std::string GetVFName() { return mVFName; }
std::string GetOverlayName() { return mOverlayName; }
std::string GetFusionName() { return mFusionName; }
+ std::string GetListOfAbsoluteFilePathInOneString(const std::string &actorType);
///Switch between nearest neighbor and linear interpolation
void ToggleInterpolation();
void SetFilename(std::string f, int number=0);
+ void SetSliceOrientation(int slicer, int orientation);
void SetTSlice(int slice);
void SetNextTSlice(int originating_slicer);
void SetPreviousTSlice(int originating_slicer);
void SetColorLevel(double s);
void SetLocalColorWindowing(const int slicer);
void SetOpacity(int i, double factor);
- void SetColorMap();
void SetColorMap(int colormap);
void SetPreset(int preset);
void SetOverlayColor(int color) {
void SetFusionOpacity(int opacity) {
mFusionOpacity = opacity;
}
+ void SetFusionThresholdOpacity(int thresOpacity) {
+ mFusionThresOpacity = thresOpacity;
+ }
void SetFusionColorMap(int colorMap) {
mFusionColorMap = colorMap;
}
int GetFusionOpacity() {
return mFusionOpacity;
}
+ int GetFusionThresholdOpacity() {
+ return mFusionThresOpacity;
+ }
int GetFusionColorMap() {
return mFusionColorMap;
}
void UpdateOverlay(int display, double valueOver, double valueRef);
void UpdateFusion(int display, double valueFus);
void UpdateWindows(int slicer, int view, int slice);
+ void UpdateOrientation(int slicer, int orientation);
void UpdateSlice(int slicer, int slice);
void UpdateTSlice(int slicer, int slice);
void UpdateSliceRange(int slice, int min, int max, int tmin, int tmax);
int mOverlayColor;
int mFusionOpacity;
+ int mFusionThresOpacity;
int mFusionColorMap;
double mFusionWindow;
double mFusionLevel;