void SetFusionLevel(double level) {
mFusionLevel = level;
}
+ void SetFusionShowLegend(int show) {
+ mFusionShowLegend = show;
+ }
double GetColorWindow();
double GetColorLevel();
int mFusionColorMap;
double mFusionWindow;
double mFusionLevel;
+ bool mFusionShowLegend;
int mPreset;
vvImageReader::LoadedImageType mType;