mPreset = 0;
mOverlayColor = 130;
- mFusionOpacity = 70;
+ mFusionOpacity = 30;
mFusionThresOpacity = 1;
mFusionColorMap = 3;
mFusionWindow = 1000;
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
-double vvSlicerManager::GetOverlayColorWindow()
+double vvSlicerManager::GetOverlayColorWindow() const
{
if (mSlicers.size())
return mSlicers[0]->GetOverlayColorWindow();
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
-double vvSlicerManager::GetOverlayColorLevel()
+double vvSlicerManager::GetOverlayColorLevel() const
{
if (mSlicers.size())
return mSlicers[0]->GetOverlayColorLevel();
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
-bool vvSlicerManager::GetLinkOverlayWindowLevel()
+bool vvSlicerManager::GetLinkOverlayWindowLevel() const
{
if (mSlicers.size())
return mSlicers[0]->GetLinkOverlayWindowLevel();
break;
}
if (LUT) {
- LUT->SetTableRange(level-fabs(window)/4,level+fabs(window)/4);
+ LUT->SetTableRange(level-fabs(window)/2,level+fabs(window)/2);
LUT->Build();
}
vtkWindowLevelLookupTable* fusLUT = NULL;