]> Creatis software - clitk.git/blobdiff - vv/vvSlicerManagerCommand.cxx
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[clitk.git] / vv / vvSlicerManagerCommand.cxx
index 5e3a6541cef0271524762ce82afca7c26fea1b32..ac806ae517a379d3fa252c88ae6fd2fc1210a320 100644 (file)
 #include "vvSlicerManagerCommand.h"
 #include "vvSlicerManager.h"
 
-#include "vtkTextProperty.h"
-#include "vtkRenderer.h"
-#include "vtkImageActor.h"
-#include "vtkRenderWindowInteractor.h"
-#include "vtkPropPicker.h"
-#include "vtkCamera.h"
-#include "vtkImageMapToWindowLevelColors.h"
-#include "vtkLookupTable.h"
-#include "vtkMath.h"
-#include "vtkAbstractPropPicker.h"
-#include "vtkAssemblyPath.h"
-#include "vtkCornerAnnotation.h"
+#include <vtkTextProperty.h>
+#include <vtkRenderer.h>
+#include <vtkImageActor.h>
+#include <vtkRenderWindowInteractor.h>
+#include <vtkPropPicker.h>
+#include <vtkCamera.h>
+#include <vtkImageMapToWindowLevelColors.h>
+#include <vtkLookupTable.h>
+#include <vtkMath.h>
+#include <vtkAbstractPropPicker.h>
+#include <vtkAssemblyPath.h>
+#include <vtkCornerAnnotation.h>
 #include <vtkRenderWindow.h>
 
 #include "vvSlicer.h"
@@ -63,8 +63,8 @@ int vvSlicerManagerCommand::FindSlicerNumber(vtkRenderWindow* renwin)
 
 //------------------------------------------------------------------------------
 void vvSlicerManagerCommand::Execute(vtkObject *caller,
-        unsigned long event,
-        void *vtkNotUsed(callData))
+                                     unsigned long event,
+                                     void *vtkNotUsed(callData))
 {
     //KeyPress event
     vvInteractorStyleNavigator *isi =
@@ -77,7 +77,7 @@ void vvSlicerManagerCommand::Execute(vtkObject *caller,
 
         int VisibleInWindow = this->FindSlicerNumber(isi->GetInteractor()->GetRenderWindow());
         vtkRenderer* renderer=NULL;
-        if (VisibleInWindow>-1) 
+        if (VisibleInWindow>-1)
             renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
         newLandmark = false;
 
@@ -97,15 +97,24 @@ void vvSlicerManagerCommand::Execute(vtkObject *caller,
             if (event == vtkCommand::KeyPressEvent)
             {
                 std::string KeyPress = isi->GetInteractor()->GetKeySym();
+                if (KeyPress == "Tab")
+                {
+                    if(isi->GetInteractor()->GetShiftKey())
+                        this->SM->PrevImage(VisibleInWindow);
+                    else
+                        this->SM->NextImage(VisibleInWindow);
+                    return;
+                }
                 if (KeyPress == "f" || KeyPress == "F")
                 {
                     FlyToPosition(isi->GetInteractor(),this->SM->GetSlicer(VisibleInWindow));
+                    return;
+                }
+                if (KeyPress == "w")
+                {
+                    this->SM->SetLocalColorWindowing(VisibleInWindow);
+                    return;
                 }
-               if (KeyPress == "z")
-               {
-                   this->SM->SetLocalColorWindowing(VisibleInWindow);
-                  return;
-               }
                 if (KeyPress == "0")
                 {
                     this->SM->SetPreset(0);
@@ -181,13 +190,13 @@ void vvSlicerManagerCommand::Execute(vtkObject *caller,
                     this->SM->UpdateWindowLevel();
                     return;
                 }
-                if (KeyPress == "u")
+                if (KeyPress == "c")
                 {
                     this->SM->ToggleContourSuperposition();
                     this->SM->Render();
                     return;
                 }
-                if (KeyPress == "i")
+                if (KeyPress == "l")
                 {
                     this->SM->ToggleInterpolation();
                     this->SM->Render();
@@ -199,7 +208,7 @@ void vvSlicerManagerCommand::Execute(vtkObject *caller,
                     this->SM->Render();
                     return;
                 }
-                if (KeyPress == "l")
+                if (KeyPress == "u")
                 {
                     this->SM->Reload();
                     this->SM->Render();
@@ -253,21 +262,21 @@ void vvSlicerManagerCommand::Execute(vtkObject *caller,
                 if (KeyPress == "Right")
                     this->SM->SetNextTSlice(VisibleInWindow);
 
-                if (KeyPress == "F1")
+                if (KeyPress == "F2")
                 {
                     this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Sagital\n<slice>");
                     this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(0);
                     this->SM->UpdateSliceRange(VisibleInWindow);
                     this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
                 }
-                if (KeyPress == "F2")
+                if (KeyPress == "F3")
                 {
                     this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Coronal\n<slice>");
                     this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(1);
                     this->SM->UpdateSliceRange(VisibleInWindow);
                     this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
                 }
-                if (KeyPress == "F3")
+                if (KeyPress == "F4")
                 {
                     this->SM->GetSlicer(VisibleInWindow)->GetAnnotation()->SetText(2,"Axial\n<slice>");
                     this->SM->GetSlicer(VisibleInWindow)->SetSliceOrientation(2);
@@ -371,7 +380,7 @@ void vvSlicerManagerCommand::Execute(vtkObject *caller,
             if (newLandmark)
             {
                 this->SM->AddLandmark(xWorld,yWorld,zWorld,
-                        this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
+                                      this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
                 this->SM->GetSlicer(VisibleInWindow)->UpdateLandmarks();
                 this->SM->Render();
             }
@@ -402,9 +411,9 @@ void vvSlicerManagerCommand::Execute(vtkObject *caller,
 
             // Compute normalized delta
             double dx = static_cast<double>(isi->GetWindowLevelCurrentPosition()[0] -
-                    isi->GetWindowLevelStartPosition()[0]) / size[0];
+                                            isi->GetWindowLevelStartPosition()[0]) / size[0];
             double dy = static_cast<double>(isi->GetWindowLevelStartPosition()[1] -
-                    isi->GetWindowLevelCurrentPosition()[1]) / size[1];
+                                            isi->GetWindowLevelCurrentPosition()[1]) / size[1];
             //Window is exponential in nature, use exponential to avoid falling into negative numbers
             dx = std::exp(1.0 * (dx*fabs(dx) + dx)) ; //Quadratic behavior for more reactive interface
             dy = 0.15 * (dy*fabs(dy) + dy) * (range[1]-range[0]);//Quadratic behavior for more reactive interface
@@ -426,7 +435,7 @@ void vvSlicerManagerCommand::Dolly(double factor, vtkRenderWindowInteractor *int
 {
     int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
     vtkRenderer* renderer;
-    if (VisibleInWindow>-1) 
+    if (VisibleInWindow>-1)
         renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
     else
     {
@@ -476,12 +485,12 @@ void vvSlicerManagerCommand::Dolly(double factor, vtkRenderWindowInteractor *int
     camera->GetFocalPoint(viewFocus);
     camera->GetPosition(viewPoint);
     camera->SetFocalPoint(motionVector[0] + viewFocus[0],
-            motionVector[1] + viewFocus[1],
-            motionVector[2] + viewFocus[2]);
+                          motionVector[1] + viewFocus[1],
+                          motionVector[2] + viewFocus[2]);
 
     camera->SetPosition(motionVector[0] + viewPoint[0],
-            motionVector[1] + viewPoint[1],
-            motionVector[2] + viewPoint[2]);
+                        motionVector[1] + viewPoint[1],
+                        motionVector[2] + viewPoint[2]);
 
     if (camera->GetParallelProjection())
     {
@@ -507,14 +516,14 @@ void vvSlicerManagerCommand::FlyToPosition(vtkRenderWindowInteractor *interactor
     int i, j;
     int VisibleInWindow = this->FindSlicerNumber(interactor->GetRenderWindow());
     vtkRenderer* renderer=NULL;
-    if (VisibleInWindow>-1) 
+    if (VisibleInWindow>-1)
         renderer=this->SM->GetSlicer(VisibleInWindow)->GetRenderer();
     else
         return;
 
     interactor->GetPicker()->Pick(interactor->GetEventPosition()[0],
-            interactor->GetEventPosition()[1], 0.0,
-            renderer);
+                                  interactor->GetEventPosition()[1], 0.0,
+                                  renderer);
 
     vtkAssemblyPath *path=NULL;
     vtkAbstractPropPicker *picker;
@@ -532,17 +541,17 @@ void vvSlicerManagerCommand::FlyToPosition(vtkRenderWindowInteractor *interactor
 
         switch (slicer->GetSliceOrientation())
         {
-            case vtkImageViewer2::SLICE_ORIENTATION_XY:
-                flyTo[2] = flyFrom[2];
-                break;
+        case vtkImageViewer2::SLICE_ORIENTATION_XY:
+            flyTo[2] = flyFrom[2];
+            break;
 
-            case vtkImageViewer2::SLICE_ORIENTATION_XZ:
-                flyTo[1] = flyFrom[1];
-                break;
+        case vtkImageViewer2::SLICE_ORIENTATION_XZ:
+            flyTo[1] = flyFrom[1];
+            break;
 
-            case vtkImageViewer2::SLICE_ORIENTATION_YZ:
-                flyTo[0] = flyFrom[0];
-                break;
+        case vtkImageViewer2::SLICE_ORIENTATION_YZ:
+            flyTo[0] = flyFrom[0];
+            break;
         }