X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=lib%2FEditorGraphicBBS%2FbbsVtkGUIEditorGraphic%2FvtkGObjectView.cxx;h=d9d784edee1c657624a76a68c3e8132972799aa5;hb=511369e67cf26244fc8768a727a03f42ff42865f;hp=0f748b84285bbd570f084bd5e3bf63a3e6b03513;hpb=64fc9f949ff91d6e9d448ca0567e6205ee4d5be4;p=bbtkGEditor.git diff --git a/lib/EditorGraphicBBS/bbsVtkGUIEditorGraphic/vtkGObjectView.cxx b/lib/EditorGraphicBBS/bbsVtkGUIEditorGraphic/vtkGObjectView.cxx index 0f748b8..d9d784e 100644 --- a/lib/EditorGraphicBBS/bbsVtkGUIEditorGraphic/vtkGObjectView.cxx +++ b/lib/EditorGraphicBBS/bbsVtkGUIEditorGraphic/vtkGObjectView.cxx @@ -1,3 +1,29 @@ +/* +# --------------------------------------------------------------------- +# +# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image +# pour la Santé) +# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton +# +# This software is governed by the CeCILL-B license under French law and +# abiding by the rules of distribution of free software. You can use, +# modify and/ or redistribute the software under the terms of the CeCILL-B +# license as circulated by CEA, CNRS and INRIA at the following URL +# http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html +# or in the file LICENSE.txt. +# +# As a counterpart to the access to the source code and rights to copy, +# modify and redistribute granted by the license, users are provided only +# with a limited warranty and the software's author, the holder of the +# economic rights, and the successive licensors have only limited +# liability. +# +# The fact that you are presently reading this means that you have had +# knowledge of the CeCILL-B license and that you accept its terms. +# ------------------------------------------------------------------------ +*/ + + /*========================================================================= Program: bbtk Module: $RCSfile$ @@ -39,12 +65,15 @@ Version: $Revision$ namespace bbtk { - //========================================================================= vtkGObjectView::vtkGObjectView() { - _renderer=NULL; - _objectActor=NULL; + _baseView = NULL; +// _borderObjectActor = NULL; + _fillObjectActor = NULL; + _isStartDragging = false; + + _state = NOTHING_HAPPENS; } //========================================================================= @@ -52,28 +81,24 @@ namespace bbtk { } //========================================================================= - - void vtkGObjectView::refresh() + void vtkGObjectView::update(int idController,int command)//virtual { - //paint(); + //virtual } //========================================================================= - void vtkGObjectView::setModel(GObjectModel *model) { - _model=model; + _model = model; } //========================================================================= - - void vtkGObjectView::setRenderer(vtkRenderer* renderer) + void vtkGObjectView::setBaseView(wxVtkBaseView* baseView) { - _renderer=renderer; + _baseView = baseView; } //========================================================================= - void vtkGObjectView::initVtkObjects() { createVtkObjects(); @@ -81,21 +106,93 @@ namespace bbtk } //========================================================================= - void vtkGObjectView::createVtkObjects() //virtual { //virtual } //========================================================================= + void vtkGObjectView::updateColors() //virtual + { + //virtual + } + //========================================================================= void vtkGObjectView::addVtkActors()//virtual + { + _baseView->GetRenderer()->AddActor(_fillObjectActor); +//EED2017 _baseView->GetRenderer()->Render(); + } + + //========================================================================= + void vtkGObjectView::removeVtkActors()//virtual { - _renderer->AddActor(_objectActor); - _renderer->Render(); + _baseView->GetRenderer()->RemoveActor(_fillObjectActor); +//EED2017 _baseView->GetRenderer()->Render(); + } + + //========================================================================= + bool vtkGObjectView::isPointInside(int X,int Y) //virtual + { + // RaC In the actual version, always z=GPOSITION_Z + double xx=X,yy=Y,zz=GPOSITION_Z; + _baseView->TransCoordScreenToWorld(xx,yy,zz); + return _model->isPointInside(xx,yy,zz); + } + + //========================================================================= + void vtkGObjectView::moveObject(int X,int Y) //virtual + { + // RaC In the actual version, always z=GPOSITION_Z + double xx=X,yy=Y,zz=GPOSITION_Z; + _baseView->TransCoordScreenToWorld(xx,yy,zz); + if(_isStartDragging) + { + _isStartDragging=false; + + double xInic,yInic,zInic; + _model->getInicPoint(xInic,yInic,zInic); + dragDifX=xx-xInic; + dragDifY=yy-yInic; + } + _model->move(xx-dragDifX,yy-dragDifY,zz); } //========================================================================= + void vtkGObjectView::setStartDragging(bool param) + { + _isStartDragging=param; + dragDifX=0; + dragDifX=0; + } + + //========================================================================= + void vtkGObjectView::setState(int state) + { + _state = state; + } + + //========================================================================= + int vtkGObjectView::getState() + { + return _state; + } + + //========================================================================= + void vtkGObjectView::setRefreshWaiting() + { + ((vtkInteractorStyleBaseView*)_baseView->GetInteractorStyleBaseView())->SetRefresh_waiting(); + } + + //========================================================================= + void vtkGObjectView::removeFromScene() + { + removeVtkActors(); + setRefreshWaiting(); + } + + //========================================================================= + } // EO namespace bbtk