X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=bbtk_creaVtk_PKG%2Fsrc%2FbbcreaVtkVectorsVisu.cxx;h=d15268bf4be6b4fc603660c1260c2b4d8a643f9a;hb=9cd91c842e8da723181e6cfa0bd237ecc9d41173;hp=080382faada66f2b0baa53a5c479ca5b7e232c0a;hpb=562222204bce7de0a24fac67cb4e5acc05b20f5d;p=creaVtk.git diff --git a/bbtk_creaVtk_PKG/src/bbcreaVtkVectorsVisu.cxx b/bbtk_creaVtk_PKG/src/bbcreaVtkVectorsVisu.cxx index 080382f..d15268b 100644 --- a/bbtk_creaVtk_PKG/src/bbcreaVtkVectorsVisu.cxx +++ b/bbtk_creaVtk_PKG/src/bbcreaVtkVectorsVisu.cxx @@ -26,30 +26,16 @@ void VectorsVisu::Process() // * TYPE is the C++ type of the input/output // (the one provided in the attribute 'type' of the tag 'input') -printf("EED VectorsVisu::Process Start \n"); - -if ( bbGetInputActive()==true) -{ - printf("EED VectorsVisu::Process active = true \n"); -} else { - printf("EED VectorsVisu::Process active = false \n"); -} - - printf("EED VectorsVisu::Process In = %p\n",bbGetInputIn() ); - printf("EED VectorsVisu::Process ScaleFactor = %f\n",bbGetInputScaleFactor() ); - printf("EED VectorsVisu::Process Opacity = %f\n",bbGetInputOpacity() ); - printf("EED VectorsVisu::Process Renderer = %p\n",bbGetInputRenderer() ); - vectorsvisu.SetActive( bbGetInputActive() ); vectorsvisu.SetDataObject( bbGetInputIn() ); vectorsvisu.SetScaleFactor( bbGetInputScaleFactor() ); vectorsvisu.SetOpacity( bbGetInputOpacity() ); vectorsvisu.SetRenderer( bbGetInputRenderer() ); vectorsvisu.SetTypeForm( bbGetInputTypeForm() ); + vectorsvisu.SetOrientation( bbGetInputOrientation() ); + vectorsvisu.SetExternalLut( bbGetInputExternalLut() ); vectorsvisu.Process(); - bbSetOutputOut( vectorsvisu.GetProp3D() ); -printf("EED VectorsVisu::Process End\n"); - + bbSetOutputOut( vectorsvisu.GetProp3D() ); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) @@ -66,6 +52,8 @@ void VectorsVisu::bbUserSetDefaultValues() bbSetInputScaleFactor(500); bbSetInputOpacity(1); bbSetInputTypeForm(0); + bbSetInputOrientation(-1); + bbSetInputExternalLut(NULL); } //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)