std::string GetVFName() { return mVFName; }
std::string GetOverlayName() { return mOverlayName; }
std::string GetFusionName() { return mFusionName; }
+ std::string GetListOfAbsoluteFilePathInOneString(const std::string &actorType);
///Switch between nearest neighbor and linear interpolation
void ToggleInterpolation();
void SetColorLevel(double s);
void SetLocalColorWindowing(const int slicer);
void SetOpacity(int i, double factor);
- void SetColorMap();
void SetColorMap(int colormap);
void SetPreset(int preset);
void SetOverlayColor(int color) {