void SetSliceOrientation(int orientation);
void AdjustResliceToSliceOrientation(vtkImageReslice *reslice);
int GetTSlice();
+ int GetFusionTSlice();
+ int GetOverlayTSlice();
///Reimplemented from vtkImageViewer2 to add polydata support
void SetSlice(int s);
int GetTMax() {
vtkTransform * GetSlicingTransform() { return mSlicingTransform; }
vtkTransform * GetConcatenatedTransform() { return mConcatenatedTransform; }
+ vtkTransform * GetConcatenatedFusionTransform() { return mConcatenatedFusionTransform; }
+ vtkTransform * GetConcatenatedOverlayTransform() { return mConcatenatedOverlayTransform; }
void SetCurrentPosition(double x, double y, double z, int t);
double* GetCurrentPosition();
vvLandmarks* mLandmarks;
- vtkSmartPointer<vtkImageReslice> mImageReslice;
+ // __________ Image coordinates accounting for spacing and origin
+ // Λ Λ
+ // | | vvImage.GetTransform()
+ // | |
+ // GetConcatenatedTransform() | _|___ VV world coordinates (mm) (displayed in VV) mCurrentBeforeSlicingTransform
+ // | Λ
+ // | | GetSlicingTransform()
+ // | |
+ // ___|__|___ VTK world coordinates (mm) (never displayed) mCurrent
+
vtkSmartPointer<vtkTransform> mSlicingTransform;
+ vtkSmartPointer<vtkImageReslice> mImageReslice;
vtkSmartPointer<vtkTransform> mConcatenatedTransform;
vtkSmartPointer<vtkImageReslice> mOverlayReslice;
+ vtkSmartPointer<vtkTransform> mConcatenatedOverlayTransform;
vtkSmartPointer<vtkImageMapToWindowLevelColors> mOverlayMapper;
vtkSmartPointer<vvBlendImageActor> mOverlayActor;
vtkSmartPointer<vtkImageReslice> mFusionReslice;
+ vtkSmartPointer<vtkTransform> mConcatenatedFusionTransform;
vtkSmartPointer<vtkImageMapToColors> mFusionMapper;
vtkSmartPointer<vtkImageActor> mFusionActor;
vtkSmartPointer<vtkCornerAnnotation> ca;
std::vector<vvMeshActor*> mSurfaceCutActors;
int mCurrentTSlice;
+ int mCurrentFusionTSlice;
+ int mCurrentOverlayTSlice;
double mCurrent[3];
double mCurrentBeforeSlicingTransform[3];
double mCursor[4];