X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;ds=sidebyside;f=lib%2FEditorGraphicBBS%2FbbsKernelEditorGraphic%2FwxVtkSceneManager.cxx;h=daa6327c157cceea4e7cd481750fa60fa7654e82;hb=eaf825847b9ac4bd762deafa59a7df1c2ceba433;hp=bbe321e5195144670282d474a359aaf0a5c1a2bb;hpb=311af31f393ba7d5788a0a843ee412eebdf43a82;p=bbtkGEditor.git diff --git a/lib/EditorGraphicBBS/bbsKernelEditorGraphic/wxVtkSceneManager.cxx b/lib/EditorGraphicBBS/bbsKernelEditorGraphic/wxVtkSceneManager.cxx index bbe321e..daa6327 100644 --- a/lib/EditorGraphicBBS/bbsKernelEditorGraphic/wxVtkSceneManager.cxx +++ b/lib/EditorGraphicBBS/bbsKernelEditorGraphic/wxVtkSceneManager.cxx @@ -41,74 +41,39 @@ namespace bbtk //========================================================================= - wxVtkSceneManager::wxVtkSceneManager(wxDropTarget *parent, wxVtk3DBaseView *baseView,int id) + wxVtkSceneManager::wxVtkSceneManager(wxDropTarget *parent, wxVtk3DBaseView *baseView,int idManager) { - _id=id; + _numBoxes=0; + _idManager=idManager; _baseView=baseView; + _idLastController=0; + if( _baseView!=NULL ) { - _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget(parent); registerController(this); configureBaseView(); - - ///// ******* TO ERASE ******* - //JUST TO TEST - // - vtkConeSource *cone = vtkConeSource::New(); - - cone->SetResolution(10); - - vtkPolyDataMapper *map = vtkPolyDataMapper::New(); - map->SetInput(cone->GetOutput()); - - vtkActor *act = vtkActor::New(); - - act->SetMapper(map); - - vtkPoints *_pts = vtkPoints::New(); - _pts->SetNumberOfPoints(4); - - _pts->SetPoint(0, -1 , -1 , 0 ); - _pts->SetPoint(1, 1 , -1 , 0 ); - _pts->SetPoint(2, 1 , 1 , 0 ); - _pts->SetPoint(3, -1 , 1 , 0 ); - - vtkCellArray *lines = vtkCellArray::New(); - lines->InsertNextCell(5); - lines->InsertCellPoint(0); - lines->InsertCellPoint(1); - lines->InsertCellPoint(2); - lines->InsertCellPoint(3); - lines->InsertCellPoint(0); - - vtkPolyData *_pd = vtkPolyData::New(); - _pd->SetPoints( _pts ); - _pd->SetLines( lines ); - - vtkActor *_pointVtkActor = vtkActor::New(); - vtkPolyDataMapper* _bboxMapper = vtkPolyDataMapper::New(); - - _bboxMapper->SetInput(_pd); - _pointVtkActor->SetMapper(_bboxMapper); - - getRenderer()->AddActor(_pointVtkActor); - - // ******* TO ERASE ******* - ///////////////////// + _worldState=NOTHING_HAPPENS; } + + } + //========================================================================= + void wxVtkSceneManager::disconnectDrop() { _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget(NULL); } + //========================================================================= + wxVtkSceneManager::~wxVtkSceneManager() { } + //========================================================================= void wxVtkSceneManager::configureBaseView() @@ -123,10 +88,12 @@ namespace bbtk iren->SetInteractorStyle(interactorstylebaseview); interactorstylebaseview->SetwxVtkBaseView(_baseView); + _baseView->GetRenderer()->GetActiveCamera()->ParallelProjectionOn(); + _baseView->GetRenderer()->ResetCamera(-100,100,-100,100,900,1000); + _baseView->GetRenderer()->SetBackground(0.9,0.9,0.9); _baseView->GetRenderer()->GradientBackgroundOff(); _baseView->Refresh(); - } //========================================================================= @@ -154,33 +121,52 @@ namespace bbtk double yy = windowHeight-y; //z value is not important yet, because it is only used a parallel projection - double zz = 0; + double zz = 900; _baseView->TransCoordScreenToWorld(xx,yy,zz); model->setInicPoint(xx,yy,zz); + _numBoxes++; + std::stringstream stream; + + if(_numBoxes<10) + { + stream << "Box0" << _numBoxes; + } + else + { + stream << "Box" << _numBoxes; + } + std::string arraystring = stream.str(); + + model->setBBTKName(arraystring); + model->setBBTKType(boxName); + model->addObserver(view); + model->addObserver(this); //Iterate and create the input ports std::map descriptorInMap = descriptor->GetInputDescriptorMap(); std::map::iterator itInput; + int i=0; for(itInput = descriptorInMap.begin(); itInput != descriptorInMap.end(); ++itInput) { BlackBoxInputDescriptor *desc = itInput->second; - createGInputPort(desc,model); + createGInputPort(GINPUTPORT,i,model,desc); + i++; } //Iterate and create the output ports std::map descriptorOutMap = descriptor->GetOutputDescriptorMap(); std::map::iterator itOutput; - + i=0; for(itOutput = descriptorOutMap.begin();itOutput != descriptorOutMap.end(); ++itOutput) { BlackBoxOutputDescriptor *desc = itOutput->second; - createGOutputPort(desc,model); - + createGOutputPort(GOUTPUTPORT,i,model,desc); + i++; } @@ -194,20 +180,35 @@ namespace bbtk controller->setModelAndView(model,view); //Resgiter change to the observers of the actual model - model->setChanged(); - model->notifyObservers(); + model->notifyObservers(_idManager); //Register the controller of the new object registerController((InteractorStyleMaracas*) controller); - //Add the object to the objects list (only boxes and connectors) - objects.push_back(model); + //Add the object to the objects list + int newId = _controllers.size(); + controller->setId(newId); + _controllers[newId] = controller; } //========================================================================= - void wxVtkSceneManager::createGOutputPort(BlackBoxOutputDescriptor *desc,GBlackBoxModel *blackBox) + void wxVtkSceneManager::createGInputPort(int portType, int posinBox,GBlackBoxModel *blackBox, BlackBoxInputDescriptor *desc) + { + createGPort(portType,posinBox,blackBox); + } + + //========================================================================= + + void wxVtkSceneManager::createGOutputPort(int portType, int posinBox,GBlackBoxModel *blackBox, BlackBoxOutputDescriptor *desc) + { + createGPort(portType,posinBox,blackBox); + } + + //========================================================================= + + void wxVtkSceneManager::createGPort(int portType, int posInBox,GBlackBoxModel *blackBox) { int type = GPORT; @@ -216,9 +217,12 @@ namespace bbtk vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type); GObjectController* controller = GObjectsMVCFactory::getInstance()->createGObjectController(type); - model->registerInBox(blackBox,GOUTPUTPORT); + model->registerInBox(blackBox,portType, posInBox); blackBox->addOutputPort(model); + model->addObserver(view); + model->addObserver(this); + //Associates the view with the correspondent renderer and the model. //(NOTE: Refresh is only made by the view) view->setModel(model); @@ -228,36 +232,80 @@ namespace bbtk //Associates the controller with the correspondent model and view controller->setModelAndView(model,view); + model->notifyObservers(_idManager); + //Register the controller of the new object registerController((InteractorStyleMaracas*) controller); + + int newId = _controllers.size(); + controller->setId(newId); + _controllers[newId] = controller; } //========================================================================= - void wxVtkSceneManager::createGInputPort(BlackBoxInputDescriptor *desc,GBlackBoxModel *blackBox) + void wxVtkSceneManager::createGConnector(GPortModel* startPort) { - int type = GPORT; + int type = GCONNECTOR; - //Create the MVC Objects - GPortModel *model = (GPortModel*)GObjectsMVCFactory::getInstance()->createGObjectModel(type); - vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type); - GObjectController* controller = GObjectsMVCFactory::getInstance()->createGObjectController(type); + manualConnectorContourController* manContourControl = new manualConnectorContourController(); + manualConnectorContourView* manContourView = new manualConnectorContourView(); + manualContourModel* manContourModel = new manualContourModel(); - model->registerInBox(blackBox,GINPUTPORT); - blackBox->addInputPort(model); + GConnectorController* connectorcontroller = new GConnectorController(); + GConnectorModel* connectorModel = new GConnectorModel(); + GConnectorView* connectorView = new GConnectorView(); + connectorModel->setGObjectType(type); + manContourModel->SetCloseContour(false); + connectorModel->setStartPort(startPort); - //Associates the view with the correspondent renderer and the model. - //(NOTE: Refresh is only made by the view) - view->setModel(model); - view->setBaseView(_baseView); - view->initVtkObjects(); + manContourView->SetModel( manContourModel ); + manContourView->SetWxVtkBaseView( _baseView ); + manContourView->SetRange( 0.5 ); + manContourView->SetZ( 900 ); + + manContourView->SetColorNormalContour(0, 0, 1); + manContourView->SetColorEditContour(0.5, 0.5, 0.5); + manContourView->SetColorSelectContour(1, 0.8, 0); + manContourView->SetWidthLine(1); + + manContourControl->SetModelView( manContourModel , manContourView ); - //Associates the controller with the correspondent model and view - controller->setModelAndView(model,view); + manContourControl->CreateNewManualContour(); + + manContourView->RefreshContour(); + + + double x,y,z; + connectorModel->getInicPoint(x,y,z); + + manContourControl->SetState(1); + manContourModel->SetCloseContour(false); + + manContourModel->AddPoint(x,y,z); + manContourView->AddPoint(); + + manContourModel->AddPoint(x,y,z); + manContourView->AddPoint(); + + int bak= manContourControl->GetNumberOfPointsManualContour() - 1; + manContourControl->_bakIdPoint=bak; + manContourView->Refresh(); + + manContourControl->SetMoving( false ); + + registerController((InteractorStyleMaracas*) connectorcontroller); + + connectorcontroller->setManualContourController(manContourControl); + connectorModel->setManualContourModel(manContourModel); + connectorView->setManualContourView(manContourView); + connectorcontroller->setModelAndView(connectorModel,connectorView); + + int newId = _controllers.size(); + connectorcontroller->setId(newId); + _controllers[newId] = connectorcontroller; - //Register the controller of the new object - registerController((InteractorStyleMaracas*) controller); } //========================================================================= @@ -287,7 +335,76 @@ namespace bbtk { return true; } + //========================================================================= + + void wxVtkSceneManager::update(int idController,int command) + { + + if(command == INIT_CREATION_CONTOUR) + { + GObjectController* cont = _controllers[idController]; + GPortModel* startOutputPort = (GPortModel*)cont->getModel(); + createGConnector(startOutputPort); + + // The last one is the controller of the connector + for(int i=0;i<_controllers.size()-1;i++) + { + GObjectController* cont = _controllers[i]; + if(cont->getGObjectType() == GPORT ) + { + GPortModel* port = (GPortModel*)cont->getModel(); + if(port->getPortType()==GINPUTPORT) + { + cont->SetActive(true); + } + else + { + cont->getView()->setState(NOTHING_HAPPENS); + cont->SetActive(false); + } + } + else + { + cont->getView()->setState(NOTHING_HAPPENS); + cont->SetActive(false); + } + } + _worldState = CREATING_CONTOUR; + } + else if(command == FIN_CREATION_CONTOUR && _worldState == CREATING_CONTOUR) + { + + _worldState = NOTHING_HAPPENS; + int id = _controllers.size()-1; + GObjectController* cont = _controllers[id]; + GConnectorModel* modelContour = (GConnectorModel*)cont->getModel(); + + GObjectController* finPort = _controllers[idController]; + if(finPort->getGObjectType() == GPORT) + { + GPortModel* modelPort = (GPortModel*)finPort->getModel(); + modelContour->setEndPort(modelPort); + } + + manualConnectorContourController* manCont = ((GConnectorController*)cont)->getManualContourController(); + manualConnectorContourView* connView = (manualConnectorContourView*)manCont->GetManualViewBaseContour(); + connView->Refresh(); + + for(int i=0;i<_controllers.size();i++) + { + GObjectController* cont = _controllers[i]; + if(cont->getView()!=NULL) + { + cont->getView()->setState(NOTHING_HAPPENS); + } + cont->SetActive(true); + } + } + } + + //========================================================================= + } // EO namespace bbtk // EOF