X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=bbtk_creaVtk_PKG%2Fsrc%2FbbcreaVtkLightKit.cxx;fp=bbtk_creaVtk_PKG%2Fsrc%2FbbcreaVtkLightKit.cxx;h=e4d1ea505c3f758db3f78494ef3e48daaf4f8640;hb=d4d007ec0086a1145c20e922e87e0fee1b2f12d8;hp=0000000000000000000000000000000000000000;hpb=15673d41b054dd2543c80b842b3ebde8cea76eb6;p=creaVtk.git diff --git a/bbtk_creaVtk_PKG/src/bbcreaVtkLightKit.cxx b/bbtk_creaVtk_PKG/src/bbcreaVtkLightKit.cxx new file mode 100644 index 0000000..e4d1ea5 --- /dev/null +++ b/bbtk_creaVtk_PKG/src/bbcreaVtkLightKit.cxx @@ -0,0 +1,94 @@ +//===== +// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) +//===== +#include "bbcreaVtkLightKit.h" +#include "bbcreaVtkPackage.h" + +//#include +#include +#include + +namespace bbcreaVtk +{ + +BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,LightKit) +BBTK_BLACK_BOX_IMPLEMENTATION(LightKit,bbtk::AtomicBlackBox); +//===== +// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) +//===== +void LightKit::Process() +{ + +// THE MAIN PROCESSING METHOD BODY +// Here we simply set the input 'In' value to the output 'Out' +// And print out the output value +// INPUT/OUTPUT ACCESSORS ARE OF THE FORM : +// void bbSet{Input|Output}NAME(const TYPE&) +// const TYPE& bbGet{Input|Output}NAME() const +// Where : +// * NAME is the name of the input/output +// (the one provided in the attribute 'name' of the tag 'input') +// * TYPE is the C++ type of the input/output +// (the one provided in the attribute 'type' of the tag 'input') + +// bbSetOutputOut( bbGetInputIn() ); +// std::cout << "Output value = " <GetLights(); + std::cout << "Now there are " << originalLights->GetNumberOfItems() << " lights." << std::endl; + + if (firsttime==true) + { + firsttime=false; + bbGetInputRenderer()->RemoveAllLights(); + vtkLightKit *lightKit=vtkLightKit::New(); + //bbGetInputRenderer()->SetTwoSidedLighting(0); + lightKit->SetKeyLightWarmth( bbGetInputKeyLightWarmth() ); + lightKit->SetFillLightWarmth( bbSetInputFillLightWarmth() ); + lightKit->SetBackLightWarmth( bbSetInputBackLightWarmth() ); + lightKit->AddLightsToRenderer( bbGetInputRenderer() ); + } + +} +//===== +// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) +//===== +void LightKit::bbUserSetDefaultValues() +{ + +// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX +// Here we initialize the input 'In' to 0 + bbSetInputRenderer(NULL); + bbSetInputKeyLightWarmth(0.8); + bbSetInputFillLightWarmth(5.0); + bbSetInputBackLightWarmth(0.5); +} +//===== +// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) +//===== +void LightKit::bbUserInitializeProcessing() +{ + +// THE INITIALIZATION METHOD BODY : +// Here does nothing +// but this is where you should allocate the internal/output pointers +// if any + + +} +//===== +// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) +//===== +void LightKit::bbUserFinalizeProcessing() +{ + +// THE FINALIZATION METHOD BODY : +// Here does nothing +// but this is where you should desallocate the internal/output pointers +// if any + +} +} +// EO namespace bbcreaVtk + +