}\r
//------------------------------------------------------------------------------\r
\r
-//----------------------------------------------------------------------------\r
-void vvSlicerManager::ForceUpdateDisplayExtent()\r
-{ \r
- for ( unsigned int i = 0; i < mSlicers.size(); i++) {\r
- mSlicers[i]->ForceUpdateDisplayExtent();\r
- }\r
-}\r
-//----------------------------------------------------------------------------\r
-\r
//----------------------------------------------------------------------------\r
void vvSlicerManager::Render()\r
{ \r