Q_OBJECT
public:
+ typedef enum {WORLD_SLICING, VOXELS_SLICING} SlicingPresetType;
vvSlicerManager(int numberOfSlicers);
~vvSlicerManager();
void SetImage(vvImage::Pointer image);
bool SetImages(std::vector<std::string> filenames, vvImageReader::LoadedImageType type, int n=0);
- bool SetOverlay(std::string filename, int dim, std::string component);
+ bool SetOverlay(std::vector<std::string> filenames, int dim, std::string component, vvImageReader::LoadedImageType type);
bool SetFusion(std::string filename, int dim, std::string component);
///Set a VF by loading it from the disk
bool SetVF(std::string filename);
///Switch between nearest neighbor and linear interpolation
void ToggleInterpolation();
vvSlicer* GetSlicer(int i);
+ int GetSelectedSlicer() {
+ return mSelectedSlicer;
+ }
+
void UpdateSlicer(int num, bool state);
void SetSlicerWindow(int i, vtkRenderWindow* RW);
void SetInteractorStyleNavigator(int i,vtkInteractorStyle* style);
void SetFilename(std::string f, int number=0);
void SetSliceOrientation(int slicer, int orientation);
+ int GetTSlice();
void SetTSlice(int slice);
void SetNextTSlice(int originating_slicer);
void SetPreviousTSlice(int originating_slicer);
mFusionShowLegend = show;
}
- double GetColorWindow();
- double GetColorLevel();
+ double GetColorWindow() const;
+ double GetColorLevel() const;
double GetOverlayColorWindow() const;
double GetOverlayColorLevel() const;
bool GetLinkOverlayWindowLevel() const;
int GetColorMap() {
return mColorMap;
}
- int GetPreset() {
+ int GetPreset() const {
return mPreset;
}
- int GetSlicingPreset() {
+ SlicingPresetType GetSlicingPreset() {
return mSlicingPreset;
}
int GetOverlayColor() const {
void UpdateSlice(int slicer);
void UpdateTSlice(int slicer);
void UpdateSliceRange(int slicer);
- void SetSlicingPreset(int preset);
+ void SetSlicingPreset(SlicingPresetType preset);
vvLandmarks *GetLandmarks();
void AddLandmark(float x,float y,float z,float t);
protected:
std::vector< vtkSmartPointer<vvSlicer> > mSlicers;
+ int mSelectedSlicer;
vvImageReader::Pointer mReader;
vvImageReader::Pointer mOverlayReader;
vvImageReader::Pointer mFusionReader;
bool mFusionShowLegend;
int mPreset;
- int mSlicingPreset;
+ SlicingPresetType mSlicingPreset;
vvImageReader::LoadedImageType mType;
std::string mVFComponent;
std::string mOverlayComponent;