X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=bbtk_creaVtk_PKG%2Fsrc%2FbbcreaVtkActor.cxx;h=b7a8fa8f7b313c526e63d7f7da3a20987d41aa7e;hb=refs%2Fheads%2Fvtk9itk5wx3-macos;hp=df2080c97d45c0599366dc0bc5b9da72b6846525;hpb=3b8c3c7e22c53880242ae501319246bc3e8f51ea;p=creaVtk.git diff --git a/bbtk_creaVtk_PKG/src/bbcreaVtkActor.cxx b/bbtk_creaVtk_PKG/src/bbcreaVtkActor.cxx index df2080c..b7a8fa8 100644 --- a/bbtk_creaVtk_PKG/src/bbcreaVtkActor.cxx +++ b/bbtk_creaVtk_PKG/src/bbcreaVtkActor.cxx @@ -5,7 +5,6 @@ #include "bbcreaVtkPackage.h" #include "vtkProperty.h" - namespace bbcreaVtk { @@ -31,8 +30,8 @@ void Actor::Process() // std::cout << "Output value = " <GetClassName(); + vtkProp3D* vtkprop3D = bbGetInputIn(); + std::string className = vtkprop3D->GetClassName(); std::string wantedClass = "vtkOpenGLActor"; if(className == wantedClass) { @@ -62,15 +61,14 @@ void Actor::Process() } // if Renderer }// bbGetInputIn } + //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void Actor::bbUserSetDefaultValues() { - // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX // Here we initialize the input 'In' to 0 - std::vector color; color.push_back(1); color.push_back(0); @@ -83,34 +81,30 @@ void Actor::bbUserSetDefaultValues() bbSetInputRenderer( NULL ); bbSetInputColor( color ); bbSetInputTransform( NULL ); - } + //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void Actor::bbUserInitializeProcessing() { - // THE INITIALIZATION METHOD BODY : // Here does nothing // but this is where you should allocate the internal/output pointers -// if any - - +// if any } + //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void Actor::bbUserFinalizeProcessing() { - // THE FINALIZATION METHOD BODY : // Here does nothing // but this is where you should desallocate the internal/output pointers // if any - -} } -// EO namespace bbcreaVtk + +} // EO namespace bbcreaVtk