void SetCursorVisibility(int s);
void UpdateViews(int current, int slicer);
void UpdateLinked(int slicer);
+ void UpdateLinkedNavigation(vvSlicer *slicer, bool bPropagate=false);
void Render();
void AddLink(std::string newId) {
void UpdateSliceRange(int slice, int min, int max, int tmin, int tmax);
void WindowLevelChanged(double window, double level, int preset, int colormap);
void UpdateLinkManager(std::string, int slicer, double x, double y, double z, int temps);
+ void UpdateLinkedNavigation(std::string, vvSlicerManager*);
void LandmarkAdded();
void ChangeImageWithIndexOffset(vvSlicerManager *sm, int slicer, int offset);
void LeftButtonReleaseSignal(int slicer);