]> Creatis software - clitk.git/blobdiff - vv/vvSlicer.cxx
Attempt to clean the gdcm mess. At least one include was missing when using the packa...
[clitk.git] / vv / vvSlicer.cxx
index af3f0e6d864f06ca90203c4b4419599f131dfa5a..ed53d2c83b138c600eeabf680da7edd775854cbc 100644 (file)
   - CeCILL-B   http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
   ===========================================================================**/
 
+#include <QMessageBox>
+#include <QString>
+
 #include "vvSlicer.h"
 #include "vvImage.h"
 #include "vvSlicerManagerCommand.h"
 #include "vvGlyphSource.h"
 #include "vvGlyph2D.h"
-#include "vvImageMapToWLColors.h"
 
 #include <vtkTextProperty.h>
 #include <vtkTextActor.h>
@@ -41,6 +43,7 @@
 #include <vtkDataArray.h>
 #include <vtkFloatArray.h>
 #include <vtkClipPolyData.h>
+#include <vtkActor2DCollection.h>
 #include <vtkGlyph3D.h>
 #include <vtkMath.h>
 #include <vtkCursor3D.h>
 #include <vtkAssignAttribute.h>
 #include <vtkImageAccumulate.h>
 #include <vtkImageReslice.h>
+#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
+#  include <vtkImageMapper3D.h>
+#  include <vtkImageSliceMapper.h>
+#endif
 
 vtkCxxRevisionMacro(vvSlicer, "DummyRevision");
 vtkStandardNewMacro(vvSlicer);
@@ -75,20 +82,23 @@ static void copyExtent(int* in, int* to){
 //------------------------------------------------------------------------------
 vvSlicer::vvSlicer()
 {
+       mFusionSequenceCode = -1;
   this->UnInstallPipeline();
   mImage = NULL;
   mReducedExtent = new int[6];
   mCurrentTSlice = 0;
+  mCurrentFusionTSlice = 0;
+  mCurrentOverlayTSlice = 0;
   mUseReducedExtent = false;
 
   mCurrent[0] = -VTK_DOUBLE_MAX;
   mCurrent[1] = -VTK_DOUBLE_MAX;
   mCurrent[2] = -VTK_DOUBLE_MAX;
 
-  mCursor[0] = -VTK_DOUBLE_MAX;
-  mCursor[1] = -VTK_DOUBLE_MAX;
-  mCursor[2] = -VTK_DOUBLE_MAX;
-  mCursor[3] = -VTK_DOUBLE_MAX;
+  mCursor[0] = 0;//-VTK_DOUBLE_MAX;
+  mCursor[1] = 0;//-VTK_DOUBLE_MAX;
+  mCursor[2] = 0;//-VTK_DOUBLE_MAX;
+  mCursor[3] = 0;//-VTK_DOUBLE_MAX;
 
   mSubSampling = 5;
   mScale = 1;
@@ -98,22 +108,6 @@ vvSlicer::vvSlicer()
   mVFColor[1] = 1;
   mVFColor[2] = 0;
 
-  std::string text = "F1 = sagital; F2 = coronal; F3 = axial\n";
-  text += "F5 = horizontal flip; F6 = vertical flip\n\n";
-  text += "0,1,2,3,4,5 : preset windowing\n";
-  text += "6,7,8,9 : preset colormap\n";
-  text += "z : local windowing\n";
-  text += "r : reset view\n";
-  text += "l : reload image\n";
-  text += "f : fly to mouse position\n";
-  text += "g : go to cross hair position\n\n";
-  text += "Up,down : change slice\n";
-  text += "Left,right : change tenporal slice\n\n";
-  text += "Scrollbar (or w/x) : zoom in/out\n";
-  text += "left button : synchronize all views\n";
-  text += "middle button : grab image\n";
-  text += "right button : change windowing\n";
-
   crossCursor = vtkSmartPointer<vtkCursor2D>::New();
   crossCursor->AllOff();
   crossCursor->AxesOn();
@@ -146,11 +140,22 @@ vvSlicer::vvSlicer()
   legend->SetVisibility(0);
   legend->SetLabelFormat("%.1f");
   this->GetRenderer()->AddActor(legend);
-
-  this->WindowLevel->Delete();
-  this->WindowLevel = vvImageMapToWLColors::New();
+  showFusionLegend = false;
 
   this->InstallPipeline();
+
+  mLinkOverlayWindowLevel = true;
+  mImageVisibility = true;
+
+#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
+  this->GetImageActor()->GetMapper()->BorderOn();
+#endif
+
+  mSlicingTransform = vtkSmartPointer<vtkTransform>::New();
+  mConcatenatedTransform = vtkSmartPointer<vtkTransform>::New();
+  mConcatenatedFusionTransform = vtkSmartPointer<vtkTransform>::New();
+  mConcatenatedOverlayTransform = vtkSmartPointer<vtkTransform>::New();
+  mFirstSetSliceOrientation = true;
 }
 //------------------------------------------------------------------------------
 
@@ -296,14 +301,21 @@ vvSlicer::~vvSlicer()
 }
 //------------------------------------------------------------------------------
 
+//------------------------------------------------------------------------------
+double* vvSlicer::GetCurrentPosition()
+{
+  return mCurrentBeforeSlicingTransform;
+}
+//------------------------------------------------------------------------------
 
 //------------------------------------------------------------------------------
 void vvSlicer::SetCurrentPosition(double x, double y, double z, int t)
 {
-  mCurrent[0] = x;
-  mCurrent[1] = y;
-  mCurrent[2] = z;
-  mCurrentTSlice = t;
+  mCurrentBeforeSlicingTransform[0]=x;
+  mCurrentBeforeSlicingTransform[1]=y;
+  mCurrentBeforeSlicingTransform[2]=z;
+  mSlicingTransform->GetInverse()->TransformPoint(mCurrentBeforeSlicingTransform,mCurrent);
+  if (t>=0) SetTSlice(t);
 }
 //------------------------------------------------------------------------------
 
@@ -320,7 +332,11 @@ void vvSlicer::SetImage(vvImage::Pointer image)
       mImageReslice->AutoCropOutputOn();
       mImageReslice->SetBackgroundColor(-1000,-1000,-1000,1);
     }
-    mImageReslice->SetResliceTransform(mImage->GetTransform());
+
+    mConcatenatedTransform->Identity();
+    mConcatenatedTransform->Concatenate(mImage->GetTransform()[0]);
+    mConcatenatedTransform->Concatenate(mSlicingTransform);
+    mImageReslice->SetResliceTransform(mConcatenatedTransform);
     mImageReslice->SetInput(0, mImage->GetFirstVTKImageData());
     mImageReslice->UpdateInformation();
 
@@ -354,6 +370,7 @@ void vvSlicer::SetOverlay(vvImage::Pointer overlay)
 {
   if (overlay->GetVTKImages().size()) {
     mOverlay = overlay;
+    mOverlayVisibility = true;
     
     if (!mOverlayReslice) {
       mOverlayReslice = vtkSmartPointer<vtkImageReslice>::New();
@@ -361,8 +378,13 @@ void vvSlicer::SetOverlay(vvImage::Pointer overlay)
       mOverlayReslice->AutoCropOutputOn();
       mOverlayReslice->SetBackgroundColor(-1000,-1000,-1000,1);
     }
-    mOverlayReslice->SetResliceTransform(mOverlay->GetTransform());
+
+    mConcatenatedOverlayTransform->Identity();
+    mConcatenatedOverlayTransform->Concatenate(mOverlay->GetTransform()[0]);
+    mConcatenatedOverlayTransform->Concatenate(mSlicingTransform);
+    mOverlayReslice->SetResliceTransform(mConcatenatedOverlayTransform);
     mOverlayReslice->SetInput(0, mOverlay->GetFirstVTKImageData());
+    mImageReslice->UpdateInformation();
 
     if (!mOverlayMapper)
       mOverlayMapper = vtkSmartPointer<vtkImageMapToWindowLevelColors>::New();
@@ -374,7 +396,10 @@ void vvSlicer::SetOverlay(vvImage::Pointer overlay)
       mOverlayActor->SetPickable(0);
       mOverlayActor->SetVisibility(true);
       mOverlayActor->SetOpacity(0.5);
-    }
+#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
+      mOverlayActor->GetMapper()->BorderOn();
+#endif
+      }
 
     //stupid but necessary : the Overlay need to be rendered before fusion
     if (mFusionActor) {
@@ -385,7 +410,8 @@ void vvSlicer::SetOverlay(vvImage::Pointer overlay)
       this->GetRenderer()->AddActor(mOverlayActor);
 
     //Synchronize orientation and slice
-    this->SetSliceOrientation(this->SliceOrientation);
+    AdjustResliceToSliceOrientation(mOverlayReslice);
+    this->UpdateDisplayExtent();
     this->SetTSlice(mCurrentTSlice);
   }
 }
@@ -393,10 +419,12 @@ void vvSlicer::SetOverlay(vvImage::Pointer overlay)
 
 
 //------------------------------------------------------------------------------
-void vvSlicer::SetFusion(vvImage::Pointer fusion)
+void vvSlicer::SetFusion(vvImage::Pointer fusion, int fusionSequenceCode)
 {
+       mFusionSequenceCode = fusionSequenceCode;
   if (fusion->GetVTKImages().size()) {
     mFusion = fusion;
+    mFusionVisibility = true;
 
     if (!mFusionReslice) {
       mFusionReslice = vtkSmartPointer<vtkImageReslice>::New();
@@ -404,12 +432,17 @@ void vvSlicer::SetFusion(vvImage::Pointer fusion)
       mFusionReslice->AutoCropOutputOn();
       mFusionReslice->SetBackgroundColor(-1000,-1000,-1000,1);
     }
-    mFusionReslice->SetResliceTransform(mFusion->GetTransform());
+
+    mConcatenatedFusionTransform->Identity();
+    mConcatenatedFusionTransform->Concatenate(mFusion->GetTransform()[0]);
+    mConcatenatedFusionTransform->Concatenate(mSlicingTransform);
+    mFusionReslice->SetResliceTransform(mConcatenatedFusionTransform);
     mFusionReslice->SetInput(0, mFusion->GetFirstVTKImageData());
+    mFusionReslice->UpdateInformation();
 
     if (!mFusionMapper)
       mFusionMapper = vtkSmartPointer<vtkImageMapToColors>::New();
-    
+
     vtkSmartPointer<vtkLookupTable> lut = vtkLookupTable::New();
     lut->SetRange(0, 1);
     lut->SetValueRange(0, 1);
@@ -424,11 +457,15 @@ void vvSlicer::SetFusion(vvImage::Pointer fusion)
       mFusionActor->SetPickable(0);
       mFusionActor->SetVisibility(true);
       mFusionActor->SetOpacity(0.7);
+#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
+      mFusionActor->GetMapper()->BorderOn();
+#endif
       this->GetRenderer()->AddActor(mFusionActor);
     }
 
     //Synchronize orientation and slice
-    this->SetSliceOrientation(this->SliceOrientation);
+    AdjustResliceToSliceOrientation(mFusionReslice);
+    this->UpdateDisplayExtent();
     this->SetTSlice(mCurrentTSlice);
   }
 }
@@ -439,21 +476,16 @@ void vvSlicer::SetFusion(vvImage::Pointer fusion)
 bool vvSlicer::GetActorVisibility(const std::string& actor_type, int overlay_index)
 {
   bool vis = false;
-  if (actor_type == "image") {
-    vis = this->ImageActor->GetVisibility();
-  }
-  else if (actor_type == "vector") {
-    vis = this->mVFActor->GetVisibility();
-  }
-  else if (actor_type == "overlay") {
-    vis = this->mOverlayActor->GetVisibility();
-  }
-  else if (actor_type == "fusion") {
-    vis = this->mFusionActor->GetVisibility();
-  }
+  if (actor_type == "image")
+    vis = mImageVisibility;
+  else if (actor_type == "vector")
+    vis = mVFVisibility;
+  else if (actor_type == "overlay")
+    vis = mOverlayVisibility;
+  else if ( (actor_type == "fusion") || (actor_type == "fusionSequence") )
+    vis = mFusionVisibility;
   else if (actor_type == "contour")
     vis = this->mSurfaceCutActors[overlay_index]->GetActor()->GetVisibility();
-
   return vis;
 }
 //------------------------------------------------------------------------------
@@ -461,18 +493,14 @@ bool vvSlicer::GetActorVisibility(const std::string& actor_type, int overlay_ind
 //------------------------------------------------------------------------------
 void vvSlicer::SetActorVisibility(const std::string& actor_type, int overlay_index ,bool vis)
 {
-  if (actor_type == "image") {
-    this->ImageActor->SetVisibility(vis);
-  }
-  else if (actor_type == "vector") {
-    this->mVFActor->SetVisibility(vis);
-  }
-  else if (actor_type == "overlay") {
-    this->mOverlayActor->SetVisibility(vis);
-  }
-  else if (actor_type == "fusion") {
-    this->mFusionActor->SetVisibility(vis);
-  }
+  if (actor_type == "image")
+    mImageVisibility = vis;
+  else if (actor_type == "vector")
+    mVFVisibility = vis;
+  else if (actor_type == "overlay")
+    mOverlayVisibility = vis;
+  else if ( (actor_type == "fusion") || (actor_type == "fusionSequence") )
+    mFusionVisibility = vis;
   else if (actor_type == "contour")
     this->mSurfaceCutActors[overlay_index]->GetActor()->SetVisibility(vis);
   UpdateDisplayExtent();
@@ -484,6 +512,7 @@ void vvSlicer::SetVF(vvImage::Pointer vf)
 {
   if (vf->GetVTKImages().size()) {
     mVF = vf;
+    mVFVisibility = true;
 
     if (!mAAFilter) {
       mAAFilter= vtkSmartPointer<vtkAssignAttribute>::New();
@@ -550,36 +579,40 @@ void vvSlicer::SetLandmarks(vvLandmarks* landmarks)
 
     if (!mCross)
       mCross = vtkSmartPointer<vtkCursor3D>::New();
+       if (!mClipBox)
+      mClipBox = vtkSmartPointer<vtkBox>::New();
+    if (!mLandClipper)
+      mLandClipper = vtkSmartPointer<vvClipPolyData>::New();
+    if (!mLandGlyph)
+      mLandGlyph = vtkSmartPointer<vtkGlyph3D>::New();
+    if (!mLandMapper)
+      mLandMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
+    if (!mLandActor)
+      mLandActor = vtkSmartPointer<vtkActor>::New();
+
     mCross->SetFocalPoint(0.0,0.0,0.0);
     mCross->SetModelBounds(-10,10,-10,10,-10,10);
     mCross->AllOff();
     mCross->AxesOn();
 
-    if (!mLandGlyph)
-      mLandGlyph = vtkSmartPointer<vtkGlyph3D>::New();
+    mLandClipper->SetClipFunction(mClipBox);
+    mLandClipper->InsideOutOn();
+    mLandClipper->SetInput(mLandmarks->GetOutput());
+
     mLandGlyph->SetSource(mCross->GetOutput());
-    mLandGlyph->SetInput(landmarks->GetOutput());
+    mLandGlyph->SetInput(mLandClipper->GetOutput());
     //mLandGlyph->SetIndexModeToScalar();
-    mLandGlyph->SetRange(0,1);
-    mLandGlyph->ScalingOff();
-
-    mLandGlyph->SetColorModeToColorByScalar();
+    //mLandGlyph->SetRange(0,1);
+    //mLandGlyph->ScalingOff();
 
-    if (!mClipBox)
-      mClipBox = vtkSmartPointer<vtkBox>::New();
-    if (!mLandClipper)
-      mLandClipper = vtkSmartPointer<vtkClipPolyData>::New();
-    mLandClipper->InsideOutOn();
-    mLandClipper->SetInput(mLandGlyph->GetOutput());
-    mLandClipper->SetClipFunction(mClipBox);
+    //mLandGlyph->SetColorModeToColorByScalar();
+    
+    mLandGlyph->SetScaleModeToDataScalingOff();
+    mLandGlyph->SetIndexModeToOff();
 
-    if (!mLandMapper)
-      mLandMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
-    mLandMapper->SetInputConnection(mLandClipper->GetOutputPort());
+    mLandMapper->SetInputConnection(mLandGlyph->GetOutputPort());
     //mLandMapper->ScalarVisibilityOff();
 
-    if (!mLandActor)
-      mLandActor = vtkSmartPointer<vtkActor>::New();
     mLandActor->SetMapper(mLandMapper);
     mLandActor->GetProperty()->SetColor(255,10,212);
     mLandActor->SetPickable(0);
@@ -610,7 +643,7 @@ void vvSlicer::RemoveActor(const std::string& actor_type, int overlay_index)
     mOverlayActor = NULL;
     mOverlayMapper = NULL;
   }
-  if (actor_type == "fusion") {
+  if ( (actor_type == "fusion") || (actor_type == "fusionSequence") ) {
     Renderer->RemoveActor(mFusionActor);
     mFusion = NULL;
     mFusionActor = NULL;
@@ -675,28 +708,60 @@ void vvSlicer::SetVFLog(int log)
 
 
 //------------------------------------------------------------------------------
-void vvSlicer::SetTSlice(int t)
+void vvSlicer::SetTSlice(int t, bool updateLinkedImages)
 {
+       if (!updateLinkedImages) {
+               mCurrentTSlice = t;
+               mImageReslice->SetInput( mImage->GetVTKImages()[mCurrentTSlice] );
+               // Update transform
+               mConcatenatedTransform->Identity();
+               mConcatenatedTransform->Concatenate(mImage->GetTransform()[mCurrentTSlice]);
+               mConcatenatedTransform->Concatenate(mSlicingTransform);
+               UpdateDisplayExtent();
+               return;
+       }
+
   if (t < 0)
-    t = 0;
+    mCurrentTSlice = 0;
   else if ((unsigned int)t >= mImage->GetVTKImages().size())
-    t = mImage->GetVTKImages().size() -1;
+    mCurrentTSlice = mImage->GetVTKImages().size() -1;
+  else
+    mCurrentTSlice = t;
 
-  if (mCurrentTSlice == t) return;
+  // Update transform
+  mConcatenatedTransform->Identity();
+  mConcatenatedTransform->Concatenate(mImage->GetTransform()[mCurrentTSlice]);
+  mConcatenatedTransform->Concatenate(mSlicingTransform);
 
-  mCurrentTSlice = t;
+  // Update image data
   mImageReslice->SetInput( mImage->GetVTKImages()[mCurrentTSlice] );
   if (mVF && mVFActor->GetVisibility()) {
     if (mVF->GetVTKImages().size() > (unsigned int)mCurrentTSlice)
       mVOIFilter->SetInput(mVF->GetVTKImages()[mCurrentTSlice]);
   }
+  //update the overlay
   if (mOverlay && mOverlayActor->GetVisibility()) {
-    if (mOverlay->GetVTKImages().size() > (unsigned int)mCurrentTSlice)
-      mOverlayReslice->SetInput( mOverlay->GetVTKImages()[mCurrentTSlice] );
+    if (mOverlay->GetVTKImages().size() > (unsigned int)t) {
+      mCurrentOverlayTSlice = t;
+      mOverlayReslice->SetInput( mOverlay->GetVTKImages()[mCurrentOverlayTSlice] );
+
+      // Update overlay transform
+      mConcatenatedOverlayTransform->Identity();
+      mConcatenatedOverlayTransform->Concatenate(mOverlay->GetTransform()[mCurrentOverlayTSlice]);
+      mConcatenatedOverlayTransform->Concatenate(mSlicingTransform);
+    }
   }
-  if (mFusion && mFusionActor->GetVisibility()) {
-    if (mFusion->GetVTKImages().size() > (unsigned int)mCurrentTSlice)
-      mFusionReslice->SetInput( mFusion->GetVTKImages()[mCurrentTSlice]);
+  //update the fusion ; except in case this is a fusionSequence, in which case both 'times' should be independent.
+  if (mFusion && mFusionActor->GetVisibility() && (mFusionSequenceCode<0)) {
+    if (mFusion->GetVTKImages().size() > (unsigned int)t) {
+      mCurrentFusionTSlice = t;
+      mFusionReslice->SetInput( mFusion->GetVTKImages()[mCurrentFusionTSlice]);
+
+      // Update fusion transform
+      mConcatenatedFusionTransform->Identity();
+      mConcatenatedFusionTransform->Concatenate(mFusion->GetTransform()[mCurrentFusionTSlice]);
+      mConcatenatedFusionTransform->Concatenate(mSlicingTransform);
+    }
   }
   if (mSurfaceCutActors.size() > 0)
     for (std::vector<vvMeshActor*>::iterator i=mSurfaceCutActors.begin();
@@ -707,6 +772,25 @@ void vvSlicer::SetTSlice(int t)
 //------------------------------------------------------------------------------
 
 
+//------------------------------------------------------------------------------
+void vvSlicer::SetFusionSequenceTSlice(int t)
+{
+  if (mFusion && mFusionActor->GetVisibility() && (mFusionSequenceCode>=0)) {
+    if (mFusion->GetVTKImages().size() > (unsigned int)t) {
+      mCurrentFusionTSlice = t;
+      mFusionReslice->SetInput( mFusion->GetVTKImages()[mCurrentFusionTSlice] );
+      // Update fusion transform
+      mConcatenatedFusionTransform->Identity();
+      mConcatenatedFusionTransform->Concatenate(mFusion->GetTransform()[mCurrentFusionTSlice]); //not really useful...
+      mConcatenatedFusionTransform->Concatenate(mSlicingTransform);
+    }
+  }
+
+  UpdateDisplayExtent();
+}
+//------------------------------------------------------------------------------
+
+
 //------------------------------------------------------------------------------
 int vvSlicer::GetTSlice()
 {
@@ -714,6 +798,32 @@ int vvSlicer::GetTSlice()
 }
 //------------------------------------------------------------------------------
 
+//------------------------------------------------------------------------------
+int vvSlicer::GetMaxCurrentTSlice()
+{
+  int t = mCurrentTSlice;
+  if(mOverlay)
+    t = std::max(t, mCurrentOverlayTSlice);
+  if(mFusion&& (mFusionSequenceCode<0)) //ignore fusionSequence data: for these, the times are not to be related (this way)
+    t = std::max(t, mCurrentFusionTSlice);
+  return t;
+}
+//------------------------------------------------------------------------------
+
+//------------------------------------------------------------------------------
+int vvSlicer::GetFusionTSlice()
+{
+  return mCurrentFusionTSlice;
+}
+//------------------------------------------------------------------------------
+
+//------------------------------------------------------------------------------
+int vvSlicer::GetOverlayTSlice()
+{
+  return mCurrentOverlayTSlice;
+}
+//------------------------------------------------------------------------------
+
 //------------------------------------------------------------------------------
 void vvSlicer::SetSliceOrientation(int orientation)
 {
@@ -738,15 +848,24 @@ void vvSlicer::SetSliceOrientation(int orientation)
     AdjustResliceToSliceOrientation(mOverlayReslice);
 
   // Update the viewer
-  int *range = this->GetSliceRange();
-  if (range)
-    this->Slice = static_cast<int>((range[0] + range[1]) * 0.5);
-
+  
   // Go to current cursor position
   // double* cursorPos = GetCursorPosition();
   // DDV(cursorPos, 3);
   // SetCurrentPosition(cursorPos[0],cursorPos[1],cursorPos[2],cursorPos[3]);
 
+  if (mFirstSetSliceOrientation) {
+    int *range = this->GetSliceRange();
+    if (range)
+      this->Slice = static_cast<int>((range[0] + range[1]) * 0.5);
+    mFirstSetSliceOrientation = false;
+  }
+  else if (this->Renderer && this->GetInput()) {
+    double s = mCursor[orientation];
+    double sCursor = (s - this->GetInput()->GetOrigin()[orientation])/this->GetInput()->GetSpacing()[orientation];
+    this->Slice = static_cast<int>(sCursor);
+  }
+
   this->UpdateOrientation();
   this->UpdateDisplayExtent();
 
@@ -767,12 +886,14 @@ void vvSlicer::SetSliceOrientation(int orientation)
 // of the displayed image in the slicing direction.
 void vvSlicer::AdjustResliceToSliceOrientation(vtkImageReslice *reslice)
 {
-  // Reset autocrop
-  double origin[3] = {VTK_DOUBLE_MAX, VTK_DOUBLE_MAX, VTK_DOUBLE_MAX};
-  double spacing[3] = {VTK_DOUBLE_MAX, VTK_DOUBLE_MAX, VTK_DOUBLE_MAX};
-  reslice->SetOutputOrigin(origin);
-  reslice->SetOutputSpacing(spacing);
+  // Reset autocrop and update output information
+  reslice->SetOutputOriginToDefault();
+  reslice->SetOutputSpacingToDefault();
   reslice->GetOutput()->UpdateInformation();
+
+  // Ge new origin / spacing
+  double origin[3];
+  double spacing[3];
   reslice->GetOutput()->GetOrigin(origin);
   reslice->GetOutput()->GetSpacing(spacing);
 
@@ -783,8 +904,13 @@ void vvSlicer::AdjustResliceToSliceOrientation(vtkImageReslice *reslice)
   // Step 1: from world coordinates to image coordinates
   origin[this->SliceOrientation] -= mImageReslice->GetOutput()->GetOrigin()[this->SliceOrientation];
   origin[this->SliceOrientation] /= mImageReslice->GetOutput()->GetSpacing()[this->SliceOrientation];
-  // Step 2: round to superior grid positionInc
-  origin[this->SliceOrientation] = itk::Math::Ceil<double>(origin[this->SliceOrientation]);
+
+  // Step 2: round to nearest grid positionInc. This has been validated as the only
+  // way to have something consistent with the thickness of a 2D slice visible on the
+  // other slices. The thickness is accounted for so if the 2D slice is to thin and
+  // between two slices, one will never be able to see this 2D slice (bug #1883).
+  origin[this->SliceOrientation] = itk::Math::Round<double>(origin[this->SliceOrientation]);
+
   // Step 3: back to world coordinates
   origin[this->SliceOrientation] *= mImageReslice->GetOutput()->GetSpacing()[this->SliceOrientation];
   origin[this->SliceOrientation] += mImageReslice->GetOutput()->GetOrigin()[this->SliceOrientation];
@@ -793,6 +919,7 @@ void vvSlicer::AdjustResliceToSliceOrientation(vtkImageReslice *reslice)
   reslice->SetOutputOrigin(origin);
   reslice->SetOutputSpacing(spacing);
   reslice->UpdateInformation();
+  reslice->GetOutput()->UpdateInformation();
 }
 //------------------------------------------------------------------------------
 
@@ -823,34 +950,55 @@ void vvSlicer::UpdateDisplayExtent()
     return;
   }
   input->UpdateInformation();
+  this->SetSlice( this->GetSlice() ); //SR: make sure the update let the slice in extents
 
   // Local copy of extent
   int w_ext[6];
-  copyExtent(GetExtent(), w_ext);
+  int* ext = GetExtent();
+  copyExtent(ext, w_ext);
   // Set slice value
   w_ext[ this->SliceOrientation*2   ] = this->Slice;
   w_ext[ this->SliceOrientation*2+1 ] = this->Slice;
   
   // Image actor
+  this->ImageActor->SetVisibility(mImageVisibility);
   this->ImageActor->SetDisplayExtent(w_ext);
-  
+#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
+  // Fix for bug #1882
+  dynamic_cast<vtkImageSliceMapper *>(this->ImageActor->GetMapper())->SetOrientation(this->GetOrientation());
+#endif
+
   // Overlay image actor
-  if (mOverlay && mOverlayActor->GetVisibility()) {
+  if (mOverlay && mOverlayVisibility) {
+    AdjustResliceToSliceOrientation(mOverlayReslice);
     int overExtent[6];
-    mOverlayReslice->GetOutput()->UpdateInformation();
     this->ConvertImageToImageDisplayExtent(input, w_ext, mOverlayReslice->GetOutput(), overExtent);
-    ClipDisplayedExtent(overExtent, mOverlayMapper->GetInput()->GetWholeExtent());
+    bool out = ClipDisplayedExtent(overExtent, mOverlayMapper->GetInput()->GetWholeExtent());
+    mOverlayActor->SetVisibility(!out);
     mOverlayActor->SetDisplayExtent( overExtent );
+#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
+    // Fix for bug #1882
+    dynamic_cast<vtkImageSliceMapper *>(mOverlayActor->GetMapper())->SetOrientation(this->GetOrientation());
+#endif
   }
+  else if(mOverlay)
+    mOverlayActor->SetVisibility(false);
 
   // Fusion image actor
-  if (mFusion && mFusionActor->GetVisibility()) {
+  if (mFusion && mFusionVisibility) {
+    AdjustResliceToSliceOrientation(mFusionReslice);
     int fusExtent[6];
-    mFusionReslice->GetOutput()->UpdateInformation();
     this->ConvertImageToImageDisplayExtent(input, w_ext, mFusionReslice->GetOutput(), fusExtent);
-    ClipDisplayedExtent(fusExtent, mFusionMapper->GetInput()->GetWholeExtent());
-    mFusionActor->SetDisplayExtent(fusExtent);
+    bool out = ClipDisplayedExtent(fusExtent, mFusionMapper->GetInput()->GetWholeExtent());
+    mFusionActor->SetVisibility(!out);
+    mFusionActor->SetDisplayExtent( fusExtent );
+#if VTK_MAJOR_VERSION >= 6 || (VTK_MAJOR_VERSION >= 5 && VTK_MINOR_VERSION >= 10)
+    // Fix for bug #1882
+    dynamic_cast<vtkImageSliceMapper *>(mFusionActor->GetMapper())->SetOrientation(this->GetOrientation());
+#endif
   }
+  else if(mFusion)
+    mFusionActor->SetVisibility(false);
 
   // Vector field actor
   double* camera = Renderer->GetActiveCamera()->GetPosition();
@@ -870,11 +1018,12 @@ void vvSlicer::UpdateDisplayExtent()
   if (camera[this->SliceOrientation] < image_bounds[this->SliceOrientation*2])
     offset = -1;
   
-  if (mVF && mVFActor->GetVisibility()) {
+  if (mVF && mVFVisibility) {
     int vfExtent[6];
     mVF->GetVTKImages()[0]->UpdateInformation();
     this->ConvertImageToImageDisplayExtent(input, w_ext, mVF->GetVTKImages()[0], vfExtent);
-    ClipDisplayedExtent(vfExtent, mVOIFilter->GetInput()->GetWholeExtent());
+    bool out = ClipDisplayedExtent(vfExtent, mVOIFilter->GetInput()->GetWholeExtent());
+    mVFActor->SetVisibility(!out);
     mVOIFilter->SetVOI(vfExtent);
     int orientation[3] = {1,1,1};
     orientation[this->SliceOrientation] = 0;
@@ -884,7 +1033,9 @@ void vvSlicer::UpdateDisplayExtent()
     position[this->SliceOrientation] += offset;
     mVFActor->SetPosition(position);
   }
-  
+  else if(mVF)
+    mVFActor->SetVisibility(false);
+
   // Landmarks actor
   if (mLandActor) {
     if (mClipBox) {
@@ -915,13 +1066,11 @@ void vvSlicer::UpdateDisplayExtent()
         double cpos = (double)cam->GetPosition()[this->SliceOrientation];
         double range = fabs(spos - cpos);
         double *spacing = input->GetSpacing();
-        double avg_spacing =
-          ((double)spacing[0] + (double)spacing[1] + (double)spacing[2]) / 3.0;
-        cam->SetClippingRange(range - avg_spacing * 3.0, range + avg_spacing * 3.0);
+        double sumSpacing = spacing[0] + spacing[1] + spacing[2];
+        cam->SetClippingRange(range - sumSpacing, range + sumSpacing);
       }
     }
   }
-  
 }
 //----------------------------------------------------------------------------
 
@@ -937,25 +1086,23 @@ void vvSlicer::ConvertImageToImageDisplayExtent(vtkImageData *sourceImage, const
     // From world coordinates to floating point target voxel coordinates
     dExtents[i] = (dExtents[i]- targetImage->GetOrigin()[i/2]) / targetImage->GetSpacing()[i/2];
     
-    // Round to nearest
-    targetExtent[i] = itk::Math::Round<double>(dExtents[i]);
+    // Round to current slice or larger extent
+    if(i/2==this->GetOrientation())
+      targetExtent[i] = itk::Math::Round<double>(dExtents[i]);
+    else if(i%2==1)
+      targetExtent[i] = itk::Math::Ceil<double>(dExtents[i]);
+    else
+      targetExtent[i] = itk::Math::Floor<double>(dExtents[i]);
   }
 }
 //----------------------------------------------------------------------------
 
 //----------------------------------------------------------------------------
-void vvSlicer::ClipDisplayedExtent(int extent[6], int refExtent[6])
+bool vvSlicer::ClipDisplayedExtent(int extent[6], int refExtent[6])
 {
   bool out = false;
   int maxBound = 6;
 
-  //2D overlay on 3D image specific case
-  if (refExtent[4] == refExtent[5]) {
-    maxBound = 4;
-    extent[4] = refExtent[4];
-    extent[5] = refExtent[5];
-  }
-
   for (int i = 0; i < maxBound; i = i+2) {
     //if we are totally outside the image
     if ( extent[i] > refExtent[i+1] || extent[i+1] < refExtent[i] ) {
@@ -963,16 +1110,17 @@ void vvSlicer::ClipDisplayedExtent(int extent[6], int refExtent[6])
       break;
     }
     //crop to the limit of the image
-    extent[i] = (extent[i] > refExtent[i]) ? extent[i] : refExtent[i];
-    extent[i] = (extent[i] < refExtent[i+1]) ? extent[i] : refExtent[i+1];
-    extent[i+1] = (extent[i+1] > refExtent[i]) ? extent[i+1] : refExtent[i];
-    extent[i+1] = (extent[i+1] < refExtent[i+1]) ? extent[i+1] : refExtent[i+1];
+    extent[i] = std::max(extent[i], refExtent[i]);
+    extent[i] = std::min(extent[i], refExtent[i+1]);;
+    extent[i+1] = std::max(extent[i+1], refExtent[i]);
+    extent[i+1] = std::min(extent[i+1], refExtent[i+1]);;
   }
   if (out)
     for (int i = 0; i < maxBound; i = i+2) {
       extent[i] = refExtent[i];
       extent[i+1] = refExtent[i];
     }
+  return out;
 }
 //----------------------------------------------------------------------------
 
@@ -1059,9 +1207,8 @@ void vvSlicer::ResetCamera()
 //----------------------------------------------------------------------------
 void vvSlicer::SetDisplayMode(bool i)
 {
-  this->GetRenderer()->SetDraw(i);
-  if (i)
-    UpdateDisplayExtent();
+       this->GetRenderer()->SetDraw(i);
+       if (i) UpdateDisplayExtent();
 }
 //----------------------------------------------------------------------------
 
@@ -1117,21 +1264,20 @@ void vvSlicer::SetColorWindow(double window)
   vtkLookupTable* LUT = static_cast<vtkLookupTable*>(this->GetWindowLevel()->GetLookupTable());
   if ( LUT ) {
     double level = this->GetWindowLevel()->GetLevel();
-    LUT->SetTableRange(level-fabs(window)/4,level+fabs(window)/4);
+    LUT->SetTableRange(level-fabs(window)/2,level+fabs(window)/2);
     LUT->Build();
   }
   this->vtkImageViewer2::SetColorWindow(window);
 }
 //----------------------------------------------------------------------------
 
-
 //----------------------------------------------------------------------------
 void vvSlicer::SetColorLevel(double level)
 {
   vtkLookupTable* LUT = static_cast<vtkLookupTable*>(this->GetWindowLevel()->GetLookupTable());
   if ( LUT ) {
     double window = this->GetWindowLevel()->GetWindow();
-    LUT->SetTableRange(level-fabs(window)/4,level+fabs(window)/4);
+    LUT->SetTableRange(level-fabs(window)/2,level+fabs(window)/2);
     LUT->Build();
   }
   this->vtkImageViewer2::SetColorLevel(level);
@@ -1139,41 +1285,81 @@ void vvSlicer::SetColorLevel(double level)
 //----------------------------------------------------------------------------
 
 //----------------------------------------------------------------------------
-// Returns the min an the max value in a 41x41 region around the mouse pointer
-void vvSlicer::GetExtremasAroundMousePointer(double & min, double & max)
+double vvSlicer::GetOverlayColorWindow()
+{
+  if(mOverlayMapper)
+    return mOverlayMapper->GetWindow();
+  else
+    return 0.;
+}
+//----------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------
+double vvSlicer::GetOverlayColorLevel()
+{
+  if(mOverlayMapper)
+    return mOverlayMapper->GetLevel();
+  else
+    return 0.;
+}
+//----------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------
+void vvSlicer::SetOverlayColorWindow(double window)
+{
+  mOverlayMapper->SetWindow(window);
+}
+//----------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------
+void vvSlicer::SetOverlayColorLevel(double level)
+{
+  mOverlayMapper->SetLevel(level);
+}
+//----------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------
+// Returns the min an the max value in a 20%x20% region around the mouse pointer
+void vvSlicer::GetExtremasAroundMousePointer(double & min, double & max, vtkImageData *image, vtkTransform *transform)
 {
   //Get mouse pointer position in view coordinates
-  double fLocalExtents[6];
+  double corner1[3];
+  double corner2[3];
   for(int i=0; i<3; i++) {
-    fLocalExtents[i*2  ] = mCurrent[i];
-    fLocalExtents[i*2+1] = mCurrent[i];
+    corner1[i] = mCurrent[i];
+    corner2[i] = mCurrent[i];
   }
-  this->Renderer->WorldToView(fLocalExtents[0], fLocalExtents[2], fLocalExtents[4]);
-  this->Renderer->WorldToView(fLocalExtents[1], fLocalExtents[3], fLocalExtents[5]);
-  for(int i=0; i<3; i++) {
-    if (i!=SliceOrientation) { //SR: assumes that SliceOrientation is valid in ViewCoordinates (???)
-      fLocalExtents[i*2  ] -= 0.2;
-      fLocalExtents[i*2+1] += 0.2;
-    }
-  }
-  this->Renderer->ViewToWorld(fLocalExtents[0], fLocalExtents[2], fLocalExtents[4]);
-  this->Renderer->ViewToWorld(fLocalExtents[1], fLocalExtents[3], fLocalExtents[5]);
+
+  this->Renderer->WorldToView(corner1[0], corner1[1], corner1[2]);
+  this->Renderer->WorldToView(corner2[0], corner2[1], corner2[2]);
+
+  // In view coordinates, x is the slicer width and y is the slicer height are the in-plane axis
+  int w, h;
+  this->Renderer->GetTiledSize(&w, &h);
+  corner1[0] -= 0.2*h/(double)w;
+  corner2[0] += 0.2*h/(double)w;
+  corner1[1] -= 0.2;
+  corner2[1] += 0.2;
+  this->Renderer->ViewToWorld(corner1[0], corner1[1], corner1[2]);
+  this->Renderer->ViewToWorld(corner2[0], corner2[1], corner2[2]);
 
   //Convert to image pixel coordinates (rounded)
+  transform->TransformPoint(corner1, corner1);
+  transform->TransformPoint(corner2, corner2);
   int iLocalExtents[6];
   for(int i=0; i<3; i++) {
-    fLocalExtents[i*2  ] = (fLocalExtents[i*2  ] - this->GetInput()->GetOrigin()[i])/this->GetInput()->GetSpacing()[i];
-    fLocalExtents[i*2+1] = (fLocalExtents[i*2+1] - this->GetInput()->GetOrigin()[i])/this->GetInput()->GetSpacing()[i];
+    corner1[i] = (corner1[i] - image->GetOrigin()[i])/image->GetSpacing()[i];
+    corner2[i] = (corner2[i] - image->GetOrigin()[i])/image->GetSpacing()[i];
 
-    iLocalExtents[i*2  ] = lrint(fLocalExtents[i*2  ]);
-    iLocalExtents[i*2+1] = lrint(fLocalExtents[i*2+1]);
+    iLocalExtents[i*2  ] = lrint(corner1[i]);
+    iLocalExtents[i*2+1] = lrint(corner2[i]);
 
     if(iLocalExtents[i*2  ]>iLocalExtents[i*2+1])
       std::swap(iLocalExtents[i*2], iLocalExtents[i*2+1]);
   }
 
   vtkSmartPointer<vtkExtractVOI> voiFilter = vtkSmartPointer<vtkExtractVOI>::New();
-  voiFilter->SetInput(this->GetInput());
+  voiFilter->SetInput(image);
   voiFilter->SetVOI(iLocalExtents);
   voiFilter->Update();
   if (!voiFilter->GetOutput()->GetNumberOfPoints()) {
@@ -1197,6 +1383,7 @@ double vvSlicer::GetScalarComponentAsDouble(vtkImageData *image, double X, doubl
   ix = lrint(X);
   iy = lrint(Y);
   iz = lrint(Z);
+
   if (ix < image->GetWholeExtent()[0] ||
       ix > image->GetWholeExtent()[1] ||
       iy < image->GetWholeExtent()[2] ||
@@ -1214,39 +1401,42 @@ double vvSlicer::GetScalarComponentAsDouble(vtkImageData *image, double X, doubl
 //----------------------------------------------------------------------------
 void vvSlicer::Render()
 {
-  if (this->GetWindowLevel()->GetLookupTable() && !this->mOverlay && !this->mFusion) {
+  if (this->mFusion && mFusionActor->GetVisibility() && showFusionLegend) {
+    legend->SetLookupTable(this->GetFusionMapper()->GetLookupTable());
+    legend->UseOpacityOn();
+    legend->SetVisibility(1);
+  }
+  else if (this->GetWindowLevel()->GetLookupTable() && !this->mOverlay)  {
     legend->SetLookupTable(this->GetWindowLevel()->GetLookupTable());
+    legend->UseOpacityOff();
     legend->SetVisibility(1);
   } else legend->SetVisibility(0);
 
   if (ca->GetVisibility()) {
     std::stringstream worldPos;
-    double X = (mCurrent[0] - this->GetInput()->GetOrigin()[0])/this->GetInput()->GetSpacing()[0];
-    double Y = (mCurrent[1] - this->GetInput()->GetOrigin()[1])/this->GetInput()->GetSpacing()[1];
-    double Z = (mCurrent[2] - this->GetInput()->GetOrigin()[2])/this->GetInput()->GetSpacing()[2];
-    
-//     if (X < this->GetInput()->GetWholeExtent()[0]) X = this->GetInput()->GetWholeExtent()[0];
-//     else if (X > this->GetInput()->GetWholeExtent()[1]) X = this->GetInput()->GetWholeExtent()[1]; 
-//     if (Y < this->GetInput()->GetWholeExtent()[2]) Y = this->GetInput()->GetWholeExtent()[2];
-//     else if (Y > this->GetInput()->GetWholeExtent()[3]) Y = this->GetInput()->GetWholeExtent()[3]; 
-//     if (Z < this->GetInput()->GetWholeExtent()[4]) Z = this->GetInput()->GetWholeExtent()[4];
-//     else if (Z > this->GetInput()->GetWholeExtent()[5]) Z = this->GetInput()->GetWholeExtent()[5]; 
-
-    if (X >= this->GetInput()->GetWholeExtent()[0] &&
-        X <= this->GetInput()->GetWholeExtent()[1] &&
-        Y >= this->GetInput()->GetWholeExtent()[2] &&
-        Y <= this->GetInput()->GetWholeExtent()[3] &&
-        Z >= this->GetInput()->GetWholeExtent()[4] &&
-        Z <= this->GetInput()->GetWholeExtent()[5]) {
+    double pt[3];
+    mConcatenatedTransform->TransformPoint(mCurrent, pt);
+    double X = (pt[0] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[0])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[0];
+    double Y = (pt[1] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[1])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[1];
+    double Z = (pt[2] - mImage->GetVTKImages()[mCurrentTSlice]->GetOrigin()[2])/mImage->GetVTKImages()[mCurrentTSlice]->GetSpacing()[2];
+
+    if (X >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[0]-0.5 &&
+        X <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[1]+0.5 &&
+        Y >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[2]-0.5 &&
+        Y <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[3]+0.5 &&
+        Z >= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[4]-0.5 &&
+        Z <= mImage->GetVTKImages()[mCurrentTSlice]->GetWholeExtent()[5]+0.5) {
 
       
       int ix, iy, iz;
-      double value = this->GetScalarComponentAsDouble(this->GetInput(), X, Y, Z, ix, iy, iz);
+      double value = this->GetScalarComponentAsDouble(mImage->GetVTKImages()[mCurrentTSlice], X, Y, Z, ix, iy, iz);
+
+      if(ImageActor->GetVisibility())
+        worldPos << "data value : " << value << std::endl;
 
-      worldPos << "data value : " << value << std::endl;
-      worldPos << "mm : " << lrint(mCurrent[0]) << ' '
-                          << lrint(mCurrent[1]) << ' '
-                          << lrint(mCurrent[2]) << ' '
+      worldPos << "mm : " << lrint(mCurrentBeforeSlicingTransform[0]) << ' '
+                          << lrint(mCurrentBeforeSlicingTransform[1]) << ' '
+                          << lrint(mCurrentBeforeSlicingTransform[2]) << ' '
                           << mCurrentTSlice
                           << std::endl;
       worldPos << "pixel : " << ix << ' '
@@ -1266,12 +1456,12 @@ void vvSlicer::Render()
     double yCursor = (y - this->GetInput()->GetOrigin()[1])/this->GetInput()->GetSpacing()[1];
     double zCursor = (z - this->GetInput()->GetOrigin()[2])/this->GetInput()->GetSpacing()[2];
 
-    if (xCursor >= this->GetImageActor()->GetDisplayExtent()[0] &&
-        xCursor < this->GetImageActor()->GetDisplayExtent()[1]+1 &&
-        yCursor >= this->GetImageActor()->GetDisplayExtent()[2] &&
-        yCursor < this->GetImageActor()->GetDisplayExtent()[3]+1 &&
-        zCursor >= this->GetImageActor()->GetDisplayExtent()[4] &&
-        zCursor < this->GetImageActor()->GetDisplayExtent()[5]+1 ) {
+    if (xCursor >= this->GetImageActor()->GetDisplayExtent()[0]-0.5 &&
+        xCursor < this->GetImageActor()->GetDisplayExtent()[1]+0.5 &&
+        yCursor >= this->GetImageActor()->GetDisplayExtent()[2]-0.5 &&
+        yCursor < this->GetImageActor()->GetDisplayExtent()[3]+0.5 &&
+        zCursor >= this->GetImageActor()->GetDisplayExtent()[4]-0.5 &&
+        zCursor < this->GetImageActor()->GetDisplayExtent()[5]+0.5 ) {
       vtkRenderer * renderer = this->Renderer;
 
       renderer->WorldToView(x,y,z);
@@ -1286,8 +1476,10 @@ void vvSlicer::Render()
 
 
   if (mOverlay && mOverlayActor->GetVisibility()) {
-    mOverlayMapper->SetWindow(this->GetColorWindow());
-    mOverlayMapper->SetLevel(this->GetColorLevel());
+    if(mLinkOverlayWindowLevel) {
+      mOverlayMapper->SetWindow(this->GetColorWindow());
+      mOverlayMapper->SetLevel(this->GetColorLevel());
+    }
     mOverlayMapper->GetOutput()->SetUpdateExtent(mOverlayActor->GetDisplayExtent());
     mOverlayMapper->GetOutput()->Update();
     mOverlayMapper->Update();
@@ -1303,13 +1495,11 @@ void vvSlicer::Render()
 //----------------------------------------------------------------------------
 void vvSlicer::UpdateCursorPosition()
 {
-  if (this->GetImageActor()->GetVisibility()) {
-    pdmA->SetVisibility(true);
-    mCursor[0] = mCurrent[0];
-    mCursor[1] = mCurrent[1];
-    mCursor[2] = mCurrent[2];
-    mCursor[3] = mCurrentTSlice;
-  }
+  pdmA->SetVisibility(true);
+  mCursor[0] = mCurrent[0];
+  mCursor[1] = mCurrent[1];
+  mCursor[2] = mCurrent[2];
+  mCursor[3] = mCurrentTSlice;
 }
 //----------------------------------------------------------------------------
 
@@ -1319,13 +1509,38 @@ void vvSlicer::UpdateLandmarks()
 {
   vtkPolyData *pd = static_cast<vtkPolyData*>(mLandClipper->GetInput());
   if (pd->GetPoints()) {
-    mLandGlyph->SetRange(0,1);
-    mLandGlyph->Modified();
-    mLandGlyph->Update();
+    //mLandGlyph->SetRange(0,1);
+    //mLandGlyph->Modified();
+    //mLandGlyph->Update();
 
     mClipBox->Modified();
     mLandClipper->Update();
     mLandMapper->Update();
+    //Let's add the captions
+    //First remove all captions:
+    for(unsigned int i=0;i<mLandLabelActors.size();i++) {
+       this->Renderer->RemoveActor2D(mLandLabelActors[i]);
+       //allActors2D->Remove (mLandLabelActors[i]);
+    }
+    mLandLabelActors.clear();
+    //Next add the captions to the displayed points
+    for (vtkIdType id=0; id<mLandClipper->GetOutput()->GetNumberOfPoints(); id++) {
+         double *position = mLandClipper->GetOutput()->GetPoint(id);
+      vtkStdString label = static_cast<vtkStringArray*>(mLandClipper->GetOutput()->GetPointData()->GetAbstractArray("labels"))->GetValue(id);
+      vtkSmartPointer<vtkCaptionActor2D> label_actor = vtkSmartPointer<vtkCaptionActor2D>::New();
+      label_actor->SetCaption(label);
+      label_actor->SetAttachmentPoint(position);
+      label_actor->GetCaptionTextProperty()->SetColor(1,0,0);
+      label_actor->GetCaptionTextProperty()->SetOrientation(33.333333);
+      label_actor->GetCaptionTextProperty()->SetFontFamilyToTimes();
+      label_actor->GetCaptionTextProperty()->SetBold(0);
+      label_actor->GetCaptionTextProperty()->SetFontSize(6);
+      label_actor->BorderOff();
+      label_actor->LeaderOff();
+      label_actor->ThreeDimensionalLeaderOff();
+      mLandLabelActors.push_back(label_actor);
+      this->Renderer->AddActor2D(mLandLabelActors[id]);
+     }
   }
 
 }
@@ -1358,6 +1573,14 @@ void vvSlicer::SetSlice(int slice)
 }
 //----------------------------------------------------------------------------
 
+//----------------------------------------------------------------------------
+int vvSlicer::GetTMax() {
+  int tmax = (int)mImage->GetVTKImages().size() - 1;
+  if(mOverlay)
+    tmax = std::max(tmax, (int)mOverlay->GetVTKImages().size()-1);
+  return tmax;
+}
+//----------------------------------------------------------------------------
 
 //----------------------------------------------------------------------------
 void vvSlicer::SetContourSlice()