///Enables the propagation checkbox
void EnablePropagationCheckBox() {this->propagateCheckBox->setEnabled(true);
this->propagateCheckBox->setChecked(true);}
+ void SetPropagationCheckBoxFlag(bool b) {
+ this->propagateCheckBox->setEnabled(b);
+ this->propagateCheckBox->setChecked(b);}
///Returns true if contours should be propagated over the sequence using the vf
bool PropagationEnabled() {return this->propagateCheckBox->isChecked();}