//----------------------------------------------------------------------------
void vvSlicer::SetOverlayColorWindow(double window)
{
- mOverlayMapper->SetWindow(window);
+ if(mOverlayMapper)
+ mOverlayMapper->SetWindow(window);
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
void vvSlicer::SetOverlayColorLevel(double level)
{
- mOverlayMapper->SetLevel(level);
+ if(mOverlayMapper)
+ mOverlayMapper->SetLevel(level);
}
//----------------------------------------------------------------------------