void SetSlicerWindow(int i, vtkRenderWindow* RW);
void SetInteractorStyleNavigator(int i,vtkInteractorStyle* style);
- int NumberOfSlicers() { return mSlicers.size(); }
+ int GetNumberOfSlicers() { return mSlicers.size(); }
vvImage::Pointer GetImage() { return mImage; }
vvImage::Pointer GetVF() { return mVF; }
int GetType() { return mType; }
return mFusionLevel;
}
- void SetCursorVisibility(int s);
+ void SetCursorAndCornerAnnotationVisibility(int s);
void UpdateViews(int current, int slicer);
void UpdateLinked(int slicer);
void UpdateLinkedNavigation(vvSlicer *slicer, bool bPropagate=false);
void ReloadVF();
void Activated();
+ void Picked();
void UpdateInfoOnCursorPosition(int slicer);
void UpdateWindowLevel();
void UpdateSlice(int slicer);
void PrevImage(int slicer);
void LeftButtonReleaseEvent(int slicer);
void VerticalSliderHasChanged(int slicer, int slice);
+ double GetScalarComponentAsDouble(vtkImageData *image, double X, double Y, double Z, int component=0);
signals :
void currentImageChanged(std::string id);
+ void currentPickedImageChanged(std::string id);
void UpdatePosition(int visibility,double x, double y, double z, double X, double Y, double Z, double value);
void UpdateVector(int display, double x, double y, double z, double value);
void UpdateOverlay(int display, double valueOver, double valueRef);