X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;ds=sidebyside;f=lib%2FmaracasVisuLib%2Fsrc%2Finterface%2FwxWindows%2Fwidgets%2FwxVtk3DBaseView.cxx;h=58ba013414d29a90420714c7d02242f92e87cd0f;hb=5380f9e66daf440f27f33bb060e5ae1a646612cd;hp=3722c50fc2a985278d3031e1a6fa9c57ce0134f8;hpb=d2fc2645728a4aea4f0aa0febfa1d7a894ab3ff1;p=creaMaracasVisu.git diff --git a/lib/maracasVisuLib/src/interface/wxWindows/widgets/wxVtk3DBaseView.cxx b/lib/maracasVisuLib/src/interface/wxWindows/widgets/wxVtk3DBaseView.cxx index 3722c50..58ba013 100644 --- a/lib/maracasVisuLib/src/interface/wxWindows/widgets/wxVtk3DBaseView.cxx +++ b/lib/maracasVisuLib/src/interface/wxWindows/widgets/wxVtk3DBaseView.cxx @@ -2,7 +2,9 @@ #include "vtkInteractorStyleBaseView3D.h" - +#ifdef _DEBUG +#define new DEBUG_NEW +#endif wxVtk3DBaseView::wxVtk3DBaseView(wxWindow *parent) :wxVtkBaseView( parent ) { @@ -45,6 +47,43 @@ void wxVtk3DBaseView::Refresh() vtkRenderWindowInteractor *vri = GetWxVTKRenderWindowInteractor(); vri->vtkRenderWindowInteractor::Render(); } + + +//------------------------------------------------------------------- +void wxVtk3DBaseView::SetStereo(int type) +{ + //EED 02/06/2012 + printf("EED wxVtk3DBaseView::SetStereo start\n"); + + if (_renWin!=NULL) + { + printf("EED wxVtk3DBaseView::SetStereo 2\n"); + if (type==0) + { + _renWin->SetStereoRender(0); // OFF + } else { + _renWin->SetStereoRender(1); // ON + _renWin->SetStereoCapableWindow(1); + _renWin->SetAnaglyphColorMask(4,3); + _renWin->SetAnaglyphColorSaturation(0.65); + + // VTK_STEREO_CRYSTAL_EYES 1 + // VTK_STEREO_RED_BLUE 2 + // VTK_STEREO_INTERLACED 3 + // VTK_STEREO_LEFT 4 + // VTK_STEREO_RIGHT 5 + // VTK_STEREO_DRESDEN 6 + // VTK_STEREO_ANAGLYPH 7 + // VTK_STEREO_CHECKERBOARD 8 + _renWin->SetStereoType(type); + + } // if type + } // _renWin + printf("EED wxVtk3DBaseView::SetStereo end\n"); + +} + + //------------------------------------------------------------------- void wxVtk3DBaseView::Configure() { @@ -62,17 +101,10 @@ void wxVtk3DBaseView::Configure() _aRenderer->SetBackground( 0.33 , 0.33 , 0.33 ); _aRenderer->SetBackground2( 0.66 , 0.66 , 0.66 ); + SetStereo(0); -// _renWin->SetStereoCapableWindow(1); -// // //renderwindow->SetStereoTypeToCrystalEyes(); -// _renWin->SetStereoTypeToRedBlue(); -// _renWin->SetStereoRender(1); - GetWxVTKRenderWindowInteractor()->SetRenderWindow(_renWin); - -// EED Borrame -// vtkInteractorStyle3DMaracas *interactorStyle3DMaracas = vtkInteractorStyle3DMaracas::New(); vtkInteractorStyleBaseView3D *interactorStyleBaseView3D = vtkInteractorStyleBaseView3D::New(); SetInteractorStyleBaseView( interactorStyleBaseView3D ); @@ -80,12 +112,6 @@ void wxVtk3DBaseView::Configure() GetWxVTKRenderWindowInteractor()->SetInteractorStyle( interactorStyleBaseView3D ); interactorStyleBaseView3D->SetwxVtkBaseView(this); - -/* EED Borrame - vtkInteractorStyleSwitch *iss = dynamic_cast(_iren->GetInteractorStyle()); - iss->SetCurrentStyleToTrackballCamera(); -*/ - // It is convenient to create an initial view of the data. The // FocalPoint and Position form a vector direction. Later on // (ResetCamera() method) this vector is used to position the camera