for(unsigned int i=0; i<mROIList.size(); i++) {
mROIActorsList[i]->Update();
}
- for(int i=0; i<mCurrentSlicerManager->GetNumberOfSlicers(); i++) {
- mCurrentSlicerManager->GetSlicer(i)->Render();
- }
+ mCurrentSlicerManager->Render();
}
//------------------------------------------------------------------------------