X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=lib%2FEditorGraphicBBS%2FbbsVtkGUIEditorGraphic%2FGObjectController.cxx;h=43f57c75ea11d870fe8944a63e31c7e7ca9aeb29;hb=f6286f6851a4c0757cbacbee679d31bcc5a933bd;hp=37b5de2d4ddf64067a6ed54e61cfe219614723e3;hpb=0b3b25440d23eabf549ebdfa0a4a39ea91ea2f23;p=bbtkGEditor.git diff --git a/lib/EditorGraphicBBS/bbsVtkGUIEditorGraphic/GObjectController.cxx b/lib/EditorGraphicBBS/bbsVtkGUIEditorGraphic/GObjectController.cxx index 37b5de2..43f57c7 100644 --- a/lib/EditorGraphicBBS/bbsVtkGUIEditorGraphic/GObjectController.cxx +++ b/lib/EditorGraphicBBS/bbsVtkGUIEditorGraphic/GObjectController.cxx @@ -1,4 +1,4 @@ -/*========================================================================= +/*========================================================================= Program: bbtk Module: $RCSfile$ Language: C++ @@ -11,26 +11,26 @@ Version: $Revision$ * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale) * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux * -* This software is governed by the CeCILL-B license under French law and -* abiding by the rules of distribution of free software. You can use, -* modify and/ or redistribute the software under the terms of the CeCILL-B -* license as circulated by CEA, CNRS and INRIA at the following URL -* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html +* This software is governed by the CeCILL-B license under French law and +* abiding by the rules of distribution of free software. You can use, +* modify and/ or redistribute the software under the terms of the CeCILL-B +* license as circulated by CEA, CNRS and INRIA at the following URL +* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html * or in the file LICENSE.txt. * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited -* liability. +* liability. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL-B license and that you accept its terms. -* ------------------------------------------------------------------------ */ +* ------------------------------------------------------------------------ */ /** -* \file -* \brief Class bbtk::GObjectController +* \file +* \brief Class bbtk::GObjectController */ @@ -43,13 +43,15 @@ namespace bbtk //========================================================================= GObjectController::GObjectController() { - + } //========================================================================= + GObjectController::~GObjectController() { } + //========================================================================= void GObjectController::setModelAndView(GObjectModel* model, vtkGObjectView* view) @@ -57,159 +59,133 @@ namespace bbtk _model = model; _view = view; } + //========================================================================= -bool GObjectController::OnMouseMove() -{ - - if ( _vtkInteractorStyleBaseView!=NULL) + bool GObjectController::OnMouseMove() { int X,Y; wxVTKRenderWindowInteractor *_wxVTKiren; _wxVTKiren= _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor(); _wxVTKiren->GetEventPosition( X , Y ); + int state = _view->getState(); - int state = _model->getState(); - //Evaluate new state - if(!_model->hasChanged() && state == DRAG) - { - moveObject(X,Y); - _model->setChanged(); - } - - if(!_model->hasChanged() && state == NOTHING_HAPPENS) + if( state == NOTHING_HAPPENS) { if(_view->isPointInside(X,Y)) { - _model->setState(HIGHLIGHTED); - _model->setChanged(); - } + _view->setState(HIGHLIGHTED); + } } - if(!_model->hasChanged() && state==HIGHLIGHTED) + if( state==HIGHLIGHTED) { if(!_view->isPointInside(X,Y)) { - _model->setState(NOTHING_HAPPENS); - _model->setChanged(); + _view->setState(NOTHING_HAPPENS); } } - - _model->notifyObservers(); + + _model->notifyObservers(getId()); + + + return true; } - return true; -} -//========================================================================= -bool GObjectController::OnLeftButtonDown() -{ - - if ( _vtkInteractorStyleBaseView!=NULL ) + + //========================================================================= + + bool GObjectController::OnLeftButtonDown()//virtual { - int X,Y; - wxVTKRenderWindowInteractor *wxVTKiren; - wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor(); - wxVTKiren->GetEventPosition(X,Y); + int state = _view->getState(); - int state = _model->getState(); - //Evaluate new state - if(!_model->hasChanged() && state==HIGHLIGHTED) + if(state == HIGHLIGHTED) { - _view->isFirstDragging(true); - _model->setState(DRAG); - _model->setChanged(); + _isLeftClickDown=true; + _view->setState(SELECTED); } + return true; + } - if( !_model->hasChanged() && state == SELECTED) - { - if(_view->isPointInside(X,Y)) - { - _view->isFirstDragging(true); - _model->setState(DRAG); - _model->setChanged(); - } - } - - _model->notifyObservers(); + //========================================================================= + + bool GObjectController::OnLeftButtonUp()//virtual + { + return true; } - return true; -} -//========================================================================= -bool GObjectController::OnLeftButtonUp() -{ - if ( _vtkInteractorStyleBaseView!=NULL ) + + //========================================================================= + + bool GObjectController::OnLeftDClick()//virtual { - int X,Y; - wxVTKRenderWindowInteractor *wxVTKiren; - wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor(); - wxVTKiren->GetEventPosition(X,Y); - int state = _model->getState(); - - //Evaluate new state - if(!_model->hasChanged() && state==CLICKED) - { - _model->setState(SELECTED); - _model->setChanged(); - } + return true; + } - if( !_model->hasChanged() && state == DRAG) - { - _model->setState(SELECTED); - _model->setChanged(); - } + //========================================================================= + + bool GObjectController::OnMiddleButtonDown()//virtual + { + return true; + } - _model->notifyObservers(); + //========================================================================= + void GObjectController::moveObject(int X,int Y) + { + _view->moveObject(X,Y); } - return true; -} -//========================================================================= -bool GObjectController::OnLeftDClick() -{ - if ( _vtkInteractorStyleBaseView!=NULL ) + + //========================================================================= + + int GObjectController::getGObjectType() { - int X,Y; - wxVTKRenderWindowInteractor *wxVTKiren; - wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor(); - wxVTKiren->GetEventPosition(X,Y); + return _model->getGObjectType(); + } + + //========================================================================= - _model->notifyObservers(); + GObjectModel* GObjectController::getModel() + { + return _model; } - return true; -} -//========================================================================= -bool GObjectController::OnRightButtonDown() -{ - if( _vtkInteractorStyleBaseView!= NULL ) + + //========================================================================= + + vtkGObjectView* GObjectController::getView() { - int X,Y; - wxVTKRenderWindowInteractor *wxVTKiren; - wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor(); - wxVTKiren->GetEventPosition(X, Y); - - int state = _model->getState(); - - //Evaluate new state - if( !_model->hasChanged() && state == SELECTED) - { - _model->setState(NOTHING_HAPPENS); - _model->setChanged(); - } + return _view; + } + + //========================================================================= - _model->notifyObservers(); + int GObjectController::getId() + { + return _model->getObjectId(); } - return true; -} -//========================================================================= + //========================================================================= + + void GObjectController::setId(int id) + { + _model->setObjectId(id); + } -void GObjectController::moveObject(int X,int Y) -{ - _view->moveObject(X,Y); -} + //========================================================================= -//========================================================================= + std::string GObjectController::getStatusText() + { + return _model->getStatusText(); + } + + //========================================================================= + + void GObjectController::removeFromScene() + { + _view->removeFromScene(); + } + + //========================================================================= } // EO namespace bbtk