// Mouse release HERE
if (event == vtkCommand::EndPickEvent) {
- std::cout << "coucou End" << std::endl;
// DD(VisibleInWindow);
if (VisibleInWindow > -1)
this->SM->LeftButtonReleaseEvent(VisibleInWindow);
this->SM->Render();
}
if (event == vtkCommand::PickEvent || event == vtkCommand::StartPickEvent) {
- std::cout << "coucou Start" << std::endl;
this->SM->Picked();
this->SM->UpdateViews(1,VisibleInWindow);
this->SM->UpdateLinked(VisibleInWindow);
- this->SM->ForceUpdateDisplayExtent();
- this->SM->Render();
this->SM->UpdateInfoOnCursorPosition(VisibleInWindow);
} else {
this->SM->GetSlicer(VisibleInWindow)->Render();