/*=========================================================================
+ Program: vv http://www.creatis.insa-lyon.fr/rio/vv
-Program: vv
-Language: C++
-Author : Pierre Seroul (pierre.seroul@gmail.com)
+ Authors belong to:
+ - University of LYON http://www.universite-lyon.fr/
+ - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr
+ - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr
-Copyright (C) 2008
-Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr
-CREATIS-LRMN http://www.creatis.insa-lyon.fr
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the copyright notices for more information.
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, version 3 of the License.
+ It is distributed under dual licence
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-
-=========================================================================*/
+ - BSD See included LICENSE.txt file
+ - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+======================================================================-====*/
#include "vvSlicerManagerCommand.h"
#include "vvSlicerManager.h"
-#include "vtkTextProperty.h"
-#include "vtkRenderer.h"
-#include "vtkImageActor.h"
-#include "vtkRenderWindowInteractor.h"
-#include "vtkPropPicker.h"
-#include "vtkCamera.h"
-#include "vtkImageMapToWindowLevelColors.h"
-#include "vtkLookupTable.h"
-#include "vtkMath.h"
-#include "vtkAbstractPropPicker.h"
-#include "vtkAssemblyPath.h"
-#include "vtkCornerAnnotation.h"
+#include <vtkTextProperty.h>
+#include <vtkRenderer.h>
+#include <vtkImageActor.h>
+#include <vtkRenderWindowInteractor.h>
+#include <vtkPropPicker.h>
+#include <vtkCamera.h>
+#include <vtkImageMapToWindowLevelColors.h>
+#include <vtkLookupTable.h>
+#include <vtkMath.h>
+#include <vtkAbstractPropPicker.h>
+#include <vtkAssemblyPath.h>
+#include <vtkCornerAnnotation.h>
#include <vtkRenderWindow.h>
-
+#include <vvImage.h>
+#include <vtkImageReslice.h>
#include "vvSlicer.h"
#include "vvInteractorStyleNavigator.h"
+#include "vtkTransform.h"
#include <cmath>
//------------------------------------------------------------------------------
void vvSlicerManagerCommand::Execute(vtkObject *caller,
- unsigned long event,
- void *vtkNotUsed(callData))
+ unsigned long event,
+ void *vtkNotUsed(callData))
{
//KeyPress event
vvInteractorStyleNavigator *isi =
int VisibleInWindow = this->FindSlicerNumber(isi->GetInteractor()->GetRenderWindow());
vtkRenderer* renderer=NULL;
- if (VisibleInWindow>-1)
+ if (VisibleInWindow>-1)
renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
newLandmark = false;
+
+
if (event == vtkCommand::StartPickEvent && VisibleInWindow == -1)
{
if (event == vtkCommand::KeyPressEvent)
{
std::string KeyPress = isi->GetInteractor()->GetKeySym();
+ if (KeyPress == "Tab")
+ {
+ if(isi->GetInteractor()->GetShiftKey())
+ this->SM->PrevImage(VisibleInWindow);
+ else
+ this->SM->NextImage(VisibleInWindow);
+ return;
+ }
if (KeyPress == "f" || KeyPress == "F")
{
FlyToPosition(isi->GetInteractor(),this->SM->GetSlicer(VisibleInWindow));
+ return;
+ }
+ if (KeyPress == "w")
+ {
+ this->SM->SetLocalColorWindowing(VisibleInWindow);
+ return;
}
if (KeyPress == "0")
{
}
if (KeyPress == "minus")
{
- std::cout << "KeyPress : - " << std::endl;
this->SM->SetColorWindow(-this->SM->GetColorWindow());
this->SM->SetColorMap(-1);
this->SM->UpdateWindowLevel();
return;
}
- if (KeyPress == "u")
+ if (KeyPress == "c")
{
this->SM->ToggleContourSuperposition();
this->SM->Render();
return;
}
- if (KeyPress == "i")
+ if (KeyPress == "l")
{
this->SM->ToggleInterpolation();
this->SM->Render();
this->SM->Render();
return;
}
- if (KeyPress == "l")
+ if (KeyPress == "u")
{
this->SM->Reload();
this->SM->Render();
if (KeyPress == "Right")
this->SM->SetNextTSlice(VisibleInWindow);
- if (KeyPress == "F1")
+ if (KeyPress == "F2")
{
- //std::cerr << this << ":" << this->SM->GetId() << "\t" << VisibleInWindow << endl;
this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Sagital\n<slice>");
this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(0);
this->SM->UpdateSliceRange(VisibleInWindow);
this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
}
- if (KeyPress == "F2")
+ if (KeyPress == "F3")
{
this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Coronal\n<slice>");
this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(1);
this->SM->UpdateSliceRange(VisibleInWindow);
this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
}
- if (KeyPress == "F3")
+ if (KeyPress == "F4")
{
this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Axial\n<slice>");
this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(2);
this->SM->UpdateSliceRange(VisibleInWindow);
this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
}
+
}
//All type of mouse events
return;
}
+ //DD(event);
+ // Mouse release HERE
+ if (event == vtkCommand::EndPickEvent) {
+ // DD(VisibleInWindow);
+ if (VisibleInWindow > -1)
+ this->SM->LeftButtonReleaseEvent(VisibleInWindow);
+ return; // no return !!!! ???
+ }
+
if (event == vtkCommand::StartWindowLevelEvent)
{
mStartSlicer = -1;
if (newLandmark)
{
this->SM->AddLandmark(xWorld,yWorld,zWorld,
- this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
+ this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
this->SM->GetSlicer(VisibleInWindow)->UpdateLandmarks();
this->SM->Render();
}
// Compute normalized delta
double dx = static_cast<double>(isi->GetWindowLevelCurrentPosition()[0] -
- isi->GetWindowLevelStartPosition()[0]) / size[0];
+ isi->GetWindowLevelStartPosition()[0]) / size[0];
double dy = static_cast<double>(isi->GetWindowLevelStartPosition()[1] -
- isi->GetWindowLevelCurrentPosition()[1]) / size[1];
+ isi->GetWindowLevelCurrentPosition()[1]) / size[1];
//Window is exponential in nature, use exponential to avoid falling into negative numbers
dx = std::exp(1.0 * (dx*fabs(dx) + dx)) ; //Quadratic behavior for more reactive interface
dy = 0.15 * (dy*fabs(dy) + dy) * (range[1]-range[0]);//Quadratic behavior for more reactive interface
{
int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
vtkRenderer* renderer;
- if (VisibleInWindow>-1)
+ if (VisibleInWindow>-1)
renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
else
{
camera->GetFocalPoint(viewFocus);
camera->GetPosition(viewPoint);
camera->SetFocalPoint(motionVector[0] + viewFocus[0],
- motionVector[1] + viewFocus[1],
- motionVector[2] + viewFocus[2]);
+ motionVector[1] + viewFocus[1],
+ motionVector[2] + viewFocus[2]);
camera->SetPosition(motionVector[0] + viewPoint[0],
- motionVector[1] + viewPoint[1],
- motionVector[2] + viewPoint[2]);
+ motionVector[1] + viewPoint[1],
+ motionVector[2] + viewPoint[2]);
if (camera->GetParallelProjection())
{
renderer->ResetCameraClippingRange();
//interactor->Render();
}
+//------------------------------------------------------------------------------
+
+//------------------------------------------------------------------------------
void vvSlicerManagerCommand::FlyToPosition(vtkRenderWindowInteractor *interactor,vvSlicer* slicer)
{
double flyFrom[3], flyTo[3];
int i, j;
int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
vtkRenderer* renderer=NULL;
- if (VisibleInWindow>-1)
+ if (VisibleInWindow>-1)
renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
else
return;
interactor->GetPicker()->Pick(interactor->GetEventPosition()[0],
- interactor->GetEventPosition()[1], 0.0,
- renderer);
+ interactor->GetEventPosition()[1], 0.0,
+ renderer);
vtkAssemblyPath *path=NULL;
vtkAbstractPropPicker *picker;
switch (slicer->GetSliceOrientation())
{
- case vtkImageViewer2::SLICE_ORIENTATION_XY:
- flyTo[2] = flyFrom[2];
- break;
+ case vtkImageViewer2::SLICE_ORIENTATION_XY:
+ flyTo[2] = flyFrom[2];
+ break;
- case vtkImageViewer2::SLICE_ORIENTATION_XZ:
- flyTo[1] = flyFrom[1];
- break;
+ case vtkImageViewer2::SLICE_ORIENTATION_XZ:
+ flyTo[1] = flyFrom[1];
+ break;
- case vtkImageViewer2::SLICE_ORIENTATION_YZ:
- flyTo[0] = flyFrom[0];
- break;
+ case vtkImageViewer2::SLICE_ORIENTATION_YZ:
+ flyTo[0] = flyFrom[0];
+ break;
}
}
}
}
+//------------------------------------------------------------------------------