///Switch between nearest neighbor and linear interpolation
void ToggleInterpolation();
vvSlicer* GetSlicer(int i);
+ int GetSelectedSlicer() {
+ return mSelectedSlicer;
+ }
+
void UpdateSlicer(int num, bool state);
void SetSlicerWindow(int i, vtkRenderWindow* RW);
void SetInteractorStyleNavigator(int i,vtkInteractorStyle* style);
vvImage::Pointer GetVF() { return mVF; }
int GetType() { return mType; }
void SetId(std::string id) { mId = id; }
- std::string GetId() { return mId; }
+ std::string GetId() const { return mId; }
int GetDimension() {
if (mImage) return mImage->GetNumberOfDimensions();
else return -1;
mFusionShowLegend = show;
}
- double GetColorWindow();
- double GetColorLevel();
+ double GetColorWindow() const;
+ double GetColorLevel() const;
double GetOverlayColorWindow() const;
double GetOverlayColorLevel() const;
bool GetLinkOverlayWindowLevel() const;
int GetColorMap() {
return mColorMap;
}
- int GetPreset() {
+ int GetPreset() const {
return mPreset;
}
SlicingPresetType GetSlicingPreset() {
mLinkedId.remove(oldId);
}
+ std::list<std::string> GetLinks() const {
+ return mLinkedId;
+ }
+
bool IsLinked() {
return mLinkedId.size() > 0;
}
protected:
std::vector< vtkSmartPointer<vvSlicer> > mSlicers;
+ int mSelectedSlicer;
vvImageReader::Pointer mReader;
vvImageReader::Pointer mOverlayReader;
vvImageReader::Pointer mFusionReader;