// vv
#include "vvToolRigidReg.h"
#include "vvSlicer.h"
+#include <vvBlendImageActor.h>
// vtk
#include <vtkImageData.h>
void vvToolRigidReg::Render()
{ //out << __func__ << endl;
#if VTK_MAJOR_VERSION > 5
+double translationValues[4], translationValuesUpdate[4];
+mCurrentSlicerManager->GetImage()->GetTransform()[0]->Print(cout);
vtkMatrix4x4* matrix = mCurrentSlicerManager->GetImage()->GetTransform()[0]->GetMatrix();
vtkMatrix4x4* matrixTranspose = matrix->NewInstance();
for (int i=0; i<3; ++i) {
matrixTranspose->SetElement(i,j,matrix->GetElement(j,i));
}
}
-for (int i=0; i<4; ++i) {
- matrixTranspose->SetElement(3,i,matrix->GetElement(3,i));
+for (int j=0; j<3; ++j)
+{
+ translationValues[j] = matrix->GetElement(j,3);
+}
+translationValues[3] = 0.0;
+matrix->MultiplyPoint(translationValues, translationValuesUpdate);
+for (int i=0; i<3; ++i) {
+ matrixTranspose->SetElement(i,3,translationValuesUpdate[i]);
}
for (int i=0; i<4; ++i) {
- matrixTranspose->SetElement(i,3,matrix->GetElement(i,3));
+ matrixTranspose->SetElement(3,i,matrix->GetElement(3,i));
}
+
#endif
- for (int i=0; i<mCurrentSlicerManager->GetNumberOfSlicers(); i++)
- {
+for (int i=0; i<mCurrentSlicerManager->GetNumberOfSlicers(); i++) {
#if VTK_MAJOR_VERSION > 5
- double pointExtent[8][4], pointExtentUpdate[8][4];
+ double pointExtent[8][4], pointExtentUpdate[8][4], pointOverlayExtent[8][4], pointOverlayExtentUpdate[8][4], centre[3], translation[3];
std::vector<int> w_ext;
w_ext=mCurrentSlicerManager->GetImage()->GetSize();
pointExtent[0][0] = 0.0;
pointExtent[7][2] = 0.0;
pointExtent[7][3] = 1.0;
+ centre[0] = Xval->text().toDouble();
+ centre[1] = Yval->text().toDouble();
+ centre[2] = Zval->text().toDouble();
+
for (int k=0; k<8; ++k) {
for (int j=0; j<3; ++j)
{
- pointExtent[k][j] = mCurrentSlicerManager->GetImage()->GetOrigin()[j] + mCurrentSlicerManager->GetImage()->GetSpacing()[j] * pointExtent[k][j];
+ pointOverlayExtent[k][j] = mCurrentSlicerManager->GetImage()->GetSpacing()[j]*pointExtent[k][j] - centre[j];
+ }
+ pointOverlayExtent[k][3] = 0.0;
+ matrixTranspose->MultiplyPoint(pointOverlayExtent[k], pointOverlayExtentUpdate[k]);
+ for (int j=0; j<3; ++j)
+ {
+ pointOverlayExtentUpdate[k][j] = (pointOverlayExtentUpdate[k][j] + centre[j])/mCurrentSlicerManager->GetImage()->GetSpacing()[j];
+ cout << pointOverlayExtentUpdate[k][j] << " ";
+ }
+ cout << endl;
+ }
+ cout << endl;
+ for (int k=0; k<8; ++k) {
+ for (int j=0; j<3; ++j)
+ {
+ pointExtent[k][j] = mCurrentSlicerManager->GetImage()->GetSpacing()[j] * pointExtent[k][j];
}
matrixTranspose->MultiplyPoint(pointExtent[k], pointExtentUpdate[k]);
for (int j=0; j<3; ++j)
{
- pointExtentUpdate[k][j] = (pointExtentUpdate[k][j] - mCurrentSlicerManager->GetImage()->GetOrigin()[j])/mCurrentSlicerManager->GetImage()->GetSpacing()[j];
+ pointExtentUpdate[k][j] = (pointExtentUpdate[k][j])/mCurrentSlicerManager->GetImage()->GetSpacing()[j];
+ cout << pointExtentUpdate[k][j] << " ";
}
+ cout << endl;
+ }
+ double extUpdateTemp[2][3], extOverlayUpdateTemp[2][3];
+ int extUpdate[6];
+ ExtentMax(pointExtentUpdate, extUpdateTemp);
+ ExtentMax(pointOverlayExtentUpdate, extOverlayUpdateTemp);
+ for (int j=0; j<3; ++j) {
+ extUpdate[2*j] = 0;
+ extUpdate[2*j+1] = itk::Math::Round<double>(extUpdateTemp[1][j] - extUpdateTemp[0][j]);
}
-double extUpdateTemp[2][3];
-int extUpdate[6];
-ExtentMax(pointExtentUpdate, extUpdateTemp);
-for (int j=0; j<3; ++j) {
- extUpdate[2*j] = 0;
- extUpdate[2*j+1] = itk::Math::Round<double>(extUpdateTemp[1][j] - extUpdateTemp[0][j]);
-}
mCurrentSlicerManager->GetSlicer(i)->SetRegisterExtent(extUpdate);
extUpdate[2*mCurrentSlicerManager->GetSlicer(i)->GetOrientation()] = mCurrentSlicerManager->GetSlicer(i)->GetSlice();
extUpdate[2*mCurrentSlicerManager->GetSlicer(i)->GetOrientation()+1] = mCurrentSlicerManager->GetSlicer(i)->GetSlice();
std::cerr << "Conversion error" << std::endl;
return;
}
+ cout << extUpdate[0] << " " << extUpdate[1] << " " << extUpdate[2] << " " << extUpdate[3] << " " << extUpdate[4] << " " << extUpdate[5] << endl;
mapperOpenGL->SetCroppingRegion(extUpdate);
+
+ if (mCurrentSlicerManager->GetSlicer(i)->GetOverlay() && mCurrentSlicerManager->GetSlicer(i)->GetOverlayActor()->GetVisibility()) {
+ int extOverlayUpdate[6];
+ for (int j=0; j<3; ++j) { //Rotation
+ if (extOverlayUpdateTemp[1][j] - extOverlayUpdateTemp[0][j] > w_ext[j]-1) {
+ extOverlayUpdate[2*j] = 0;
+ extOverlayUpdate[2*j+1] = w_ext[j]-1;
+ } else {
+ extOverlayUpdate[2*j] = itk::Math::Round<double>(extOverlayUpdateTemp[0][j]);
+ extOverlayUpdate[2*j+1] = itk::Math::Round<double>(extOverlayUpdateTemp[1][j]);
+ }
+ }
+
+ //Compute translation
+ double pointOrigin[4], pointOriginUpdate[4];
+ for (int j=0; j<3; ++j)
+ {
+ pointOrigin[j] = 0 - centre[j];
+ }
+ pointOrigin[3] = 0.0;
+ matrix->MultiplyPoint(pointOrigin, pointOriginUpdate);
+ for (int j=0; j<3; ++j)
+ {
+ pointOriginUpdate[j] = (pointOriginUpdate[j] + centre[j])/mCurrentSlicerManager->GetImage()->GetSpacing()[j];
+ translation[j] = matrix->GetElement(j,3) - pointOriginUpdate[j]*mCurrentSlicerManager->GetImage()->GetSpacing()[j];
+ pointOrigin[j] = translation[j];
+ }
+ pointOrigin[3] = 0.0;
+ matrixTranspose->MultiplyPoint(pointOrigin, pointOriginUpdate);
+ for (int j=0; j<3; ++j)
+ {
+ translation[j] = pointOriginUpdate[j]/mCurrentSlicerManager->GetImage()->GetSpacing()[j];
+ }
+
+ for (int j=0; j<3; ++j) { //Translation
+ if (0 < extOverlayUpdateTemp[0][j] - translation[j]) {
+ extOverlayUpdate[2*j] = itk::Math::Round<double>(extOverlayUpdateTemp[0][j] - translation[j]);
+ } else {
+ extOverlayUpdate[2*j] = 0;
+ }
+ if (extOverlayUpdateTemp[1][j] - translation[j] < w_ext[j]-1) {
+ extOverlayUpdate[2*j+1] = itk::Math::Round<double>(extOverlayUpdateTemp[1][j] - translation[j]);
+ } else {
+ extOverlayUpdate[2*j+1] = w_ext[j]-1;
+ }
+ }
+ extOverlayUpdate[2*mCurrentSlicerManager->GetSlicer(i)->GetOrientation()] += mCurrentSlicerManager->GetSlicer(i)->GetSlice();
+ extOverlayUpdate[2*mCurrentSlicerManager->GetSlicer(i)->GetOrientation()+1] = extOverlayUpdate[2*mCurrentSlicerManager->GetSlicer(i)->GetOrientation()];
+ vtkSmartPointer<vtkOpenGLImageSliceMapper> mapperOpenGL= vtkSmartPointer<vtkOpenGLImageSliceMapper>::New();
+ try {
+ mapperOpenGL = dynamic_cast<vtkOpenGLImageSliceMapper*>(mCurrentSlicerManager->GetSlicer(i)->GetOverlayActor()->GetMapper());
+ } catch (const std::bad_cast& e) {
+ std::cerr << e.what() << std::endl;
+ std::cerr << "Conversion error" << std::endl;
+ return;
+ }
+
+ //Slice number
+ double spacing[4],spacingUpdate[4];
+ int sliceNumber;
+ spacing[0] = 240*mCurrentSlicerManager->GetImage()->GetSpacing()[0]-centre[0];
+ spacing[1] = 179*mCurrentSlicerManager->GetImage()->GetSpacing()[1]-centre[1];
+ spacing[2] = 22*mCurrentSlicerManager->GetImage()->GetSpacing()[2]-centre[2];
+ spacing[3] = 0;
+ matrixTranspose->MultiplyPoint(spacing, spacingUpdate);
+ spacingUpdate[0] = (spacingUpdate[0]+centre[0])/mCurrentSlicerManager->GetImage()->GetSpacing()[0];
+ spacingUpdate[1] = (spacingUpdate[1]+centre[1])/mCurrentSlicerManager->GetImage()->GetSpacing()[1];
+ spacingUpdate[2] = (spacingUpdate[2]+centre[2])/mCurrentSlicerManager->GetImage()->GetSpacing()[2];
+ cout << spacingUpdate[0] << " " << spacingUpdate[1] << " " << spacingUpdate[2] << endl;
+ sliceNumber = mCurrentSlicerManager->GetSlicer(i)->GetSlice()*spacingUpdate[mCurrentSlicerManager->GetSlicer(i)->GetOrientation()]/mCurrentSlicerManager->GetImage()->GetSpacing()[mCurrentSlicerManager->GetSlicer(i)->GetOrientation()];
+ extOverlayUpdate[2*mCurrentSlicerManager->GetSlicer(i)->GetOrientation()] = 12;//sliceNumber;
+ extOverlayUpdate[2*mCurrentSlicerManager->GetSlicer(i)->GetOrientation()+1] = 12;//sliceNumber;
+
+ mapperOpenGL->SetCroppingRegion(extOverlayUpdate);
+ }
#endif
mCurrentSlicerManager->GetSlicer(i)->ForceUpdateDisplayExtent();
mCurrentSlicerManager->GetSlicer(i)->Render();
- }
+}
}
//------------------------------------------------------------------------------