//------------------------------------------------------------------------------
void vvToolRigidReg::SetOverlay(vvImage::Pointer Image)
{
- for (int i =0; i<mCurrentSlicerManager->NumberOfSlicers(); i++) {
+ for (int i =0; i<mCurrentSlicerManager->GetNumberOfSlicers(); i++) {
mCurrentSlicerManager->GetSlicer(i)->SetOverlay(Image);
mCurrentSlicerManager->GetSlicer(i)->SetActorVisibility("overlay",0,true);
mCurrentSlicerManager->SetColorMap();
//------------------------------------------------------------------------------
void vvToolRigidReg::RemoveOverlay()
{
- for(int i=0;i<mCurrentSlicerManager->NumberOfSlicers();i++)
+ for(int i=0;i<mCurrentSlicerManager->GetNumberOfSlicers();i++)
{
mInput1->RemoveActor("overlay",0);
mInput1->SetColorMap(0);
//------------------------------------------------------------------------------
void vvToolRigidReg::Render()
{
- for (int i=0; i<mCurrentSlicerManager->NumberOfSlicers(); i++) {
+ for (int i=0; i<mCurrentSlicerManager->GetNumberOfSlicers(); i++) {
mCurrentSlicerManager->GetSlicer(i)->ForceUpdateDisplayExtent();
mCurrentSlicerManager->GetSlicer(i)->Render();
}