]> Creatis software - clitk.git/blobdiff - vv/vvSlicer.h
Merge branch 'master' of tux.creatis.insa-lyon.fr:clitk
[clitk.git] / vv / vvSlicer.h
index 95ec75e80438d4b5d4e6185f2bca504fc31c09fb..a738a788b192db47fb40859f233b5e31853a8569 100644 (file)
 #include "vvImage.h"
 #include "vvMesh.h"
 #include "vvMeshActor.h"
+#include "vvClipPolyData.h"
 
 #include <vtkSmartPointer.h>
 #include <vtkImageViewer2.h>
 #include <vtkImageReslice.h>
+#include <vtkImageMapToColors.h>
+#include <vtkCaptionActor2D.h>
 
 class vtkActor;
 class vtkActor2D;
@@ -70,7 +73,7 @@ public:
   }
   vtkImageMapToWindowLevelColors* GetOverlayMapper(); 
   vvBlendImageActor* GetOverlayActor() ;
-  vtkImageMapToWindowLevelColors* GetFusionMapper() ;
+  vtkImageMapToColors* GetFusionMapper() ;
   vtkImageActor* GetFusionActor() ;
   vtkActor* GetVFActor() ;
   vtkCornerAnnotation* GetAnnotation();
@@ -79,10 +82,12 @@ public:
   vvImage::Pointer GetFusion() {
     return mFusion;
   }
+  void ShowFusionLegend(bool show) { showFusionLegend = show; }
 
-  /**Set an actor's visibility ("overlay, fusion, vf, contour...")
+  /**Get/Set an actor's visibility ("overlay, fusion, vf, contour...")
      Overlay index is the index of the overlay by type, eg. if there are
      5 contours and we want to activate the 3rd one, pass 2 **/
+  bool GetActorVisibility(const std::string& actor_type, int overlay_index);
   void SetActorVisibility(const std::string& actor_type, int overlay_index,bool vis);
   void RemoveActor(const std::string& actor_type, int overlay_index);
 
@@ -96,11 +101,12 @@ public:
   void SetSliceOrientation(int orientation);
   void AdjustResliceToSliceOrientation(vtkImageReslice *reslice);
   int GetTSlice();
+  int GetFusionTSlice();
+  int GetOverlayTSlice();
+  int GetMaxCurrentTSlice();
   ///Reimplemented from vtkImageViewer2 to add polydata support
   void SetSlice(int s);
-  int GetTMax() {
-    return (unsigned int)mImage->GetVTKImages().size() - 1;
-  }
+  int GetTMax();
 
   void SetOpacity(double s);
   void SetRenderWindow(int orientation, vtkRenderWindow * rw);
@@ -137,10 +143,13 @@ public:
     return mCursor;
   }
 
+  vtkTransform * GetSlicingTransform() { return mSlicingTransform; }
+  vtkTransform * GetConcatenatedTransform() { return mConcatenatedTransform; }
+  vtkTransform * GetConcatenatedFusionTransform() { return mConcatenatedFusionTransform; }
+  vtkTransform * GetConcatenatedOverlayTransform() { return mConcatenatedOverlayTransform; }
+
   void SetCurrentPosition(double x, double y, double z, int t);
-  double* GetCurrentPosition() {
-    return mCurrent;
-  }
+  double* GetCurrentPosition();
 
   void UpdateCursorPosition();
   void SetCursorVisibility(bool s);
@@ -151,7 +160,7 @@ public:
   void SetCornerAnnotationVisibility(bool s);
   bool GetCornerAnnotationVisibility();
 
-  void GetExtremasAroundMousePointer(double & min, double & max);
+  void GetExtremasAroundMousePointer(double & min, double & max, vtkImageData *image, vtkTransform *transform);
 
   void UpdateLandmarks();
   void ForceUpdateDisplayExtent();
@@ -166,6 +175,14 @@ public:
   virtual void SetColorWindow(double s);
   virtual void SetColorLevel(double s);
 
+  double GetOverlayColorWindow();
+  double GetOverlayColorLevel();
+  bool GetLinkOverlayWindowLevel() { return mLinkOverlayWindowLevel; }
+
+  void SetOverlayColorWindow(double s);
+  void SetOverlayColorLevel(double s);
+  void SetLinkOverlayWindowLevel(bool b) { mLinkOverlayWindowLevel = b; }
+
   /**
    * When it is enabled, beware of a call to GetExtent.
    * we must have setted mReducedExtent otherwhise random values
@@ -195,12 +212,26 @@ protected:
 
   vvLandmarks* mLandmarks;
 
+  //                         __________ Image coordinates accounting for spacing and origin
+  //                            Λ  Λ
+  //                            |  | vvImage.GetTransform()
+  //                            |  |
+  // GetConcatenatedTransform() | _|___ VV world coordinates (mm) (displayed in VV)             mCurrentBeforeSlicingTransform
+  //                            |  Λ
+  //                            |  | GetSlicingTransform()
+  //                            |  |
+  //                         ___|__|___ VTK world coordinates (mm) (never displayed)            mCurrent
+
+  vtkSmartPointer<vtkTransform> mSlicingTransform;
   vtkSmartPointer<vtkImageReslice> mImageReslice;
+  vtkSmartPointer<vtkTransform> mConcatenatedTransform;
   vtkSmartPointer<vtkImageReslice> mOverlayReslice;
+  vtkSmartPointer<vtkTransform> mConcatenatedOverlayTransform;
   vtkSmartPointer<vtkImageMapToWindowLevelColors> mOverlayMapper;
   vtkSmartPointer<vvBlendImageActor> mOverlayActor;
   vtkSmartPointer<vtkImageReslice> mFusionReslice;
-  vtkSmartPointer<vtkImageMapToWindowLevelColors> mFusionMapper;
+  vtkSmartPointer<vtkTransform> mConcatenatedFusionTransform;
+  vtkSmartPointer<vtkImageMapToColors> mFusionMapper;
   vtkSmartPointer<vtkImageActor> mFusionActor;
   vtkSmartPointer<vtkCornerAnnotation> ca;
   vtkSmartPointer<vtkCursor2D> crossCursor;
@@ -215,15 +246,19 @@ protected:
   vtkSmartPointer<vtkActor> mVFActor;
   vtkSmartPointer<vtkGlyph3D> mLandGlyph;
   vtkSmartPointer<vtkCursor3D> mCross;
-  vtkSmartPointer<vtkClipPolyData> mLandClipper;
+  vtkSmartPointer<vvClipPolyData> mLandClipper;
   vtkSmartPointer<vtkPolyDataMapper> mLandMapper;
   vtkSmartPointer<vtkActor> mLandActor;
+  std::vector<vtkSmartPointer<vtkCaptionActor2D> > mLandLabelActors;
   vtkSmartPointer<vtkBox> mClipBox;
   vtkSmartPointer<vtkScalarBarActor> legend;
   std::vector<vvMeshActor*> mSurfaceCutActors;
 
   int mCurrentTSlice;
+  int mCurrentFusionTSlice;
+  int mCurrentOverlayTSlice;
   double mCurrent[3];
+  double mCurrentBeforeSlicingTransform[3];
   double mCursor[4];
   int mSubSampling;
   int mScale;
@@ -233,6 +268,8 @@ protected:
   bool mUseReducedExtent;
   int * mReducedExtent;
   int * mInitialExtent;
+  bool mLinkOverlayWindowLevel;
+  bool showFusionLegend;
 
 private:
   void UpdateOrientation();