
crossCursor->SetRadius(2);
pdm = vtkSmartPointer<vtkPolyDataMapper2D>::New();
+#if VTK_MAJOR_VERSION <= 5
pdm->SetInput(crossCursor->GetOutput());
+#else
+ pdm->SetInputConnection(crossCursor->GetOutputPort(0));
+#endif
pdmA = vtkSmartPointer<vtkActor2D>::New();
pdmA->SetMapper(pdm);
legend = vtkSmartPointer<vtkScalarBarActor>::New();
//legend->SetTitle("test!");
- legend->SetPosition(0.82,0.18);
- legend->SetWidth(0.1);
+ legend->SetPosition(0.82,0.08);
+ //legend->SetWidth(0.1);
legend->SetVisibility(0);
- legend->SetLabelFormat("%.1f");
+ legend->SetLabelFormat("%.1e");
this->GetRenderer()->AddActor(legend);
showFusionLegend = false;
mConcatenatedTransform = vtkSmartPointer<vtkTransform>::New();
mConcatenatedFusionTransform = vtkSmartPointer<vtkTransform>::New();
mConcatenatedOverlayTransform = vtkSmartPointer<vtkTransform>::New();
+ mConcatenatedVFTransform = vtkSmartPointer<vtkTransform>::New();
+ mFirstSetSliceOrientation = true;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
vtkImageMapToWindowLevelColors* vvSlicer::GetOverlayMapper()
-{
+{
return mOverlayMapper.GetPointer();
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
vvBlendImageActor* vvSlicer::GetOverlayActor()
-{
+{
return mOverlayActor.GetPointer();
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
vtkImageMapToColors* vvSlicer::GetFusionMapper()
-{
+{
return mFusionMapper.GetPointer();
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
vtkImageActor* vvSlicer::GetFusionActor()
-{
+{
return mFusionActor.GetPointer();
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
vtkActor* vvSlicer::GetVFActor()
-{
+{
return mVFActor.GetPointer();
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
vtkCornerAnnotation* vvSlicer::GetAnnotation()
-{
+{
return ca.GetPointer();
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
void vvSlicer::EnableReducedExtent(bool b)
-{
+{
mUseReducedExtent = b;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
void vvSlicer::SetReducedExtent(int * ext)
-{
+{
copyExtent(ext, mReducedExtent);
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
void vvSlicer::AddContour(vvMesh::Pointer contour,bool propagate)
-{
+{
mSurfaceCutActors.push_back(new vvMeshActor());
if (propagate)
//------------------------------------------------------------------------------
void vvSlicer::ToggleContourSuperposition()
-{
+{
for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
i!=mSurfaceCutActors.end(); i++)
(*i)->ToggleSuperposition();
//------------------------------------------------------------------------------
void vvSlicer::SetCursorColor(int r,int g, int b)
-{
+{
pdmA->GetProperty()->SetColor(r,g,b);
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
void vvSlicer::SetCursorVisibility(bool s)
-{
+{
pdmA->SetVisibility(s);
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
bool vvSlicer::GetCursorVisibility()
-{
+{
return pdmA->GetVisibility();
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
void vvSlicer::SetCornerAnnotationVisibility(bool s)
-{
+{
ca->SetVisibility(s);
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
bool vvSlicer::GetCornerAnnotationVisibility()
-{
+{
return ca->GetVisibility();
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
vvSlicer::~vvSlicer()
-{
+{
for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
i!=mSurfaceCutActors.end(); i++)
delete (*i);
//------------------------------------------------------------------------------
double* vvSlicer::GetCurrentPosition()
-{
+{
return mCurrentBeforeSlicingTransform;
}
//------------------------------------------------------------------------------
+//------------------------------------------------------------------------------
+void vvSlicer::SetInterpolationImageReslice(int interpolation)
+{
+ mImageReslice->SetInterpolationMode(interpolation);
+}
+//------------------------------------------------------------------------------
+
//------------------------------------------------------------------------------
void vvSlicer::SetCurrentPosition(double x, double y, double z, int t)
-{
+{
mCurrentBeforeSlicingTransform[0]=x;
mCurrentBeforeSlicingTransform[1]=y;
mCurrentBeforeSlicingTransform[2]=z;
//------------------------------------------------------------------------------
void vvSlicer::SetImage(vvImage::Pointer image)
-{
+{
if (image->GetVTKImages().size()) {
mImage = image;
mConcatenatedTransform->Identity();
mConcatenatedTransform->Concatenate(mImage->GetTransform()[0]);
mConcatenatedTransform->Concatenate(mSlicingTransform);
- mImageReslice->SetResliceTransform(mConcatenatedTransform);
+ mImageReslice->SetResliceAxes(mConcatenatedTransform->GetMatrix());
+#if VTK_MAJOR_VERSION <= 5
mImageReslice->SetInput(0, mImage->GetFirstVTKImageData());
+#else
+ mImageReslice->SetInputData(0, mImage->GetFirstVTKImageData());
+#endif
mImageReslice->UpdateInformation();
+#if VTK_MAJOR_VERSION <= 5
this->Superclass::SetInput(mImageReslice->GetOutput());
+#else
+ this->Superclass::SetInputConnection(mImageReslice->GetOutputPort());
+#endif
int extent[6];
+#if VTK_MAJOR_VERSION <= 5
this->GetInput()->GetWholeExtent(extent);
+#else
+ mImageReslice->GetOutput()->GetExtent(extent);
+#endif
// Prevent crash when reload -> change slice if outside extent
if (Slice < extent[SliceOrientation*2] || Slice>=extent[SliceOrientation*2+1]) {
// Make sure that the required part image has been computed
extent[SliceOrientation*2] = Slice;
- extent[SliceOrientation*2+1] = Slice;
+ extent[SliceOrientation*2+1] = Slice;
+#if VTK_MAJOR_VERSION <= 5
mImageReslice->GetOutput()->SetUpdateExtent(extent);
mImageReslice->GetOutput()->Update();
+#elif VTK_MAJOR_VERSION >= 8 || (VTK_MAJOR_VERSION == 7 && VTK_MINOR_VERSION >= 1)
+ mImageReslice->UpdateExtent(extent);
+ mImageReslice->Update();
+#else
+ mImageReslice->SetUpdateExtent(extent);
+ mImageReslice->Update();
+#endif
this->UpdateDisplayExtent();
//------------------------------------------------------------------------------
void vvSlicer::SetOverlay(vvImage::Pointer overlay)
-{
+{
if (overlay->GetVTKImages().size()) {
mOverlay = overlay;
mOverlayVisibility = true;
mConcatenatedOverlayTransform->Identity();
mConcatenatedOverlayTransform->Concatenate(mOverlay->GetTransform()[0]);
mConcatenatedOverlayTransform->Concatenate(mSlicingTransform);
- mOverlayReslice->SetResliceTransform(mConcatenatedOverlayTransform);
+ mOverlayReslice->SetResliceAxes(mConcatenatedOverlayTransform->GetMatrix());
+#if VTK_MAJOR_VERSION <= 5
mOverlayReslice->SetInput(0, mOverlay->GetFirstVTKImageData());
mImageReslice->UpdateInformation();
+#else
+ mOverlayReslice->SetInputData(0, mOverlay->GetFirstVTKImageData());
+#endif
+ mOverlayReslice->Update();
if (!mOverlayMapper)
mOverlayMapper = vtkSmartPointer<vtkImageMapToWindowLevelColors>::New();
+#if VTK_MAJOR_VERSION <= 5
mOverlayMapper->SetInput(mOverlayReslice->GetOutput());
+#else
+ mOverlayMapper->SetInputConnection(mOverlayReslice->GetOutputPort(0));
+#endif
if (!mOverlayActor) {
mOverlayActor = vtkSmartPointer<vvBlendImageActor>::New();
+#if VTK_MAJOR_VERSION <= 5
mOverlayActor->SetInput(mOverlayMapper->GetOutput());
+#else
+ mOverlayActor->GetMapper()->SetInputConnection(mOverlayMapper->GetOutputPort());
+#endif
mOverlayActor->SetPickable(0);
mOverlayActor->SetVisibility(true);
mOverlayActor->SetOpacity(0.5);
//------------------------------------------------------------------------------
void vvSlicer::SetFusion(vvImage::Pointer fusion, int fusionSequenceCode)
-{
+{
mFusionSequenceCode = fusionSequenceCode;
if (fusion->GetVTKImages().size()) {
mFusion = fusion;
mConcatenatedFusionTransform->Identity();
mConcatenatedFusionTransform->Concatenate(mFusion->GetTransform()[0]);
mConcatenatedFusionTransform->Concatenate(mSlicingTransform);
- mFusionReslice->SetResliceTransform(mConcatenatedFusionTransform);
+ mFusionReslice->SetResliceAxes(mConcatenatedFusionTransform->GetMatrix());
+#if VTK_MAJOR_VERSION <= 5
mFusionReslice->SetInput(0, mFusion->GetFirstVTKImageData());
mFusionReslice->UpdateInformation();
+#else
+ mFusionReslice->SetInputData(0, mFusion->GetFirstVTKImageData());
+#endif
+ mFusionReslice->Update();
if (!mFusionMapper)
mFusionMapper = vtkSmartPointer<vtkImageMapToColors>::New();
lut->SetSaturationRange(0, 0);
lut->Build();
mFusionMapper->SetLookupTable(lut);
+#if VTK_MAJOR_VERSION <= 5
mFusionMapper->SetInput(mFusionReslice->GetOutput());
-
+#else
+ mFusionMapper->SetInputConnection(mFusionReslice->GetOutputPort(0));
+#endif
+
if (!mFusionActor) {
mFusionActor = vtkSmartPointer<vtkImageActor>::New();
+#if VTK_MAJOR_VERSION <= 5
mFusionActor->SetInput(mFusionMapper->GetOutput());
+#else
+ mFusionActor->GetMapper()->SetInputConnection(mFusionMapper->GetOutputPort());
+#endif
mFusionActor->SetPickable(0);
mFusionActor->SetVisibility(true);
mFusionActor->SetOpacity(0.7);
#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
mFusionActor->GetMapper()->BorderOn();
#endif
+
this->GetRenderer()->AddActor(mFusionActor);
}
//------------------------------------------------------------------------------
bool vvSlicer::GetActorVisibility(const std::string& actor_type, int overlay_index)
-{
+{
bool vis = false;
if (actor_type == "image")
vis = mImageVisibility;
//------------------------------------------------------------------------------
void vvSlicer::SetActorVisibility(const std::string& actor_type, int overlay_index ,bool vis)
-{
+{
if (actor_type == "image")
mImageVisibility = vis;
else if (actor_type == "vector")
//------------------------------------------------------------------------------
void vvSlicer::SetVF(vvImage::Pointer vf)
-{
+{
if (vf->GetVTKImages().size()) {
mVF = vf;
mVFVisibility = true;
if (!mAAFilter) {
+ mVFReslice = vtkSmartPointer<vtkImageReslice>::New();
+ mVFReslice->SetInterpolationModeToLinear();
+ mVFReslice->AutoCropOutputOn();
+ mVFReslice->SetBackgroundColor(-1000,-1000,-1000,1);
mAAFilter= vtkSmartPointer<vtkAssignAttribute>::New();
mVOIFilter = vtkSmartPointer<vtkExtractVOI>::New();
mVOIFilter->SetSampleRate(mSubSampling,mSubSampling,mSubSampling);
}
- mVOIFilter->SetInput(vf->GetFirstVTKImageData());
+
+ mConcatenatedVFTransform->Identity();
+ mConcatenatedVFTransform->Concatenate(mVF->GetTransform()[0]);
+ mConcatenatedVFTransform->Concatenate(mSlicingTransform);
+ mVFReslice->SetResliceAxes(mConcatenatedVFTransform->GetMatrix());
+#if VTK_MAJOR_VERSION <= 5
+ mVFReslice->SetInput(0, mVF->GetFirstVTKImageData());
+#else
+ mVFReslice->SetInputData(0, mVF->GetFirstVTKImageData());
+#endif
+ mVFReslice->Update();
+
+#if VTK_MAJOR_VERSION <= 5
+ mVOIFilter->SetInput(mVFReslice->GetOutput());
mAAFilter->SetInput(mVOIFilter->GetOutput());
+#else
+ mVOIFilter->SetInputConnection(mVFReslice->GetOutputPort());
+ mAAFilter->SetInputConnection(mVOIFilter->GetOutputPort());
+#endif
///This tells VTK to use the scalar (pixel) data of the image to draw the little arrows
mAAFilter->Assign(vtkDataSetAttributes::SCALARS, vtkDataSetAttributes::VECTORS, vtkAssignAttribute::POINT_DATA);
// Glyph the gradient vector (with arrows)
if (!mGlyphFilter)
mGlyphFilter = vtkSmartPointer<vvGlyph2D>::New();
+#if VTK_MAJOR_VERSION <= 5
mGlyphFilter->SetInput(mAAFilter->GetOutput());
mGlyphFilter->SetSource(mArrow->GetOutput());
+#else
+ mGlyphFilter->SetInputConnection(mAAFilter->GetOutputPort());
+ mGlyphFilter->SetSourceConnection(mArrow->GetOutputPort());
+#endif
mGlyphFilter->ScalingOn();
mGlyphFilter->SetScaleModeToScaleByVector();
mGlyphFilter->OrientOn();
if (!mVFMapper)
mVFMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
+#if VTK_MAJOR_VERSION <= 5
mVFMapper->SetInput(mGlyphFilter->GetOutput());
+#else
+ mVFMapper->SetInputConnection(mGlyphFilter->GetOutputPort());
+#endif
+#ifndef VTK_OPENGL2
mVFMapper->ImmediateModeRenderingOn();
+#endif
mVFMapper->SetLookupTable(mVFColorLUT);
if (!mVFActor)
//------------------------------------------------------------------------------
void vvSlicer::SetLandmarks(vvLandmarks* landmarks)
-{
+{
mLandmarks = landmarks;
if (landmarks) {
mLandClipper->SetClipFunction(mClipBox);
mLandClipper->InsideOutOn();
- mLandClipper->SetInput(mLandmarks->GetOutput());
+#if VTK_MAJOR_VERSION <= 5
+ mLandmarkTransform = vtkSmartPointer<vtkTransformPolyDataFilter>::New();
+ mLandmarkTransform->SetInput(mLandmarks->GetOutput());
+ mConcatenatedTransform->Identity();
+ mConcatenatedTransform->Concatenate(mImage->GetTransform()[0]);
+ mConcatenatedTransform->Concatenate(mSlicingTransform);
+ mLandmarkTransform->SetTransform(mConcatenatedTransform->GetInverse());
+ mLandClipper->SetInput(mLandmarkTransform->GetOutput());
mLandGlyph->SetSource(mCross->GetOutput());
mLandGlyph->SetInput(mLandClipper->GetOutput());
+#else
+ mLandmarkTransform = vtkSmartPointer<vtkTransformPolyDataFilter>::New();
+ mLandmarkTransform->SetInputData(mLandmarks->GetOutput());
+ mConcatenatedTransform->Identity();
+ mConcatenatedTransform->Concatenate(mImage->GetTransform()[0]);
+ mConcatenatedTransform->Concatenate(mSlicingTransform);
+ mLandmarkTransform->SetTransform(mConcatenatedTransform->GetInverse());
+ mLandClipper->SetInputConnection(mLandmarkTransform->GetOutputPort());
+
+ mLandGlyph->SetSourceConnection(mCross->GetOutputPort());
+ mLandGlyph->SetInputConnection(mLandClipper->GetOutputPort());
+#endif
//mLandGlyph->SetIndexModeToScalar();
//mLandGlyph->SetRange(0,1);
//mLandGlyph->ScalingOff();
//mLandMapper->ScalarVisibilityOff();
mLandActor->SetMapper(mLandMapper);
+ mLandActor->GetProperty()->SetOpacity(0.995); //in order to get VTK to turn on the alpha-blending in OpenGL
mLandActor->GetProperty()->SetColor(255,10,212);
mLandActor->SetPickable(0);
mLandActor->SetVisibility(true);
this->UpdateDisplayExtent();
- this->GetRenderer()->AddActor(mLandActor);
}
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//FIXME: this function leaks memory, we should fix it someday :)
void vvSlicer::RemoveActor(const std::string& actor_type, int overlay_index)
-{
+{
if (actor_type == "vector") {
Renderer->RemoveActor(mVFActor);
mGlyphFilter=NULL;
//------------------------------------------------------------------------------
void vvSlicer::SetVFSubSampling(int sub)
-{
+{
if (mVOIFilter) {
mVOIFilter->SetSampleRate(mSubSampling,mSubSampling,mSubSampling);
mSubSampling = sub;
//------------------------------------------------------------------------------
void vvSlicer::SetVFScale(int scale)
-{
+{
mScale = scale;
if (mArrow)
mArrow->SetScale(mScale);
//------------------------------------------------------------------------------
void vvSlicer::SetVFWidth(int width)
-{
+{
mVFWidth = width;
if (mVFActor)
mVFActor->GetProperty()->SetLineWidth(mVFWidth);
//------------------------------------------------------------------------------
void vvSlicer::SetVFLog(int log)
-{
+{
mVFLog = log;
if (mGlyphFilter) {
mGlyphFilter->SetUseLog(mVFLog);
//------------------------------------------------------------------------------
void vvSlicer::SetTSlice(int t, bool updateLinkedImages)
-{
+{
if (!updateLinkedImages) {
mCurrentTSlice = t;
- mImageReslice->SetInput( mImage->GetVTKImages()[mCurrentTSlice] );
+#if VTK_MAJOR_VERSION <= 5
+ mImageReslice->SetInput( mImage->GetVTKImages()[mCurrentTSlice] );
+#else
+ mImageReslice->SetInputData( mImage->GetVTKImages()[mCurrentTSlice] );
+#endif
// Update transform
mConcatenatedTransform->Identity();
mConcatenatedTransform->Concatenate(mImage->GetTransform()[mCurrentTSlice]);
UpdateDisplayExtent();
return;
}
-
if (t < 0)
mCurrentTSlice = 0;
else if ((unsigned int)t >= mImage->GetVTKImages().size())
mConcatenatedTransform->Concatenate(mSlicingTransform);
// Update image data
- mImageReslice->SetInput( mImage->GetVTKImages()[mCurrentTSlice] );
+#if VTK_MAJOR_VERSION <= 5
+ mImageReslice->SetInput( mImage->GetVTKImages()[mCurrentTSlice] );
+#else
+ mImageReslice->SetInputData( mImage->GetVTKImages()[mCurrentTSlice] );
+#endif
if (mVF && mVFActor->GetVisibility()) {
if (mVF->GetVTKImages().size() > (unsigned int)mCurrentTSlice)
- mVOIFilter->SetInput(mVF->GetVTKImages()[mCurrentTSlice]);
+#if VTK_MAJOR_VERSION <= 5
+ mVFReslice->SetInput(mVF->GetVTKImages()[mCurrentTSlice]);
+#else
+ mVFReslice->SetInputData(mVF->GetVTKImages()[mCurrentTSlice]);
+#endif
+ // Update overlay transform
+ mConcatenatedVFTransform->Identity();
+ mConcatenatedVFTransform->Concatenate(mVF->GetTransform()[mCurrentTSlice]);
+ mConcatenatedVFTransform->Concatenate(mSlicingTransform);
}
//update the overlay
if (mOverlay && mOverlayActor->GetVisibility()) {
if (mOverlay->GetVTKImages().size() > (unsigned int)t) {
mCurrentOverlayTSlice = t;
+#if VTK_MAJOR_VERSION <= 5
mOverlayReslice->SetInput( mOverlay->GetVTKImages()[mCurrentOverlayTSlice] );
-
+#else
+ mOverlayReslice->SetInputData( mOverlay->GetVTKImages()[mCurrentOverlayTSlice] );
+#endif
// Update overlay transform
mConcatenatedOverlayTransform->Identity();
mConcatenatedOverlayTransform->Concatenate(mOverlay->GetTransform()[mCurrentOverlayTSlice]);
if (mFusion && mFusionActor->GetVisibility() && (mFusionSequenceCode<0)) {
if (mFusion->GetVTKImages().size() > (unsigned int)t) {
mCurrentFusionTSlice = t;
+#if VTK_MAJOR_VERSION <= 5
mFusionReslice->SetInput( mFusion->GetVTKImages()[mCurrentFusionTSlice]);
+#else
+ mFusionReslice->SetInputData( mFusion->GetVTKImages()[mCurrentFusionTSlice]);
+#endif
// Update fusion transform
mConcatenatedFusionTransform->Identity();
//------------------------------------------------------------------------------
void vvSlicer::SetFusionSequenceTSlice(int t)
-{
+{
if (mFusion && mFusionActor->GetVisibility() && (mFusionSequenceCode>=0)) {
if (mFusion->GetVTKImages().size() > (unsigned int)t) {
mCurrentFusionTSlice = t;
+#if VTK_MAJOR_VERSION <= 5
mFusionReslice->SetInput( mFusion->GetVTKImages()[mCurrentFusionTSlice] );
+#else
+ mFusionReslice->SetInputData( mFusion->GetVTKImages()[mCurrentFusionTSlice] );
+#endif
// Update fusion transform
mConcatenatedFusionTransform->Identity();
mConcatenatedFusionTransform->Concatenate(mFusion->GetTransform()[mCurrentFusionTSlice]); //not really useful...
//------------------------------------------------------------------------------
int vvSlicer::GetTSlice()
-{
+{
return mCurrentTSlice;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
int vvSlicer::GetMaxCurrentTSlice()
-{
+{
int t = mCurrentTSlice;
- if(mOverlay)
+ if(mOverlay && mOverlayActor->GetVisibility())
t = std::max(t, mCurrentOverlayTSlice);
- if(mFusion&& (mFusionSequenceCode<0)) //ignore fusionSequence data: for these, the times are not to be related (this way)
+ if(mFusion&& (mFusionSequenceCode<0) && mFusionActor->GetVisibility()) //ignore fusionSequence data: for these, the times are not to be related (this way)
t = std::max(t, mCurrentFusionTSlice);
return t;
}
//------------------------------------------------------------------------------
int vvSlicer::GetFusionTSlice()
-{
+{
return mCurrentFusionTSlice;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
int vvSlicer::GetOverlayTSlice()
-{
+{
return mCurrentOverlayTSlice;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
void vvSlicer::SetSliceOrientation(int orientation)
-{
+{
//if 2D image, force to watch in Axial View
int extent[6];
- this->GetInput()->GetWholeExtent(extent);
+#if VTK_MAJOR_VERSION <= 5
+ this->GetInput()->GetWholeExtent(extent);
+#else
+ int* ext = mImageReslice->GetInputInformation()->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT());
+ copyExtent(ext, extent);
+#endif
+
if (extent[5]-extent[4] <= 2)
orientation = vtkImageViewer2::SLICE_ORIENTATION_XY;
if(mOverlay)
AdjustResliceToSliceOrientation(mOverlayReslice);
+ if(mVF)
+ AdjustResliceToSliceOrientation(mVFReslice);
+
// Update the viewer
// Go to current cursor position
// DDV(cursorPos, 3);
// SetCurrentPosition(cursorPos[0],cursorPos[1],cursorPos[2],cursorPos[3]);
- if (this->Renderer && this->GetInput()) {
+ if (mFirstSetSliceOrientation) {
+ int *range = this->GetSliceRange();
+ if (range)
+ this->Slice = static_cast<int>((range[0] + range[1]) * 0.5);
+#if VTK_MAJOR_VERSION <= 5
+ mFirstSetSliceOrientation = false;
+#endif
+ }
+ else if (this->Renderer && this->GetInput()) {
double s = mCursor[orientation];
double sCursor = (s - this->GetInput()->GetOrigin()[orientation])/this->GetInput()->GetSpacing()[orientation];
this->Slice = static_cast<int>(sCursor);
}
-
-// int *range = this->GetSliceRange();
-// if (range)
-// this->Slice = static_cast<int>((range[0] + range[1]) * 0.5);
this->UpdateOrientation();
+
this->UpdateDisplayExtent();
-
+
+ if (mFirstSetSliceOrientation) {
+ mFirstSetSliceOrientation = false;
+ }
+
if (this->Renderer && this->GetInput()) {
double scale = this->Renderer->GetActiveCamera()->GetParallelScale();
this->Renderer->ResetCamera();
// In other words, we change the grid of the reslice in the same way as the grid
// of the displayed image in the slicing direction.
void vvSlicer::AdjustResliceToSliceOrientation(vtkImageReslice *reslice)
-{
+{
// Reset autocrop and update output information
reslice->SetOutputOriginToDefault();
reslice->SetOutputSpacingToDefault();
+#if VTK_MAJOR_VERSION <= 5
reslice->GetOutput()->UpdateInformation();
+#else
+ reslice->UpdateInformation();
+#endif
// Ge new origin / spacing
double origin[3];
// Step 1: from world coordinates to image coordinates
origin[this->SliceOrientation] -= mImageReslice->GetOutput()->GetOrigin()[this->SliceOrientation];
origin[this->SliceOrientation] /= mImageReslice->GetOutput()->GetSpacing()[this->SliceOrientation];
+
// Step 2: round to nearest grid positionInc. This has been validated as the only
// way to have something consistent with the thickness of a 2D slice visible on the
// other slices. The thickness is accounted for so if the 2D slice is to thin and
// between two slices, one will never be able to see this 2D slice (bug #1883).
origin[this->SliceOrientation] = itk::Math::Round<double>(origin[this->SliceOrientation]);
+
// Step 3: back to world coordinates
origin[this->SliceOrientation] *= mImageReslice->GetOutput()->GetSpacing()[this->SliceOrientation];
origin[this->SliceOrientation] += mImageReslice->GetOutput()->GetOrigin()[this->SliceOrientation];
reslice->SetOutputOrigin(origin);
reslice->SetOutputSpacing(spacing);
reslice->UpdateInformation();
+#if VTK_MAJOR_VERSION <= 5
reslice->GetOutput()->UpdateInformation();
+#endif
}
//------------------------------------------------------------------------------
//----------------------------------------------------------------------------
-int * vvSlicer::GetExtent(){
+int * vvSlicer::GetExtent()
+{
int *w_ext;
if (mUseReducedExtent) {
w_ext = mReducedExtent;
- } else w_ext = GetInput()->GetWholeExtent();
+ }
+ else {
+#if VTK_MAJOR_VERSION <= 5
+ w_ext = GetInput()->GetWholeExtent();
+#else
+ w_ext = mImageReslice->GetInputInformation()->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT());
+#endif
+ }
return w_ext;
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
int vvSlicer::GetOrientation()
-{
+{
return this->SliceOrientation;
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
void vvSlicer::UpdateDisplayExtent()
-{
+{
+ emit UpdateDisplayExtentBegin(mSlicerNumber);
vtkImageData *input = this->GetInput();
if (!input || !this->ImageActor) {
return;
}
+
+#if VTK_MAJOR_VERSION <= 5
input->UpdateInformation();
+#else
+ mRegisterExtent = mImageReslice->GetOutputInformation(0)->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT());
+#endif
this->SetSlice( this->GetSlice() ); //SR: make sure the update let the slice in extents
// Local copy of extent
int w_ext[6];
+#if VTK_MAJOR_VERSION <= 5
int* ext = GetExtent();
+#else
+ int* ext = mImageReslice->GetOutputInformation(0)->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT());
+#endif
copyExtent(ext, w_ext);
+ if (mUseReducedExtent) {
+ copyExtent(mReducedExtent, w_ext);
+ }
// Set slice value
+
w_ext[ this->SliceOrientation*2 ] = this->Slice;
w_ext[ this->SliceOrientation*2+1 ] = this->Slice;
// Image actor
this->ImageActor->SetVisibility(mImageVisibility);
this->ImageActor->SetDisplayExtent(w_ext);
+
#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
// Fix for bug #1882
dynamic_cast<vtkImageSliceMapper *>(this->ImageActor->GetMapper())->SetOrientation(this->GetOrientation());
if (mOverlay && mOverlayVisibility) {
AdjustResliceToSliceOrientation(mOverlayReslice);
int overExtent[6];
+#if VTK_MAJOR_VERSION <= 5
this->ConvertImageToImageDisplayExtent(input, w_ext, mOverlayReslice->GetOutput(), overExtent);
bool out = ClipDisplayedExtent(overExtent, mOverlayMapper->GetInput()->GetWholeExtent());
+#else
+ this->ConvertImageToImageDisplayExtent(mImageReslice->GetOutputInformation(0), w_ext, mOverlayReslice->GetOutput(), overExtent);
+ bool out = ClipDisplayedExtent(overExtent, mOverlayMapper->GetInputInformation()->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT()));
+#endif
mOverlayActor->SetVisibility(!out);
mOverlayActor->SetDisplayExtent( overExtent );
#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
if (mFusion && mFusionVisibility) {
AdjustResliceToSliceOrientation(mFusionReslice);
int fusExtent[6];
+#if VTK_MAJOR_VERSION <= 5
this->ConvertImageToImageDisplayExtent(input, w_ext, mFusionReslice->GetOutput(), fusExtent);
bool out = ClipDisplayedExtent(fusExtent, mFusionMapper->GetInput()->GetWholeExtent());
+#else
+ this->ConvertImageToImageDisplayExtent(mImageReslice->GetOutputInformation(0), w_ext, mFusionReslice->GetOutput(), fusExtent);
+ bool out = ClipDisplayedExtent(fusExtent, mFusionMapper->GetInputInformation()->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT()));
+#endif
mFusionActor->SetVisibility(!out);
mFusionActor->SetDisplayExtent( fusExtent );
#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
}
else if(mFusion)
mFusionActor->SetVisibility(false);
-
// Vector field actor
double* camera = Renderer->GetActiveCamera()->GetPosition();
double* image_bounds = ImageActor->GetBounds();
offset = -1;
if (mVF && mVFVisibility) {
+ AdjustResliceToSliceOrientation(mVFReslice);
int vfExtent[6];
+#if VTK_MAJOR_VERSION <= 5
mVF->GetVTKImages()[0]->UpdateInformation();
- this->ConvertImageToImageDisplayExtent(input, w_ext, mVF->GetVTKImages()[0], vfExtent);
+ this->ConvertImageToImageDisplayExtent(input, w_ext, mVFReslice->GetOutput(), vfExtent);
bool out = ClipDisplayedExtent(vfExtent, mVOIFilter->GetInput()->GetWholeExtent());
+#else
+ mVOIFilter->Update();
+ this->ConvertImageToImageDisplayExtent(mImageReslice->GetOutputInformation(0), w_ext, mVFReslice->GetOutput(), vfExtent);
+ bool out = ClipDisplayedExtent(vfExtent, mVOIFilter->GetInputInformation()->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT()));
+#endif
mVFActor->SetVisibility(!out);
mVOIFilter->SetVOI(vfExtent);
int orientation[3] = {1,1,1};
orientation[this->SliceOrientation] = 0;
mGlyphFilter->SetOrientation(orientation[0], orientation[1], orientation[2]);
- mVFMapper->Update();
-
position[this->SliceOrientation] += offset;
mVFActor->SetPosition(position);
+ mVFActor->GetProperty()->SetOpacity(0.995); //in order to get VTK to turn on the alpha-blending in OpenGL
+ mVFMapper->Update();
+
}
else if(mVF)
mVFActor->SetVisibility(false);
+
+
+ double boundsT [6];
+ for(unsigned int i=0; i<6; i++)
+ boundsT[i] = ImageActor->GetBounds()[i];
+ boundsT[ this->SliceOrientation*2 ] = ImageActor->GetBounds()[ this->SliceOrientation*2 ]-fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
+ boundsT[ this->SliceOrientation*2+1 ] = ImageActor->GetBounds()[ this->SliceOrientation*2+1 ]+fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
+
// Landmarks actor
if (mLandActor) {
if (mClipBox) {
- double bounds [6];
- for(unsigned int i=0; i<6; i++)
- bounds[i] = ImageActor->GetBounds()[i];
- bounds[ this->SliceOrientation*2 ] = ImageActor->GetBounds()[ this->SliceOrientation*2 ]-fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
- bounds[ this->SliceOrientation*2+1 ] = ImageActor->GetBounds()[ this->SliceOrientation*2+1 ]+fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
- mClipBox->SetBounds(bounds);
- UpdateLandmarks();
+ RemoveLandmarks();
}
position[this->SliceOrientation] = offset;
cam->SetClippingRange(range - sumSpacing, range + sumSpacing);
}
}
+
+ if (mLandActor) {
+ if (mClipBox) {
+ DisplayLandmarks();
+ }
+ }
+ }
+ emit UpdateDisplayExtentEnd(mSlicerNumber);
+}
+//----------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------
+void vvSlicer::ConvertImageToImageDisplayExtent(vtkInformation *sourceImage, const int sourceExtent[6],
+ vtkImageData *targetImage, int targetExtent[6])
+{
+ double dExtents[6];
+ double *origin, *spacing;
+ origin = sourceImage->Get(vtkDataObject::ORIGIN());
+ spacing = sourceImage->Get(vtkDataObject::SPACING());
+ for(unsigned int i=0; i<6; i++) {
+ // From source voxel coordinates to world coordinates
+ dExtents[i] = origin[i/2] + spacing[i/2] * sourceExtent[i];
+
+ // From world coordinates to floating point target voxel coordinates
+ dExtents[i] = (dExtents[i]- targetImage->GetOrigin()[i/2]) / targetImage->GetSpacing()[i/2];
+
+ // Round to current slice or larger extent
+ if(i/2==this->GetOrientation())
+ targetExtent[i] = itk::Math::Round<double>(dExtents[i]);
+ else if(i%2==1)
+ targetExtent[i] = itk::Math::Ceil<double>(dExtents[i]);
+ else
+ targetExtent[i] = itk::Math::Floor<double>(dExtents[i]);
}
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
bool vvSlicer::ClipDisplayedExtent(int extent[6], int refExtent[6])
-{
+{
bool out = false;
int maxBound = 6;
//----------------------------------------------------------------------------
void vvSlicer::UpdateOrientation()
-{
+{
// Set the camera position
vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
if (cam) {
//----------------------------------------------------------------------------
void vvSlicer::SetOpacity(double s)
-{
+{
this->GetImageActor()->SetOpacity(s);
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
void vvSlicer::SetRenderWindow(int orientation, vtkRenderWindow * rw)
-{
+{
this->Superclass::SetRenderWindow(rw);
this->SetupInteractor(rw->GetInteractor());
ca->SetImageActor(this->GetImageActor());
ca->SetWindowLevel(this->GetWindowLevel());
- ca->SetText(2, "<slice>");
ca->SetText(3, "<window>\n<level>");
double bounds[6];
bounds[3] = max;
bounds[4] = -max;
bounds[5] = max;
-
crossCursor->SetModelBounds(bounds);
+
this->GetRenderer()->AddActor(pdmA);
this->GetRenderer()->AddActor(ca);
this->GetRenderer()->ResetCamera();
//----------------------------------------------------------------------------
void vvSlicer::ResetCamera()
-{
+{
this->GetRenderer()->ResetCamera();
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
void vvSlicer::SetDisplayMode(bool i)
-{
+{
this->GetRenderer()->SetDraw(i);
if (i) UpdateDisplayExtent();
}
//----------------------------------------------------------------------------
void vvSlicer::FlipHorizontalView()
-{
+{
vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
if (cam) {
double *position = cam->GetPosition();
//----------------------------------------------------------------------------
void vvSlicer::FlipVerticalView()
-{
+{
vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
if (cam) {
FlipHorizontalView();
//----------------------------------------------------------------------------
void vvSlicer::SetColorWindow(double window)
-{
+{
vtkLookupTable* LUT = static_cast<vtkLookupTable*>(this->GetWindowLevel()->GetLookupTable());
if ( LUT ) {
double level = this->GetWindowLevel()->GetLevel();
//----------------------------------------------------------------------------
void vvSlicer::SetColorLevel(double level)
-{
+{
vtkLookupTable* LUT = static_cast<vtkLookupTable*>(this->GetWindowLevel()->GetLookupTable());
if ( LUT ) {
double window = this->GetWindowLevel()->GetWindow();
//----------------------------------------------------------------------------
double vvSlicer::GetOverlayColorWindow()
-{
+{
if(mOverlayMapper)
return mOverlayMapper->GetWindow();
else
//----------------------------------------------------------------------------
double vvSlicer::GetOverlayColorLevel()
-{
+{
if(mOverlayMapper)
return mOverlayMapper->GetLevel();
else
//----------------------------------------------------------------------------
void vvSlicer::SetOverlayColorWindow(double window)
-{
- mOverlayMapper->SetWindow(window);
+{
+ if(mOverlayMapper)
+ mOverlayMapper->SetWindow(window);
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
void vvSlicer::SetOverlayColorLevel(double level)
-{
- mOverlayMapper->SetLevel(level);
+{
+ if(mOverlayMapper)
+ mOverlayMapper->SetLevel(level);
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// Returns the min an the max value in a 20%x20% region around the mouse pointer
void vvSlicer::GetExtremasAroundMousePointer(double & min, double & max, vtkImageData *image, vtkTransform *transform)
-{
+{
//Get mouse pointer position in view coordinates
double corner1[3];
double corner2[3];
if(iLocalExtents[i*2 ]>iLocalExtents[i*2+1])
std::swap(iLocalExtents[i*2], iLocalExtents[i*2+1]);
+
+#if VTK_MAJOR_VERSION > 5
+ for(int j=0;j<2; j++) {
+ if(iLocalExtents[i*2+j]< mImageReslice->GetInputInformation()->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT())[2*i])
+ iLocalExtents[i*2+j] = mImageReslice->GetInputInformation()->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT())[2*i];
+
+ if(iLocalExtents[i*2+j]> mImageReslice->GetInputInformation()->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT())[2*i+1])
+ iLocalExtents[i*2+j] = mImageReslice->GetInputInformation()->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT())[2*i+1];
+ }
+#endif
}
vtkSmartPointer<vtkExtractVOI> voiFilter = vtkSmartPointer<vtkExtractVOI>::New();
+#if VTK_MAJOR_VERSION <= 5
voiFilter->SetInput(image);
+#else
+ voiFilter->SetInputData(image);
+#endif
voiFilter->SetVOI(iLocalExtents);
voiFilter->Update();
if (!voiFilter->GetOutput()->GetNumberOfPoints()) {
}
vtkSmartPointer<vtkImageAccumulate> accFilter = vtkSmartPointer<vtkImageAccumulate>::New();
+#if VTK_MAJOR_VERSION <= 5
accFilter->SetInput(voiFilter->GetOutput());
+#else
+ accFilter->SetInputConnection(voiFilter->GetOutputPort(0));
+#endif
accFilter->Update();
min = *(accFilter->GetMin());
//----------------------------------------------------------------------------
double vvSlicer::GetScalarComponentAsDouble(vtkImageData *image, double X, double Y, double Z, int &ix, int &iy, int &iz, int component)
-{
+{
ix = lrint(X);
iy = lrint(Y);
iz = lrint(Z);
-
+#if VTK_MAJOR_VERSION <= 5
if (ix < image->GetWholeExtent()[0] ||
ix > image->GetWholeExtent()[1] ||
iy < image->GetWholeExtent()[2] ||
iz < image->GetWholeExtent()[4] ||
iz > image->GetWholeExtent()[5] )
return std::numeric_limits<double>::quiet_NaN();
-
image->SetUpdateExtent(ix, ix, iy, iy, iz, iz);
image->Update();
+#else
+ if (ix < image->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[0] ||
+ ix > image->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[1] ||
+ iy < image->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[2] ||
+ iy > image->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[3] ||
+ iz < image->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[4] ||
+ iz > image->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[5] )
+ return std::numeric_limits<double>::quiet_NaN();
+ //image->SetUpdateExtent(ix, ix, iy, iy, iz, iz);
+ //image->Update();
+#endif
return image->GetScalarComponentAsDouble(ix, iy, iz, component);
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
void vvSlicer::Render()
-{
+{
if (this->mFusion && mFusionActor->GetVisibility() && showFusionLegend) {
legend->SetLookupTable(this->GetFusionMapper()->GetLookupTable());
legend->UseOpacityOn();
} else legend->SetVisibility(0);
if (ca->GetVisibility()) {
- std::stringstream worldPos;
+ std::stringstream worldPos(" ");
double pt[3];
mConcatenatedTransform->TransformPoint(mCurrent, pt);
double X = (pt[0] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[0])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[0];
double Y = (pt[1] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[1])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[1];
double Z = (pt[2] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[2])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[2];
-
+#if VTK_MAJOR_VERSION <= 5
if (X >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[0]-0.5 &&
X <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[1]+0.5 &&
Y >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[2]-0.5 &&
Y <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[3]+0.5 &&
Z >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[4]-0.5 &&
Z <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[5]+0.5) {
-
-
+#else
+ if (X >= mImage->GetVTKImages()[mCurrentTSlice]->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[0]-0.5 &&
+ X <= mImage->GetVTKImages()[mCurrentTSlice]->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[1]+0.5 &&
+ Y >= mImage->GetVTKImages()[mCurrentTSlice]->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[2]-0.5 &&
+ Y <= mImage->GetVTKImages()[mCurrentTSlice]->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[3]+0.5 &&
+ Z >= mImage->GetVTKImages()[mCurrentTSlice]->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[4]-0.5 &&
+ Z <= mImage->GetVTKImages()[mCurrentTSlice]->GetInformation()->Get(vtkDataObject::DATA_EXTENT())[5]+0.5) {
+#endif
int ix, iy, iz;
double value = this->GetScalarComponentAsDouble(mImage->GetVTKImages()[mCurrentTSlice], X, Y, Z, ix, iy, iz);
-
if(ImageActor->GetVisibility())
worldPos << "data value : " << value << std::endl;
-
- worldPos << "mm : " << lrint(mCurrentBeforeSlicingTransform[0]) << ' '
- << lrint(mCurrentBeforeSlicingTransform[1]) << ' '
- << lrint(mCurrentBeforeSlicingTransform[2]) << ' '
+ worldPos << "mm : " << lrint(mCurrent[0]) << ' '
+ << lrint(mCurrent[1]) << ' '
+ << lrint(mCurrent[2]) << ' '
<< mCurrentTSlice
<< std::endl;
worldPos << "pixel : " << ix << ' '
<< iz << ' '
<< mCurrentTSlice
<< std::endl;
+
}
ca->SetText(1,worldPos.str().c_str());
+
+ std::stringstream slicePos;
+ slicePos << "Slice: " << this->GetSlice();
+ ca->SetText(2, slicePos.str().c_str());
}
if (pdmA->GetVisibility()) {
double xCursor = (x - this->GetInput()->GetOrigin()[0])/this->GetInput()->GetSpacing()[0];
double yCursor = (y - this->GetInput()->GetOrigin()[1])/this->GetInput()->GetSpacing()[1];
double zCursor = (z - this->GetInput()->GetOrigin()[2])/this->GetInput()->GetSpacing()[2];
-
+#if VTK_MAJOR_VERSION <= 5
if (xCursor >= this->GetImageActor()->GetDisplayExtent()[0]-0.5 &&
xCursor < this->GetImageActor()->GetDisplayExtent()[1]+0.5 &&
yCursor >= this->GetImageActor()->GetDisplayExtent()[2]-0.5 &&
crossCursor->SetFocalPoint(x,y,z);
} else
crossCursor->SetFocalPoint(-1,-1,z);
+ crossCursor->Update();
}
+#else
+ vtkSmartPointer<vtkOpenGLImageSliceMapper> mapperOpenGL= vtkSmartPointer<vtkOpenGLImageSliceMapper>::New();
+ try {
+ mapperOpenGL = dynamic_cast<vtkOpenGLImageSliceMapper*>(GetImageActor()->GetMapper());
+ } catch (const std::bad_cast& e) {
+ std::cerr << e.what() << std::endl;
+ std::cerr << "Conversion error" << std::endl;
+ return;
+ }
+
+ if (xCursor >= mapperOpenGL->GetCroppingRegion()[0]-0.5 &&
+ xCursor < mapperOpenGL->GetCroppingRegion()[1]+0.5 &&
+ yCursor >= mapperOpenGL->GetCroppingRegion()[2]-0.5 &&
+ yCursor < mapperOpenGL->GetCroppingRegion()[3]+0.5 &&
+ zCursor >= mapperOpenGL->GetCroppingRegion()[4]-0.5 &&
+ zCursor < mapperOpenGL->GetCroppingRegion()[5]+0.5 ) {
+ vtkRenderer * renderer = this->Renderer;
+ renderer->WorldToView(x,y,z);
+ renderer->ViewToNormalizedViewport(x,y,z);
+ renderer->NormalizedViewportToViewport(x,y);
+ renderer->ViewportToNormalizedDisplay(x,y);
+ renderer->NormalizedDisplayToDisplay(x,y);
+ crossCursor->SetFocalPoint(x,y,z);
+ } else
+ crossCursor->SetFocalPoint(-1,-1,z);
+ crossCursor->Update();
+ }
+#endif
if (mOverlay && mOverlayActor->GetVisibility()) {
if(mLinkOverlayWindowLevel) {
mOverlayMapper->SetWindow(this->GetColorWindow());
mOverlayMapper->SetLevel(this->GetColorLevel());
}
+#if VTK_MAJOR_VERSION <= 5
mOverlayMapper->GetOutput()->SetUpdateExtent(mOverlayActor->GetDisplayExtent());
- mOverlayMapper->GetOutput()->Update();
+#elif VTK_MAJOR_VERSION >= 8 || (VTK_MAJOR_VERSION == 7 && VTK_MINOR_VERSION >= 1)
+ mOverlayMapper->UpdateExtent(mOverlayActor->GetDisplayExtent());
+#else
+ mOverlayMapper->SetUpdateExtent(mOverlayActor->GetDisplayExtent());
+#endif
mOverlayMapper->Update();
}
- if (mLandMapper)
- UpdateLandmarks();
+ if (mFusion && mFusionActor->GetVisibility()) {
+#if VTK_MAJOR_VERSION <= 5
+ mFusionMapper->GetOutput()->SetUpdateExtent(mFusionActor->GetDisplayExtent());
+#elif VTK_MAJOR_VERSION >= 8 || (VTK_MAJOR_VERSION == 7 && VTK_MINOR_VERSION >= 1)
+ mFusionMapper->UpdateExtent(mFusionActor->GetDisplayExtent());
+#else
+ mFusionMapper->SetUpdateExtent(mFusionActor->GetDisplayExtent());
+#endif
+ mFusionMapper->Update();
+ }
+ if (mLandMapper) {
+ RemoveLandmarks();
+ DisplayLandmarks();
+ }
- this->GetRenderWindow()->Render();
+ this->GetRenderWindow()->Render();
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
void vvSlicer::UpdateCursorPosition()
-{
+{
pdmA->SetVisibility(true);
mCursor[0] = mCurrent[0];
mCursor[1] = mCurrent[1];
//----------------------------------------------------------------------------
-void vvSlicer::UpdateLandmarks()
-{
- vtkPolyData *pd = static_cast<vtkPolyData*>(mLandClipper->GetInput());
+void vvSlicer::RemoveLandmarks()
+{
+ vtkPolyData *pd = static_cast<vtkPolyData*>(mLandmarks->GetOutput());
if (pd->GetPoints()) {
- //mLandGlyph->SetRange(0,1);
- //mLandGlyph->Modified();
- //mLandGlyph->Update();
- mClipBox->Modified();
- mLandClipper->Update();
- mLandMapper->Update();
- //Let's add the captions
//First remove all captions:
for(unsigned int i=0;i<mLandLabelActors.size();i++) {
this->Renderer->RemoveActor2D(mLandLabelActors[i]);
//allActors2D->Remove (mLandLabelActors[i]);
}
mLandLabelActors.clear();
+ }
+}
+//----------------------------------------------------------------------------
+
+
+//----------------------------------------------------------------------------
+void vvSlicer::DisplayLandmarks()
+{
+
+ double bounds [6];
+ for(unsigned int i=0; i<6; i++)
+ bounds[i] = ImageActor->GetBounds()[i];
+ bounds[ this->SliceOrientation*2 ] = ImageActor->GetBounds()[ this->SliceOrientation*2 ]-fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
+ bounds[ this->SliceOrientation*2+1 ] = ImageActor->GetBounds()[ this->SliceOrientation*2+1 ]+fabs(this->GetInput()->GetSpacing()[this->SliceOrientation]);
+ mClipBox->SetBounds(bounds);
+
+
+ vtkPolyData *pd = static_cast<vtkPolyData*>(mLandmarks->GetOutput());
+ if (pd->GetPoints()) {
+ this->GetRenderer()->AddActor(mLandActor);
+ //mLandGlyph->SetRange(0,1);
+ //mLandGlyph->Modified();
+ //mLandGlyph->Update();
+ mClipBox->Modified();
+ mLandClipper->Update();
+ mLandMapper->Update();
//Next add the captions to the displayed points
for (vtkIdType id=0; id<mLandClipper->GetOutput()->GetNumberOfPoints(); id++) {
double *position = mLandClipper->GetOutput()->GetPoint(id);
//----------------------------------------------------------------------------
void vvSlicer::SetSlice(int slice)
-{
+{
int *range = this->GetSliceRange();
if (range) {
if (slice < range[0]) {
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
-int vvSlicer::GetTMax() {
+int vvSlicer::GetTMax()
+{
int tmax = (int)mImage->GetVTKImages().size() - 1;
if(mOverlay)
tmax = std::max(tmax, (int)mOverlay->GetVTKImages().size()-1);
//----------------------------------------------------------------------------
void vvSlicer::SetContourSlice()
-{
+{
if (mSurfaceCutActors.size() > 0)
for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
i!=mSurfaceCutActors.end(); i++) {
//----------------------------------------------------------------------------
void vvSlicer::ForceUpdateDisplayExtent()
-{
+{
this->UpdateDisplayExtent();
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
int* vvSlicer::GetDisplayExtent()
-{
+{
return this->GetImageActor()->GetDisplayExtent();
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
void vvSlicer::PrintSelf(ostream& os, vtkIndent indent)
-{
+{
this->Superclass::PrintSelf(os, indent);
}
//----------------------------------------------------------------------------
+
//----------------------------------------------------------------------------
void vvSlicer::SetVFColor(double r, double g, double b)
-{
+{
double mVFColorHSV[3];
mVFColor[0] = r;
mVFColor[1] = g;
this->Render();
}
+//----------------------------------------------------------------------------
+
+
+//----------------------------------------------------------------------------
+void vvSlicer::SetRegisterExtent(int ext[6])
+{
+ copyExtent(ext, mRegisterExtent);
+}
+//----------------------------------------------------------------------------
+
+
+//----------------------------------------------------------------------------
+void vvSlicer::GetRegisterExtent(int ext[6])
+{
+ copyExtent(mRegisterExtent, ext);
+}
+//----------------------------------------------------------------------------