}
//----------------------------------------------------------------------------
+//----------------------------------------------------------------------------
+void vvSlicerManager::UpdateLandmark()
+{
+ this->GetLandmarks()->TransformUpdate(mSlicers[mSelectedSlicer]->GetConcatenatedTransform()->GetInverse());
+}
+//----------------------------------------------------------------------------
+
//----------------------------------------------------------------------------
void vvSlicerManager::PrevImage(int slicer)
{