X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=lib%2FcpExtensions%2FVisualization%2FImageSliceActors.cxx;h=024fbe09c9bc94051ac6652bc19092f7de7a2424;hb=e2fb8817731f6231d34941a208e46b36dad425b2;hp=fc2e1a43e0815d9a6fbf3bb85ce1ede43cd871ff;hpb=4c644edb0ddb4adcf7bbecc8fb2316723df15825;p=cpPlugins.git diff --git a/lib/cpExtensions/Visualization/ImageSliceActors.cxx b/lib/cpExtensions/Visualization/ImageSliceActors.cxx index fc2e1a4..024fbe0 100644 --- a/lib/cpExtensions/Visualization/ImageSliceActors.cxx +++ b/lib/cpExtensions/Visualization/ImageSliceActors.cxx @@ -1,23 +1,29 @@ #include -#include +#include #include #include #include #include #include -#include -#include +#include #include #include #include #include #include #include -#include #include -#include + +// ------------------------------------------------------------------------- +double cpExtensions::Visualization::ImageSliceActors:: +m_PlaneColors[ 3 ][ 3 ] = +{ + { 1, 0, 0 }, + { 0, 1, 0 }, + { 0, 0, 1 } +}; // ------------------------------------------------------------------------- cpExtensions::Visualization::ImageSliceActors* @@ -29,65 +35,70 @@ New( ) // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -AddInputConnection( vtkAlgorithmOutput* aout, int axis, LUTType lut ) +SetAxis( int axis ) { - vtkImageData* data = dynamic_cast< vtkImageData* >( - aout->GetProducer( )->GetOutputDataObject( aout->GetIndex( ) ) - ); - if( data == NULL ) - return; + this->m_ImageMapper->SetOrientation( axis ); + this->m_BlenderMapper->SetOrientation( axis ); + this->m_ImageMapper->Update( ); + this->m_BlenderMapper->Update( ); + this->SetSliceNumber( this->GetSliceNumberMinValue( ) ); + this->m_ImageActor->Modified( ); + this->m_BlenderActor->Modified( ); + this->Modified( ); +} - vtkImageMapToColors* new_map = - dynamic_cast< vtkImageMapToColors* >( aout->GetProducer( ) ); - if( new_map == NULL ) - { - // Configure LUT - this->_ConfigureNewLUT( data, lut ); - new_map = *( this->ImageMaps.rbegin( ) ); - if( new_map != NULL ) - { - new_map->SetInputConnection( aout ); - new_map->Update( ); +// ------------------------------------------------------------------------- +void cpExtensions::Visualization::ImageSliceActors:: +SetInputConnection( vtkAlgorithmOutput* aout ) +{ + // Get input vtkImageData + if( aout == NULL ) + return; - } // fi - } - else - this->ImageMaps.push_back( new_map ); - // Create mapper and actors - vtkSmartPointer< vtkImageSliceMapper > mapper = - vtkSmartPointer< vtkImageSliceMapper >::New( ); - if( new_map != NULL ) - mapper->SetInputConnection( new_map->GetOutputPort( ) ); - else - mapper->SetInputConnection( aout ); - this->SliceMappers.push_back( mapper ); - this->_ConfigureNewInput( axis ); + this->m_ImageMapper->SetInputConnection( aout ); + this->_ConfigureInputImage( ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -AddInputData( vtkImageData* data, int axis, LUTType lut ) +SetInputImage( vtkImageData* data ) { - // Configure LUT - this->_ConfigureNewLUT( data, lut ); - vtkImageMapToColors* new_map = *( this->ImageMaps.rbegin( ) ); - if( new_map != NULL ) - { - new_map->SetInputData( data ); - new_map->Update( ); - - } // fi + // Get input vtkImageData + if( data == NULL ) + return; // Create mapper and actors - vtkSmartPointer< vtkImageSliceMapper > mapper = - vtkSmartPointer< vtkImageSliceMapper >::New( ); - if( new_map != NULL ) - mapper->SetInputConnection( new_map->GetOutputPort( ) ); - else - mapper->SetInputData( data ); - this->SliceMappers.push_back( mapper ); - this->_ConfigureNewInput( axis ); + this->m_ImageMapper->SetInputData( data ); + this->_ConfigureInputImage( ); +} + +// ------------------------------------------------------------------------- +int cpExtensions::Visualization::ImageSliceActors:: +AddBinaryConnection( + vtkAlgorithmOutput* aout, + const double& r, const double& g, const double& b + ) +{ + if( aout == NULL ) + return( -1 ); + this->m_Blender->AddInputConnection( aout ); + this->_ConfigureBinaryImage( r, g, b ); + return( this->m_Blender->GetNumberOfInputs( ) - 1 ); +} + +// ------------------------------------------------------------------------- +int cpExtensions::Visualization::ImageSliceActors:: +AddBinaryImage( + vtkImageData* data, + const double& r, const double& g, const double& b + ) +{ + if( data == NULL ) + return( -1 ); + this->m_Blender->AddInputData( data ); + this->_ConfigureBinaryImage( r, g, b ); + return( this->m_Blender->GetNumberOfInputs( ) - 1 ); } // ------------------------------------------------------------------------- @@ -97,24 +108,28 @@ Clear( ) // Unbind from container this->RemoveAllItems( ); - // Delete all images - this->ImageMaps.clear( ); - this->SliceMappers.clear( ); - this->ImageActors.clear( ); - this->AssociatedActors.clear( ); - - // Reconfigure unique objects - this->Cursor = vtkSmartPointer< vtkPolyData >::New( ); - this->CursorMapper = vtkSmartPointer< vtkPolyDataMapper >::New( ); - this->CursorActor = vtkSmartPointer< vtkActor >::New( ); - this->PlaneFunction = vtkSmartPointer< vtkPlane >::New( ); - this->PlaneSource = vtkSmartPointer< vtkPolyData >::New( ); - this->PlaneMapper = vtkSmartPointer< vtkPolyDataMapper >::New( ); - this->TextActor = vtkSmartPointer< vtkTextActor >::New( ); - this->PlaneActor = vtkSmartPointer< vtkActor >::New( ); - this->TextBuffer[ 0 ] = '\0'; - - // Unique objects configuration + // Filters and mappers + this->m_ImageMapper = vtkSmartPointer< vtkImageSliceMapper >::New( ); + this->m_ImageActor = vtkSmartPointer< vtkImageActor >::New( ); + this->m_Blender = vtkSmartPointer< TBlender >::New( ); + this->m_BlenderMapper = vtkSmartPointer< vtkImageSliceMapper >::New( ); + this->m_BlenderLUT = vtkSmartPointer< vtkLookupTable >::New( ); + this->m_BlenderActor = vtkSmartPointer< vtkImageActor >::New( ); + + this->m_ImageActor->SetMapper( this->m_ImageMapper ); + this->m_BlenderMapper-> + SetInputConnection( this->m_Blender->GetOutputPort( ) ); + + this->m_BlenderLUT->SetNumberOfTableValues( 1 ); + this->m_BlenderLUT->SetTableRange( 0, 1 ); + this->m_BlenderLUT->SetTableValue( 0, 0, 0, 0, 0 ); + this->m_BlenderLUT->Build( ); + + this->m_BlenderActor->SetMapper( this->m_BlenderMapper ); + this->m_BlenderActor->GetProperty( )->SetLookupTable( this->m_BlenderLUT ); + this->m_BlenderActor->GetProperty( )->UseLookupTableScalarRangeOn( ); + + // White cursor vtkSmartPointer< vtkPoints > cursor_points = vtkSmartPointer< vtkPoints >::New( ); vtkSmartPointer< vtkCellArray > cursor_lines = @@ -123,32 +138,70 @@ Clear( ) cursor_points->InsertNextPoint( 0, 0, 0 ); cursor_points->InsertNextPoint( 0, 0, 0 ); cursor_points->InsertNextPoint( 0, 0, 0 ); - cursor_points->InsertNextPoint( 0, 0, 0 ); - cursor_points->InsertNextPoint( 0, 0, 0 ); - cursor_points->InsertNextPoint( 0, 0, 0 ); - cursor_points->InsertNextPoint( 0, 0, 0 ); cursor_lines->InsertNextCell( 2 ); cursor_lines->InsertCellPoint( 0 ); cursor_lines->InsertCellPoint( 1 ); cursor_lines->InsertNextCell( 2 ); cursor_lines->InsertCellPoint( 2 ); cursor_lines->InsertCellPoint( 3 ); - cursor_lines->InsertNextCell( 2 ); - cursor_lines->InsertCellPoint( 4 ); - cursor_lines->InsertCellPoint( 5 ); - cursor_lines->InsertNextCell( 2 ); - cursor_lines->InsertCellPoint( 6 ); - cursor_lines->InsertCellPoint( 7 ); - this->Cursor->SetPoints( cursor_points ); - this->Cursor->SetLines( cursor_lines ); - this->CursorMapper->SetInputData( this->Cursor ); - this->CursorActor->SetMapper( this->CursorMapper ); + + this->m_Cursor = vtkSmartPointer< vtkPolyData >::New( ); + this->m_CursorMapper = vtkSmartPointer< vtkPolyDataMapper >::New( ); + this->m_CursorActor = vtkSmartPointer< vtkActor >::New( ); + + this->m_Cursor->SetPoints( cursor_points ); + this->m_Cursor->SetLines( cursor_lines ); + this->m_CursorMapper->SetInputData( this->m_Cursor ); + this->m_CursorActor->SetMapper( this->m_CursorMapper ); + this->m_CursorActor->GetProperty( )->SetColor( 1, 1, 0 ); + this->m_CursorActor->GetProperty( )->SetLineWidth( 2 ); + + // Plane intersections + this->m_Axis1 = vtkSmartPointer< vtkPolyData >::New( ); + this->m_Axis1Mapper = vtkSmartPointer< vtkPolyDataMapper >::New( ); + this->m_Axis1Actor = vtkSmartPointer< vtkActor >::New( ); + + vtkSmartPointer< vtkPoints > h_points = + vtkSmartPointer< vtkPoints >::New( ); + vtkSmartPointer< vtkCellArray > h_lines = + vtkSmartPointer< vtkCellArray >::New( ); + h_points->InsertNextPoint( 0, 0, 0 ); + h_points->InsertNextPoint( 0, 0, 0 ); + h_lines->InsertNextCell( 2 ); + h_lines->InsertCellPoint( 0 ); + h_lines->InsertCellPoint( 1 ); + this->m_Axis1->SetPoints( h_points ); + this->m_Axis1->SetLines( h_lines ); + this->m_Axis1Mapper->SetInputData( this->m_Axis1 ); + this->m_Axis1Actor->SetMapper( this->m_Axis1Mapper ); + + this->m_Axis2 = vtkSmartPointer< vtkPolyData >::New( ); + this->m_Axis2Mapper = vtkSmartPointer< vtkPolyDataMapper >::New( ); + this->m_Axis2Actor = vtkSmartPointer< vtkActor >::New( ); + + vtkSmartPointer< vtkPoints > v_points = + vtkSmartPointer< vtkPoints >::New( ); + vtkSmartPointer< vtkCellArray > v_lines = + vtkSmartPointer< vtkCellArray >::New( ); + v_points->InsertNextPoint( 0, 0, 0 ); + v_points->InsertNextPoint( 0, 0, 0 ); + v_lines->InsertNextCell( 2 ); + v_lines->InsertCellPoint( 0 ); + v_lines->InsertCellPoint( 1 ); + this->m_Axis2->SetPoints( v_points ); + this->m_Axis2->SetLines( v_lines ); + this->m_Axis2Mapper->SetInputData( this->m_Axis2 ); + this->m_Axis2Actor->SetMapper( this->m_Axis2Mapper ); + + // Plane + this->m_Plane = vtkSmartPointer< vtkPolyData >::New( ); + this->m_PlaneMapper = vtkSmartPointer< vtkPolyDataMapper >::New( ); + this->m_PlaneActor = vtkSmartPointer< vtkActor >::New( ); vtkSmartPointer< vtkPoints > plane_points = vtkSmartPointer< vtkPoints >::New( ); vtkSmartPointer< vtkCellArray > plane_lines = vtkSmartPointer< vtkCellArray >::New( ); - plane_points->InsertNextPoint( 0, 0, 0 ); plane_points->InsertNextPoint( 0, 1, 0 ); plane_points->InsertNextPoint( 1, 1, 0 ); @@ -159,15 +212,18 @@ Clear( ) plane_lines->InsertCellPoint( 2 ); plane_lines->InsertCellPoint( 3 ); plane_lines->InsertCellPoint( 0 ); - this->PlaneSource->SetPoints( plane_points ); - this->PlaneSource->SetLines( plane_lines ); - - this->PlaneMapper->SetInputData( this->PlaneSource ); - this->PlaneActor->SetMapper( this->PlaneMapper ); - - this->TextActor->SetTextScaleModeToNone( ); - vtkTextProperty* textprop = this->TextActor->GetTextProperty( ); - textprop->SetColor( 1, 1, 1 ); + this->m_Plane->SetPoints( plane_points ); + this->m_Plane->SetLines( plane_lines ); + + this->m_PlaneMapper->SetInputData( this->m_Plane ); + this->m_PlaneActor->SetMapper( this->m_PlaneMapper ); + + // Text actor + this->m_TextActor = vtkSmartPointer< vtkTextActor >::New( ); + this->m_TextBuffer[ 0 ] = '\0'; + this->m_TextActor->SetTextScaleModeToNone( ); + vtkTextProperty* textprop = this->m_TextActor->GetTextProperty( ); + textprop->SetColor( 1, 1, 0 ); textprop->SetFontFamilyToCourier( ); textprop->SetFontSize( 18 ); textprop->BoldOff( ); @@ -175,87 +231,109 @@ Clear( ) textprop->ShadowOff( ); textprop->SetJustificationToLeft( ); textprop->SetVerticalJustificationToBottom( ); - vtkCoordinate* coord = this->TextActor->GetPositionCoordinate( ); + vtkCoordinate* coord = this->m_TextActor->GetPositionCoordinate( ); coord->SetCoordinateSystemToNormalizedViewport( ); coord->SetValue( 0.01, 0.01 ); } +// ------------------------------------------------------------------------- +void cpExtensions::Visualization::ImageSliceActors:: +AssociateSlice( Self* slice ) +{ + this->m_AssociatedSlices.push_back( slice ); + this->Modified( ); +} + // ------------------------------------------------------------------------- vtkInteractorStyle* cpExtensions::Visualization::ImageSliceActors:: GetStyle( ) { - return( this->Style.GetPointer( ) ); + return( this->m_Style.GetPointer( ) ); } // ------------------------------------------------------------------------- const vtkInteractorStyle* cpExtensions::Visualization::ImageSliceActors:: GetStyle( ) const { - return( this->Style.GetPointer( ) ); + return( this->m_Style.GetPointer( ) ); +} + +// ------------------------------------------------------------------------- +vtkImageData* cpExtensions::Visualization::ImageSliceActors:: +GetInputImage( ) +{ + if( this->m_ImageMapper.GetPointer( ) != NULL ) + return( this->m_ImageMapper->GetInput( ) ); + else + return( NULL ); +} + +// ------------------------------------------------------------------------- +const vtkImageData* cpExtensions::Visualization::ImageSliceActors:: +GetInputImage( ) const +{ + if( this->m_ImageMapper.GetPointer( ) != NULL ) + return( this->m_ImageMapper->GetInput( ) ); + else + return( NULL ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: PushActorsInto( vtkRenderWindow* window, bool force_style ) { + this->m_Window = window; + if( window == NULL ) + return; vtkRenderWindowInteractor* rwi = window->GetInteractor( ); vtkRenderer* renderer = window->GetRenderers( )->GetFirstRenderer( ); + if( rwi == NULL || renderer == NULL ) + return; // Update style - if( rwi != NULL && force_style ) - { - if( rwi->GetInteractorStyle( ) != this->Style.GetPointer( ) ) - { - rwi->SetInteractorStyle( this->Style ); + if( this->m_Style.GetPointer( ) != NULL && force_style ) + rwi->SetInteractorStyle( this->m_Style ); - } // fi + // Update actors + renderer->AddViewProp( this->m_ImageActor ); + renderer->AddViewProp( this->m_BlenderActor ); + if( force_style ) + { + renderer->AddViewProp( this->m_CursorActor ); + renderer->AddViewProp( this->m_PlaneActor ); + renderer->AddViewProp( this->m_TextActor ); + renderer->AddViewProp( this->m_Axis1Actor ); + renderer->AddViewProp( this->m_Axis2Actor ); } // fi - if( renderer != NULL ) + // Configure camera + vtkCamera* camera = renderer->GetActiveCamera( ); + if( camera != NULL && force_style ) { - // Update actors - unsigned int N = this->GetNumberOfImageActors( ); - for( unsigned int n = 0; n < N; ++n ) - renderer->AddActor( this->GetImageActor( n ) ); - renderer->AddActor( this->CursorActor ); - renderer->AddActor( this->PlaneActor ); - renderer->AddActor( this->TextActor ); - renderer->Modified( ); - - // Configure camera - vtkCamera* camera = renderer->GetActiveCamera( ); - if( camera == NULL ) - return; - // Parallel projections are better when displaying 2D images - if( force_style ) + int axis = this->GetAxis( ); + camera->ParallelProjectionOn( ); + camera->SetFocalPoint( double( 0 ), double( 0 ), double( 0 ) ); + if( axis == 0 ) { - int axis = this->GetAxis( ); - camera->ParallelProjectionOn( ); - camera->SetFocalPoint( double( 0 ), double( 0 ), double( 0 ) ); - if( axis == 0 ) - { - camera->SetPosition( double( 1 ), double( 0 ), double( 0 ) ); - camera->SetViewUp ( double( 0 ), double( 1 ), double( 0 ) ); - } - else if( axis == 1 ) - { - camera->SetPosition( double( 0 ), double( 1 ), double( 0 ) ); - camera->SetViewUp ( double( 0 ), double( 0 ), double( -1 ) ); - } - else // if( axis == 2 ) - { - camera->SetPosition( double( 0 ), double( 0 ), double( 1 ) ); - camera->SetViewUp ( double( 0 ), double( 1 ), double( 0 ) ); - - } // fi + camera->SetPosition( double( 1 ), double( 0 ), double( 0 ) ); + camera->SetViewUp ( double( 0 ), double( 0 ), double( 1 ) ); + } + else if( axis == 1 ) + { + camera->SetPosition( double( 0 ), double( -1 ), double( 0 ) ); + camera->SetViewUp ( double( 0 ), double( 0 ), double( 1 ) ); + } + else // if( axis == 2 ) + { + camera->SetPosition( double( 0 ), double( 0 ), double( -1 ) ); + camera->SetViewUp ( double( 0 ), double( -1 ), double( 0 ) ); } // fi - renderer->ResetCamera( ); - rwi->Render( ); } // fi + renderer->ResetCamera( ); } // ------------------------------------------------------------------------- @@ -264,114 +342,111 @@ PopActorsFrom( vtkRenderWindow* window ) { vtkRenderWindowInteractor* rwi = window->GetInteractor( ); vtkRenderer* renderer = window->GetRenderers( )->GetFirstRenderer( ); - if( renderer != NULL ) { - // Update actors - unsigned int N = this->GetNumberOfImageActors( ); - for( unsigned int n = 0; n < N; ++n ) - renderer->RemoveActor( this->GetImageActor( n ) ); - renderer->RemoveActor( this->CursorActor ); - renderer->RemoveActor( this->PlaneActor ); - renderer->RemoveActor( this->TextActor ); - renderer->Modified( ); + renderer->RemoveViewProp( this->m_ImageActor ); + renderer->RemoveViewProp( this->m_BlenderActor ); + renderer->RemoveViewProp( this->m_CursorActor ); + renderer->RemoveViewProp( this->m_PlaneActor ); + renderer->RemoveViewProp( this->m_TextActor ); + renderer->RemoveViewProp( this->m_Axis1Actor ); + renderer->RemoveViewProp( this->m_Axis2Actor ); } // fi } // ------------------------------------------------------------------------- unsigned int cpExtensions::Visualization::ImageSliceActors:: -GetNumberOfImageActors( ) const +GetNumberOfImages( ) const { - return( this->ImageActors.size( ) ); + return( this->m_Blender->GetNumberOfInputs( ) ); } // ------------------------------------------------------------------------- vtkImageActor* cpExtensions::Visualization::ImageSliceActors:: -GetImageActor( unsigned int id ) +GetImageActor( ) { - if( id < this->ImageActors.size( ) ) - return( this->ImageActors[ id ] ); - else - return( NULL ); + return( this->m_ImageActor ); } // ------------------------------------------------------------------------- const vtkImageActor* cpExtensions::Visualization::ImageSliceActors:: -GetImageActor( unsigned int id ) const +GetImageActor( ) const { - if( id < this->ImageActors.size( ) ) - return( this->ImageActors[ id ] ); - else - return( NULL ); + return( this->m_ImageActor ); +} + +// ------------------------------------------------------------------------- +vtkImageActor* cpExtensions::Visualization::ImageSliceActors:: +GetBinaryActor( ) +{ + return( this->m_BlenderActor ); +} + +// ------------------------------------------------------------------------- +const vtkImageActor* cpExtensions::Visualization::ImageSliceActors:: +GetBinaryActor( ) const +{ + return( this->m_BlenderActor ); } // ------------------------------------------------------------------------- vtkTextActor* cpExtensions::Visualization::ImageSliceActors:: GetTextActor( ) { - return( this->TextActor ); + return( this->m_TextActor ); } // ------------------------------------------------------------------------- const vtkTextActor* cpExtensions::Visualization::ImageSliceActors:: GetTextActor( ) const { - return( this->TextActor ); + return( this->m_TextActor ); } // ------------------------------------------------------------------------- vtkActor* cpExtensions::Visualization::ImageSliceActors:: GetPlaneActor( ) { - return( this->PlaneActor ); + return( this->m_PlaneActor ); } // ------------------------------------------------------------------------- const vtkActor* cpExtensions::Visualization::ImageSliceActors:: GetPlaneActor( ) const { - return( this->PlaneActor ); + return( this->m_PlaneActor ); } // ------------------------------------------------------------------------- vtkPlane* cpExtensions::Visualization::ImageSliceActors:: GetPlaneFunction( ) { - return( this->PlaneFunction ); + if( this->m_ImageMapper.GetPointer( ) != NULL ) + return( this->m_ImageMapper->GetSlicePlane( ) ); + else + return( NULL ); } // ------------------------------------------------------------------------- const vtkPlane* cpExtensions::Visualization::ImageSliceActors:: GetPlaneFunction( ) const { - return( this->PlaneFunction ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -AddActor( vtkAlgorithm* algorithm, vtkActor* actor ) -{ - this->AssociatedActors.push_back( TAssociatedActor( algorithm, actor ) ); - this->AddItem( actor ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -AddActor( vtkActor* actor ) -{ - this->AddActor( NULL, actor ); + if( this->m_ImageMapper.GetPointer( ) != NULL ) + return( this->m_ImageMapper->GetSlicePlane( ) ); + else + return( NULL ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: SetInterpolate( bool v ) { - if( this->Interpolate != v ) + if( this->m_Interpolate != v ) { - for( unsigned int i = 0; i < this->ImageActors.size( ); ++i ) - this->ImageActors[ i ]->SetInterpolate( v ); - this->Interpolate = v; + this->m_ImageActor->SetInterpolate( v ); + this->m_BlenderActor->SetInterpolate( v ); + this->m_Interpolate = v; this->Modified( ); } // fi @@ -395,8 +470,8 @@ InterpolateOff( ) double* cpExtensions::Visualization::ImageSliceActors:: GetDisplayBounds( ) const { - if( this->ImageActors.size( ) > 0 ) - return( this->ImageActors[ 0 ]->GetDisplayBounds( ) ); + if( this->m_ImageActor.GetPointer( ) != NULL ) + return( this->m_ImageActor->GetDisplayBounds( ) ); else return( NULL ); } @@ -405,38 +480,48 @@ GetDisplayBounds( ) const void cpExtensions::Visualization::ImageSliceActors:: GetDisplayBounds( double bounds[ 6 ] ) const { - if( this->ImageActors.size( ) == 0 ) + if( this->m_ImageActor.GetPointer( ) == NULL ) { - bounds[ 0 ] = bounds[ 2 ] = bounds[ 4 ] = double( -1 ); + bounds[ 0 ] = bounds[ 2 ] = bounds[ 4 ] = double( 0 ); bounds[ 1 ] = bounds[ 3 ] = bounds[ 5 ] = double( -1 ); } else - this->ImageActors[ 0 ]->GetDisplayBounds( bounds ); + this->m_ImageActor->GetDisplayBounds( bounds ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: ResetCursor( ) { - vtkPoints* points = this->Cursor->GetPoints( ); - points->SetPoint( 0, 0, 0, 0 ); - points->SetPoint( 1, 0, 0, 0 ); - points->SetPoint( 2, 0, 0, 0 ); - points->SetPoint( 3, 0, 0, 0 ); - points->SetPoint( 4, 0, 0, 0 ); - points->SetPoint( 5, 0, 0, 0 ); - points->SetPoint( 6, 0, 0, 0 ); - points->SetPoint( 7, 0, 0, 0 ); - this->Cursor->Modified( ); - this->CursorMapper->Modified( ); - this->CursorActor->Modified( ); + if( this->m_ImageMapper.GetPointer( ) != NULL ) + { + double pos[] = + { + this->m_VisibleBounds[ 0 ], + this->m_VisibleBounds[ 2 ], + this->m_VisibleBounds[ 4 ] + }; + this->SetCursor( pos ); + } + else + { + vtkPoints* points = this->m_Cursor->GetPoints( ); + points->SetPoint( 0, 0, 0, 0 ); + points->SetPoint( 1, 0, 0, 0 ); + points->SetPoint( 2, 0, 0, 0 ); + points->SetPoint( 3, 0, 0, 0 ); + this->m_Cursor->Modified( ); + this->m_CursorMapper->Modified( ); + this->m_CursorActor->Modified( ); + + } // fi } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: SetCursor( double pos[ 3 ] ) { - if( this->SliceMappers.size( ) == 0 ) + if( this->m_ImageMapper.GetPointer( ) == NULL ) return; // Get ordered axes @@ -447,174 +532,206 @@ SetCursor( double pos[ 3 ] ) int ma1 = a1 << 1; int ma2 = a2 << 1; - double bounds[ 6 ]; - this->SliceMappers[ 0 ]->GetInput( )->GetBounds( bounds ); - - double - p0[ 3 ], p1[ 3 ], p2[ 3 ], p3[ 3 ], - p4[ 3 ], p5[ 3 ], p6[ 3 ], p7[ 3 ]; + // Update cross + double* bounds = this->m_VisibleBounds; + double p0[ 3 ], p1[ 3 ], p2[ 3 ], p3[ 3 ]; - p0[ a2 ] = p1[ a2 ] = p4[ a2 ] = p5[ a2 ] = pos[ a2 ]; - p2[ a1 ] = p3[ a1 ] = p6[ a1 ] = p7[ a1 ] = pos[ a1 ]; + p0[ a2 ] = p1[ a2 ] = pos[ a2 ]; + p2[ a1 ] = p3[ a1 ] = pos[ a1 ]; p0[ a0 ] = p1[ a0 ] = p2[ a0 ] = p3[ a0 ] = bounds[ ma0 ]; - p4[ a0 ] = p5[ a0 ] = p6[ a0 ] = p7[ a0 ] = bounds[ ma0 + 1 ]; - p0[ a1 ] = p4[ a1 ] = bounds[ ma1 ]; - p1[ a1 ] = p5[ a1 ] = bounds[ ma1 + 1 ]; - p2[ a2 ] = p6[ a2 ] = bounds[ ma2 ]; - p3[ a2 ] = p7[ a2 ] = bounds[ ma2 + 1 ]; + p0[ a1 ] = bounds[ ma1 ]; + p1[ a1 ] = bounds[ ma1 + 1 ]; + p2[ a2 ] = bounds[ ma2 ]; + p3[ a2 ] = bounds[ ma2 + 1 ]; - vtkPoints* points = this->Cursor->GetPoints( ); + vtkPoints* points = this->m_Cursor->GetPoints( ); points->SetPoint( 0, p0 ); points->SetPoint( 1, p1 ); points->SetPoint( 2, p2 ); points->SetPoint( 3, p3 ); - points->SetPoint( 4, p4 ); - points->SetPoint( 5, p5 ); - points->SetPoint( 6, p6 ); - points->SetPoint( 7, p7 ); - this->Cursor->Modified( ); - this->CursorMapper->Modified( ); - this->CursorActor->Modified( ); + this->m_Cursor->Modified( ); + this->m_CursorMapper->Modified( ); + this->m_CursorActor->Modified( ); } // ------------------------------------------------------------------------- -vtkImageMapToColors* cpExtensions::Visualization::ImageSliceActors:: -GetImageMap( unsigned int id ) +void cpExtensions::Visualization::ImageSliceActors:: +ResetAxesCursor( ) { - if( id < this->ImageMaps.size( ) ) - return( this->ImageMaps[ id ].GetPointer( ) ); + if( this->m_ImageMapper.GetPointer( ) != NULL ) + { + double pos[] = + { + this->m_VisibleBounds[ 0 ], + this->m_VisibleBounds[ 2 ], + this->m_VisibleBounds[ 4 ] + }; + this->SetAxesCursor( pos ); + } else - return( NULL ); + { + vtkPoints* points = this->m_Axis1->GetPoints( ); + points->SetPoint( 0, 0, 0, 0 ); + points->SetPoint( 1, 0, 0, 0 ); + this->m_Axis1->Modified( ); + this->m_Axis1Mapper->Modified( ); + this->m_Axis1Actor->Modified( ); + + points = this->m_Axis2->GetPoints( ); + points->SetPoint( 0, 0, 0, 0 ); + points->SetPoint( 1, 0, 0, 0 ); + this->m_Axis2->Modified( ); + this->m_Axis2Mapper->Modified( ); + this->m_Axis2Actor->Modified( ); + + } // fi } // ------------------------------------------------------------------------- -const vtkImageMapToColors* cpExtensions::Visualization::ImageSliceActors:: -GetImageMap( unsigned int id ) const +void cpExtensions::Visualization::ImageSliceActors:: +SetAxesCursor( double pos[ 3 ] ) { - if( id < this->ImageMaps.size( ) ) - return( this->ImageMaps[ id ].GetPointer( ) ); - else - return( NULL ); + if( this->m_ImageMapper.GetPointer( ) == NULL ) + return; + + // Get ordered axes + int a0 = this->GetAxis( ); + int a1 = ( a0 + 1 ) % 3; + int a2 = ( a0 + 2 ) % 3; + int ma0 = a0 << 1; + int ma1 = a1 << 1; + int ma2 = a2 << 1; + + // Update cross + double* bounds = this->m_VisibleBounds; + double p0[ 3 ], p1[ 3 ], p2[ 3 ], p3[ 3 ]; + + p0[ a2 ] = p1[ a2 ] = pos[ a2 ]; + p2[ a1 ] = p3[ a1 ] = pos[ a1 ]; + p0[ a0 ] = p1[ a0 ] = p2[ a0 ] = p3[ a0 ] = bounds[ ma0 ]; + p0[ a1 ] = bounds[ ma1 ]; + p1[ a1 ] = bounds[ ma1 + 1 ]; + p2[ a2 ] = bounds[ ma2 ]; + p3[ a2 ] = bounds[ ma2 + 1 ]; + + vtkPoints* points1 = this->m_Axis1->GetPoints( ); + points1->SetPoint( 0, p2 ); + points1->SetPoint( 1, p3 ); + + vtkPoints* points2 = this->m_Axis2->GetPoints( ); + points2->SetPoint( 0, p0 ); + points2->SetPoint( 1, p1 ); + + this->m_Axis1->Modified( ); + this->m_Axis1Mapper->Modified( ); + this->m_Axis1Actor->Modified( ); + + this->m_Axis2->Modified( ); + this->m_Axis2Mapper->Modified( ); + this->m_Axis2Actor->Modified( ); } // ------------------------------------------------------------------------- double cpExtensions::Visualization::ImageSliceActors:: -GetWindow( unsigned int id ) const +GetMinWindow( ) const { - if( this->ImageMaps[ id ].GetPointer( ) != NULL ) - { - vtkWindowLevelLookupTable* lut = - dynamic_cast< vtkWindowLevelLookupTable* >( - this->ImageMaps[ id ]->GetLookupTable( ) - ); - if( lut != NULL ) - return( lut->GetWindow( ) ); - else - return( double( 0 ) ); - } + return( this->m_WLRange[ 0 ] ); +} + +// ------------------------------------------------------------------------- +double cpExtensions::Visualization::ImageSliceActors:: +GetMaxWindow( ) const +{ + return( this->m_WLRange[ 1 ] ); +} + +// ------------------------------------------------------------------------- +double cpExtensions::Visualization::ImageSliceActors:: +GetMinLevel( ) const +{ + return( this->m_WLRange[ 2 ] ); +} + +// ------------------------------------------------------------------------- +double cpExtensions::Visualization::ImageSliceActors:: +GetMaxLevel( ) const +{ + return( this->m_WLRange[ 3 ] ); +} + +// ------------------------------------------------------------------------- +double cpExtensions::Visualization::ImageSliceActors:: +GetWindow( ) const +{ + if( this->m_ImageActor.GetPointer( ) != NULL ) + return( this->m_ImageActor->GetProperty( )->GetColorWindow( ) ); else return( double( 0 ) ); } // ------------------------------------------------------------------------- double cpExtensions::Visualization::ImageSliceActors:: -GetLevel( unsigned int id ) const +GetLevel( ) const { - if( this->ImageMaps[ id ].GetPointer( ) != NULL ) - { - vtkWindowLevelLookupTable* lut = - dynamic_cast< vtkWindowLevelLookupTable* >( - this->ImageMaps[ id ]->GetLookupTable( ) - ); - if( lut != NULL ) - return( lut->GetLevel( ) ); - else - return( double( 0 ) ); - } + if( this->m_ImageActor.GetPointer( ) != NULL ) + return( this->m_ImageActor->GetProperty( )->GetColorLevel( ) ); else return( double( 0 ) ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -SetWindow( unsigned int id, double w ) +SetWindow( double w ) { - if( this->ImageMaps[ id ].GetPointer( ) != NULL ) - { - vtkWindowLevelLookupTable* lut = - dynamic_cast< vtkWindowLevelLookupTable* >( - this->ImageMaps[ id ]->GetLookupTable( ) - ); - if( lut != NULL ) - { - lut->SetWindow( w ); - lut->Build( ); - this->ImageMaps[ id ]->Modified( ); - this->Modified( ); - - } // fi - - } // fi + if( this->m_ImageActor.GetPointer( ) == NULL ) + return; + double v = ( w < this->m_WLRange[ 0 ] )? this->m_WLRange[ 0 ]: w; + v = ( v > this->m_WLRange[ 1 ] )? this->m_WLRange[ 1 ]: v; + this->m_ImageActor->GetProperty( )->SetColorWindow( v ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -SetLevel( unsigned int id, double l ) +SetLevel( double l ) { - if( this->ImageMaps[ id ].GetPointer( ) != NULL ) - { - vtkWindowLevelLookupTable* lut = - dynamic_cast< vtkWindowLevelLookupTable* >( - this->ImageMaps[ id ]->GetLookupTable( ) - ); - if( lut != NULL ) - { - lut->SetLevel( l ); - lut->Build( ); - this->ImageMaps[ id ]->Modified( ); - this->Modified( ); - - } // fi - - } // fi + if( this->m_ImageActor.GetPointer( ) == NULL ) + return; + double v = ( l < this->m_WLRange[ 2 ] )? this->m_WLRange[ 2 ]: l; + v = ( v > this->m_WLRange[ 3 ] )? this->m_WLRange[ 3 ]: v; + this->m_ImageActor->GetProperty( )->SetColorLevel( v ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -SetWindowLevel( unsigned int id, double w, double l ) +SetWindowLevel( double w, double l ) { - if( this->ImageMaps[ id ].GetPointer( ) != NULL ) - { - vtkWindowLevelLookupTable* lut = - dynamic_cast< vtkWindowLevelLookupTable* >( - this->ImageMaps[ id ]->GetLookupTable( ) - ); - if( lut != NULL ) - { - lut->SetWindow( w ); - lut->SetLevel( l ); - lut->Build( ); - this->ImageMaps[ id ]->Modified( ); - this->UpdateText( w, l ); - this->Modified( ); - - } // fi - - } // fi + if( this->m_ImageActor.GetPointer( ) == NULL ) + return; + double a = ( w < this->m_WLRange[ 0 ] )? this->m_WLRange[ 0 ]: w; + a = ( a > this->m_WLRange[ 1 ] )? this->m_WLRange[ 1 ]: a; + double b = ( l < this->m_WLRange[ 2 ] )? this->m_WLRange[ 2 ]: l; + b = ( b > this->m_WLRange[ 3 ] )? this->m_WLRange[ 3 ]: b; + this->m_ImageActor->GetProperty( )->SetColorWindow( a ); + this->m_ImageActor->GetProperty( )->SetColorLevel( b ); + this->UpdateText( a, b ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -ResetWindowLevel( unsigned int id ) +ResetWindowLevel( ) { + this->SetWindowLevel( + this->m_WLRange[ 1 ] * double( 0.5 ), + ( this->m_WLRange[ 3 ] + this->m_WLRange[ 2 ] ) * double( 0.5 ) + ); } // ------------------------------------------------------------------------- int cpExtensions::Visualization::ImageSliceActors:: GetAxis( ) const { - if( this->SliceMappers.size( ) > 0 ) - return( this->SliceMappers[ 0 ]->GetOrientation( ) ); + if( this->m_ImageMapper.GetPointer( ) != NULL ) + return( this->m_ImageMapper->GetOrientation( ) ); else return( -1 ); } @@ -623,8 +740,8 @@ GetAxis( ) const int cpExtensions::Visualization::ImageSliceActors:: GetSliceNumber( ) const { - if( this->SliceMappers.size( ) > 0 ) - return( this->SliceMappers[ 0 ]->GetSliceNumber( ) ); + if( this->m_ImageMapper.GetPointer( ) != NULL ) + return( this->m_ImageMapper->GetSliceNumber( ) ); else return( -1 ); } @@ -633,8 +750,8 @@ GetSliceNumber( ) const int cpExtensions::Visualization::ImageSliceActors:: GetSliceNumberMinValue( ) const { - if( this->SliceMappers.size( ) > 0 ) - return( this->SliceMappers[ 0 ]->GetSliceNumberMinValue( ) ); + if( this->m_ImageMapper.GetPointer( ) != NULL ) + return( this->m_ImageMapper->GetSliceNumberMinValue( ) ); else return( -1 ); } @@ -643,8 +760,8 @@ GetSliceNumberMinValue( ) const int cpExtensions::Visualization::ImageSliceActors:: GetSliceNumberMaxValue( ) const { - if( this->SliceMappers.size( ) > 0 ) - return( this->SliceMappers[ 0 ]->GetSliceNumberMaxValue( ) ); + if( this->m_ImageMapper.GetPointer( ) != NULL ) + return( this->m_ImageMapper->GetSliceNumberMaxValue( ) ); else return( -1 ); } @@ -653,159 +770,154 @@ GetSliceNumberMaxValue( ) const void cpExtensions::Visualization::ImageSliceActors:: SetSliceNumber( const int& slice ) { - unsigned int nImages = this->SliceMappers.size( ); - if( nImages == 0 ) + if( this->m_ImageMapper.GetPointer( ) == NULL ) return; - // Change visualization extent - for( unsigned int i = 0; i < nImages; ++i ) - { - this->SliceMappers[ i ]->SetSliceNumber( slice ); - this->SliceMappers[ i ]->Modified( ); - this->ImageActors[ i ]->Modified( ); - this->SliceMappers[ i ]->Update( ); - - } // rof - - // Compute plane - vtkAlgorithm* algo = this->SliceMappers[ 0 ]->GetInputAlgorithm( ); - vtkInformation* info = algo->GetOutputInformation( 0 ); - int ext[ 6 ]; - double ori[ 3 ], spac[ 3 ], pos[ 3 ]; - info->Get( vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT( ), ext ); - info->Get( vtkDataObject::ORIGIN( ), ori ); - info->Get( vtkDataObject::SPACING( ), spac ); - this->SliceMappers[ 0 ]->GetSlicePlane( )->GetOrigin( pos ); - - // Prevent obscuring voxels by offsetting the plane geometry - double xbnds[ ] = - { - ori[ 0 ] + ( spac[ 0 ] * double( ext[ 0 ] ) ), - ori[ 0 ] + ( spac[ 0 ] * double( ext[ 1 ] ) ) - }; - double ybnds[ ] = - { - ori[ 1 ] + ( spac[ 1 ] * double( ext[ 2 ] ) ), - ori[ 1 ] + ( spac[ 1 ] * double( ext[ 3 ] ) ) - }; - double zbnds[ ] = + int axis = this->GetAxis( ); + double prev_pos = this->m_VisibleBounds[ axis << 1 ]; + + // Update mappers and display bounds + this->m_ImageMapper->SetSliceNumber( slice ); + this->m_BlenderMapper->SetSliceNumber( slice ); + this->m_ImageMapper->Modified( ); + this->m_BlenderMapper->Modified( ); + this->m_ImageActor->Modified( ); + this->m_BlenderActor->Modified( ); + + // Update display extent (this isn't done automatically) + this->m_ImageMapper->GetInput( )->GetExtent( this->m_VisibleExtent ); + this->m_VisibleExtent[ axis << 1 ] = slice; + this->m_VisibleExtent[ ( axis << 1 ) + 1 ] = slice; + this->m_ImageActor->SetDisplayExtent( this->m_VisibleExtent ); + + // Prepare plane data + this->m_ImageMapper->GetBounds( this->m_VisibleBounds ); + double x0[][ 3 ] = { - ori[ 2 ] + ( spac[ 2 ] * double( ext[ 4 ] ) ), - ori[ 2 ] + ( spac[ 2 ] * double( ext[ 5 ] ) ) + { + this->m_VisibleBounds[ 0 ], + this->m_VisibleBounds[ 2 ], + this->m_VisibleBounds[ 4 ] + }, + { + this->m_VisibleBounds[ 1 ], + this->m_VisibleBounds[ 3 ], + this->m_VisibleBounds[ 5 ] + } }; + double p0[ 2 ][ 3 ]; - if( spac[ 0 ] < double( 0 ) ) - { - double t = xbnds[ 0 ]; - xbnds[ 0 ] = xbnds[ 1 ]; - xbnds[ 1 ] = t; - - } // fi - if( spac[ 1 ] < double( 0 ) ) - { - double t = ybnds[ 0 ]; - ybnds[ 0 ] = ybnds[ 1 ]; - ybnds[ 1 ] = t; - - } // fi - if( spac[ 2 ] < double( 0 ) ) - { - double t = zbnds[ 0 ]; - zbnds[ 0 ] = zbnds[ 1 ]; - zbnds[ 1 ] = t; - - } // fi + vtkPlane* plane = this->m_ImageMapper->GetSlicePlane( ); + plane->GeneralizedProjectPoint( x0[ 0 ], p0[ 0 ] ); + plane->GeneralizedProjectPoint( x0[ 1 ], p0[ 1 ] ); - // Plane function origin - this->PlaneFunction->SetOrigin( pos ); + this->m_VisibleBounds[ 0 ] = p0[ 0 ][ 0 ]; + this->m_VisibleBounds[ 1 ] = p0[ 1 ][ 0 ]; + this->m_VisibleBounds[ 2 ] = p0[ 0 ][ 1 ]; + this->m_VisibleBounds[ 3 ] = p0[ 1 ][ 1 ]; + this->m_VisibleBounds[ 4 ] = p0[ 0 ][ 2 ]; + this->m_VisibleBounds[ 5 ] = p0[ 1 ][ 2 ]; + double* bnds = this->m_VisibleBounds; // Configure visualization and implicit plane orientation - int axis = this->SliceMappers[ 0 ]->GetOrientation( ); - this->PlaneActor->GetProperty( )->SetRepresentationToWireframe( ); - this->PlaneActor->GetProperty( )->SetLineWidth( 2 ); - vtkPoints* plane_points = this->PlaneSource->GetPoints( ); - if( axis == 0 ) // YZ, x-normal + this->m_PlaneActor->GetProperty( )->SetRepresentationToWireframe( ); + this->m_PlaneActor->GetProperty( )->SetLineWidth( 3 ); + vtkPoints* plane_points = this->m_Plane->GetPoints( ); + plane_points->SetPoint( 0, bnds[ 0 ], bnds[ 2 ], bnds[ 4 ] ); + plane_points->SetPoint( 2, bnds[ 1 ], bnds[ 3 ], bnds[ 5 ] ); + if( axis == 0 || axis == 2 ) // YZ, x-normal { - this->PlaneFunction->SetNormal( 1, 0, 0 ); - plane_points->SetPoint( 0, pos[ 0 ], ybnds[ 0 ], zbnds[ 0 ] ); - plane_points->SetPoint( 1, pos[ 0 ], ybnds[ 1 ], zbnds[ 0 ] ); - plane_points->SetPoint( 2, pos[ 0 ], ybnds[ 1 ], zbnds[ 1 ] ); - plane_points->SetPoint( 3, pos[ 0 ], ybnds[ 0 ], zbnds[ 1 ] ); - this->PlaneActor->GetProperty( )->SetColor( 1, 0, 0 ); + plane_points->SetPoint( 1, bnds[ 1 ], bnds[ 2 ], bnds[ 5 ] ); + plane_points->SetPoint( 3, bnds[ 0 ], bnds[ 3 ], bnds[ 4 ] ); } else if( axis == 1 ) // ZX, y-normal { - this->PlaneFunction->SetNormal( 0, 1, 0 ); - plane_points->SetPoint( 0, xbnds[ 0 ], pos[ 1 ], zbnds[ 0 ] ); - plane_points->SetPoint( 1, xbnds[ 0 ], pos[ 1 ], zbnds[ 1 ] ); - plane_points->SetPoint( 2, xbnds[ 1 ], pos[ 1 ], zbnds[ 1 ] ); - plane_points->SetPoint( 3, xbnds[ 1 ], pos[ 1 ], zbnds[ 0 ] ); - this->PlaneActor->GetProperty( )->SetColor( 0, 1, 0 ); - } - else // XY, z-normal - { - this->PlaneFunction->SetNormal( 0, 0, 1 ); - plane_points->SetPoint( 0, xbnds[ 0 ], ybnds[ 0 ], pos[ 2 ] ); - plane_points->SetPoint( 1, xbnds[ 1 ], ybnds[ 0 ], pos[ 2 ] ); - plane_points->SetPoint( 2, xbnds[ 1 ], ybnds[ 1 ], pos[ 2 ] ); - plane_points->SetPoint( 3, xbnds[ 0 ], ybnds[ 1 ], pos[ 2 ] ); - this->PlaneActor->GetProperty( )->SetColor( 0, 0, 1 ); + plane_points->SetPoint( 1, bnds[ 0 ], bnds[ 2 ], bnds[ 5 ] ); + plane_points->SetPoint( 3, bnds[ 1 ], bnds[ 3 ], bnds[ 4 ] ); } // fi - this->PlaneFunction->Modified( ); - this->PlaneSource->Modified( ); - this->PlaneMapper->Modified( ); - this->PlaneActor->Modified( ); - // Prepare other actors to update - /* TODO - for( unsigned int i = 0; i < this->OtherActors.size( ); ++i ) - { - if( this->OtherActors[ i ].first.GetPointer( ) != NULL ) - { - this->OtherActors[ i ].first->Modified( ); - this->OtherActors[ i ].first->Update( ); + // Set plane colors + this->m_PlaneActor->GetProperty( )-> + SetColor( this->m_PlaneColors[ axis ] ); + this->m_Axis1Actor->GetProperty( )-> + SetColor( this->m_PlaneColors[ ( axis + 1 ) % 3 ] ); + this->m_Axis2Actor->GetProperty( )-> + SetColor( this->m_PlaneColors[ ( axis + 2 ) % 3 ] ); - } // fi + this->m_Plane->Modified( ); + this->m_PlaneMapper->Modified( ); + this->m_PlaneActor->Modified( ); - if( this->OtherActors[ i ].second.GetPointer( ) != NULL ) - { - this->OtherActors[ i ].second->GetMapper( )->Modified( ); - this->OtherActors[ i ].second->Modified( ); + this->m_Axis1->Modified( ); + this->m_Axis1Mapper->Modified( ); + this->m_Axis1Actor->Modified( ); - } // fi - - } // rof - - if( this->m_UpdateCommand != NULL ) - this->m_UpdateCommand( this->m_UpdateData ); - */ + this->m_Axis2->Modified( ); + this->m_Axis2Mapper->Modified( ); + this->m_Axis2Actor->Modified( ); // Update text this->UpdateText( ); + + // Update camera position + if( this->m_Window == NULL ) + return; + vtkRenderer* renderer = + this->m_Window->GetRenderers( )->GetFirstRenderer( ); + if( renderer == NULL ) + return; + vtkCamera* camera = renderer->GetActiveCamera( ); + if( camera == NULL ) + return; + double cam_pos[ 3 ]; + camera->GetPosition( cam_pos ); + cam_pos[ axis ] += this->m_VisibleBounds[ axis << 1 ] - prev_pos; + camera->SetPosition( cam_pos ); +} + +// ------------------------------------------------------------------------- +void cpExtensions::Visualization::ImageSliceActors:: +SetSlice( double* pos ) +{ + vtkImageData* image = this->GetInputImage( ); + if( image == NULL ) + return; + + int ijk[ 3 ]; + double pcoords[ 3 ]; + image->ComputeStructuredCoordinates( pos, ijk, pcoords ); + this->SetSliceNumber( ijk[ this->GetAxis( ) ] ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: UpdateText( ) { - if( this->SliceMappers.size( ) > 0 ) + if( this->m_ImageMapper.GetPointer( ) != NULL ) { char axis; - int axId = this->SliceMappers[ 0 ]->GetOrientation( ); + int axId = this->m_ImageMapper->GetOrientation( ); if ( axId == 0 ) axis = 'X'; else if( axId == 1 ) axis = 'Y'; else if( axId == 2 ) axis = 'Z'; +#if defined(WIN32) + sprintf_s( + this->m_TextBuffer, 1024, "Axis: %c (%d)", + axis, this->m_ImageMapper->GetSliceNumber( ) + ); +#else // defined(WIN32) std::sprintf( - this->TextBuffer, "Axis: %c (%d)", - axis, this->SliceMappers[ 0 ]->GetSliceNumber( ) + this->m_TextBuffer, "Axis: %c (%d)", + axis, this->m_ImageMapper->GetSliceNumber( ) ); +#endif // defined(WIN32) } else - this->TextBuffer[ 0 ] = '\0'; - this->TextActor->SetInput( this->TextBuffer ); - this->TextActor->Modified( ); + this->m_TextBuffer[ 0 ] = '\0'; + this->m_TextActor->SetInput( this->m_TextBuffer ); + this->m_TextActor->Modified( ); this->Modified( ); } @@ -813,22 +925,16 @@ UpdateText( ) void cpExtensions::Visualization::ImageSliceActors:: UpdateText( double pos[ 3 ] ) { - if( this->SliceMappers.size( ) > 0 ) + if( this->m_ImageMapper.GetPointer( ) != NULL ) { char axis; - int axId = this->SliceMappers[ 0 ]->GetOrientation( ); + int axId = this->m_ImageMapper->GetOrientation( ); if ( axId == 0 ) axis = 'X'; else if( axId == 1 ) axis = 'Y'; else if( axId == 2 ) axis = 'Z'; int slice = this->GetSliceNumber( ); - vtkImageData* image; - if( this->ImageMaps[ 0 ] != NULL ) - image = - dynamic_cast< vtkImageData* >( this->ImageMaps[ 0 ]->GetInput( ) ); - else - image = this->SliceMappers[ 0 ]->GetInput( ); - + vtkImageData* image = this->GetInputImage( ); int ijk[ 3 ]; double pcoords[ 3 ]; image->ComputeStructuredCoordinates( pos, ijk, pcoords ); @@ -857,17 +963,24 @@ UpdateText( double pos[ 3 ] ) ijk[ 0 ], ijk[ 1 ], ijk[ 2 ], n ); str << ")"; + +#if defined(WIN32) + sprintf_s( + this->m_TextBuffer, 1024, "Axis: %c (%d)\nPixel %s", + axis, slice, str.str( ).c_str( ) + ); +#else // defined(WIN32) std::sprintf( - this->TextBuffer, "Axis: %c (%d) | Pixel %s", + this->m_TextBuffer, "Axis: %c (%d)\nPixel %s", axis, slice, str.str( ).c_str( ) ); - +#endif // defined(WIN32) } // fi } else - this->TextBuffer[ 0 ] = '\0'; - this->TextActor->SetInput( this->TextBuffer ); - this->TextActor->Modified( ); + this->m_TextBuffer[ 0 ] = '\0'; + this->m_TextActor->SetInput( this->m_TextBuffer ); + this->m_TextActor->Modified( ); this->Modified( ); } @@ -875,42 +988,69 @@ UpdateText( double pos[ 3 ] ) void cpExtensions::Visualization::ImageSliceActors:: UpdateText( const double& w, const double& l ) { - if( this->SliceMappers.size( ) > 0 ) + if( this->m_ImageMapper.GetPointer( ) != NULL ) { char axis; - int axId = this->SliceMappers[ 0 ]->GetOrientation( ); + int axId = this->m_ImageMapper->GetOrientation( ); if ( axId == 0 ) axis = 'X'; else if( axId == 1 ) axis = 'Y'; else if( axId == 2 ) axis = 'Z'; +#if defined(WIN32) + sprintf_s( + this->m_TextBuffer, 1024, "Axis: %c (%d)\nW/L (%.2f/%.2f)", + axis, this->m_ImageMapper->GetSliceNumber( ), w, l + ); +#else // defined(WIN32) std::sprintf( - this->TextBuffer, "Axis: %c (%d) | W/L (%.2f/%.2f)", - axis, this->SliceMappers[ 0 ]->GetSliceNumber( ), w, l + this->m_TextBuffer, "Axis: %c (%d)\nW/L (%.2f/%.2f)", + axis, this->m_ImageMapper->GetSliceNumber( ), w, l ); +#endif // defined(WIN32) } else - this->TextBuffer[ 0 ] = '\0'; - this->TextActor->SetInput( this->TextBuffer ); - this->TextActor->Modified( ); + this->m_TextBuffer[ 0 ] = '\0'; + this->m_TextActor->SetInput( this->m_TextBuffer ); + this->m_TextActor->Modified( ); this->Modified( ); } +// ------------------------------------------------------------------------- +void cpExtensions::Visualization::ImageSliceActors:: +Render( ) +{ + if( this->m_Window == NULL ) + return; + vtkRenderer* renderer = + this->m_Window->GetRenderers( )->GetFirstRenderer( ); + if( renderer == NULL ) + return; + renderer->SetAllocatedRenderTime( 1e-3 ); + this->m_Window->Render( ); +} + +// ------------------------------------------------------------------------- +void cpExtensions::Visualization::ImageSliceActors:: +ResetCamera( ) +{ + if( this->m_Window == NULL ) + return; + vtkRenderer* renderer = + this->m_Window->GetRenderers( )->GetFirstRenderer( ); + if( renderer == NULL ) + return; + renderer->ResetCamera( ); +} + // ------------------------------------------------------------------------- cpExtensions::Visualization::ImageSliceActors:: ImageSliceActors( ) : Superclass( ), - Interpolate( false ) + m_Window( NULL ), + m_Interpolate( false ) { this->Clear( ); - - // Connect this view with a controller - this->Style = vtkSmartPointer< ImageInteractorStyle >::New( ); - this->Style->AssociateView( this ); - this->Style->SetMouseMoveCommand( Self::_MouseMoveCommand ); - this->Style->SetMouseClickCommand( Self::_MouseClickCommand ); - this->Style->SetMouseDoubleClickCommand( Self::_MouseDoubleClickCommand ); - this->Style->SetMouseWheelCommand( Self::_MouseWheelCommand ); - this->Style->SetKeyCommand( Self::_KeyCommand ); + this->_ConfigureStyle( ); } // ------------------------------------------------------------------------- @@ -921,120 +1061,89 @@ cpExtensions::Visualization::ImageSliceActors:: // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -_ConfigureNewLUT( vtkImageData* data, LUTType lut_t ) -{ - static const double _0 = double( 0 ); - static const double _1 = double( 1 ); - static const double _2 = double( 2 ); - static const double _4 = double( 4 ); - static const double _6 = double( 6 ); - static const double _OPACITY = double( 0.6 ); - - // Configure LUT - vtkSmartPointer< vtkImageMapToColors > new_map( NULL ); - if( data->GetNumberOfScalarComponents( ) == 1 ) - { - double range[ 2 ]; - data->GetScalarRange( range ); - if( lut_t == Self::LUTType_WindowLevel ) - { - vtkSmartPointer< vtkWindowLevelLookupTable > lut = - vtkSmartPointer< vtkWindowLevelLookupTable >::New( ); - lut->SetScaleToLinear( ); - lut->SetTableRange( range ); - lut->SetWindow( range[ 1 ] - range[ 0 ] ); - lut->SetLevel( ( range[ 1 ] + range[ 0 ] ) / double( 2 ) ); - lut->Build( ); - - new_map = vtkSmartPointer< vtkImageMapToColors >::New( ); - new_map->SetLookupTable( lut ); - } - else if( lut_t == LUTType_Colors ) - { - // Get HSV from display color - double r = 1, g = 0, b = 0; - double cmax = ( r > g )? r: g; cmax = ( b > cmax )? b: cmax; - double cmin = ( r < g )? r: g; cmin = ( b < cmin )? b: cmin; - double d = cmax - cmin; - - double saturation = ( std::fabs( cmax ) > _0 )? d / cmax: _0; - double value = cmax; - double hue = _0; - if( d > _0 ) - { - if( r == cmax ) - hue = std::fmod( ( g - b ) / d, _6 ); - else if( g == cmax ) - hue = ( ( b - r ) / d ) + _2; - else if( b == cmax ) - hue = ( ( r - g ) / d ) + _4; - hue *= _1 / _6; - - } // fi - - // Define new lookup table - vtkSmartPointer< vtkLookupTable > lut = - vtkSmartPointer< vtkLookupTable >::New( ); - lut->SetScaleToLinear( ); - lut->SetNanColor( _0, _0, _0, _0 ); - lut->SetTableRange( range[ 0 ], range[ 1 ] ); - lut->SetAlphaRange( _0, _OPACITY ); - lut->SetHueRange( _0, hue ); - lut->SetSaturationRange( _0, saturation ); - lut->SetValueRange( _0, value ); - lut->Build( ); - - new_map = vtkSmartPointer< vtkImageMapToColors >::New( ); - new_map->SetLookupTable( lut ); - - } // fi - - } // fi - this->ImageMaps.push_back( new_map ); +_ConfigureStyle( ) +{ + // Connect this view with a controller + this->m_Style = vtkSmartPointer< TStyle >::New( ); + this->m_Style->SetAssociatedObject( this ); + this->m_Style->AddMouseMoveCommand( Self::_MouseMoveCommand, this ); + this->m_Style->AddMouseClickCommand( Self::_MouseClickCommand, this ); + this->m_Style->AddMouseWheelCommand( Self::_MouseWheelCommand, this ); + this->m_Style->AddKeyCommand( Self::_KeyCommand, this ); + this->m_Style->AddEnterCommand( Self::_EnterCommand, this ); + this->m_Style->AddLeaveCommand( Self::_LeaveCommand, this ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -_ConfigureNewInput( int axis ) +_ConfigureInputImage( ) { - unsigned int nImages = this->ImageActors.size( ); - - // Configure mapper - vtkImageSliceMapper* mapper = this->SliceMappers[ nImages ]; - if( nImages == 0 ) - mapper->SetOrientation( axis ); - else - mapper->SetOrientation( this->SliceMappers[ 0 ]->GetOrientation( ) ); - mapper->Update( ); + this->m_ImageMapper->SetOrientation( 0 ); + this->m_ImageMapper->Update( ); // Create actor - vtkSmartPointer< vtkImageActor > actor = - vtkSmartPointer< vtkImageActor >::New( ); - this->ImageActors.push_back( actor ); - actor->SetMapper( mapper ); - actor->SetInterpolate( this->Interpolate ); - actor->Modified( ); - - if( nImages == 0 ) + this->m_ImageActor->SetInterpolate( this->m_Interpolate ); + this->m_ImageActor->Modified( ); + + if( this->m_Style.GetPointer( ) != NULL ) + this->m_Style->AssociateImageActor( this->m_ImageActor ); + this->AddItem( this->m_ImageActor ); + + this->SetSliceNumber( this->GetSliceNumberMinValue( ) ); + this->ResetCursor( ); + this->Modified( ); + + // Reset cursors + this->ResetCursor( ); + this->ResetAxesCursor( ); + + // Update window/level ranges + vtkImageData* data = this->GetInputImage( ); + if( data != NULL ) { - this->AddItem( this->CursorActor ); - this->AddItem( this->PlaneActor ); - this->AddItem( this->TextActor ); - this->Style->AssociateImageActor( actor ); + double r[ 2 ]; + data->GetScalarRange( r ); + this->m_WLRange[ 0 ] = double( 0 ); + this->m_WLRange[ 1 ] = r[ 1 ] - r[ 0 ]; + this->m_WLRange[ 2 ] = r[ 0 ]; + this->m_WLRange[ 3 ] = r[ 1 ]; + this->ResetWindowLevel( ); + + // Configure blender + this->m_BlenderBase = vtkSmartPointer< vtkImageData >::New( ); + this->m_BlenderBase->ShallowCopy( data ); + this->m_BlenderBase->AllocateScalars( VTK_UNSIGNED_CHAR, 1 ); + std::memset( + this->m_BlenderBase->GetScalarPointer( ), 0, + this->m_BlenderBase->GetActualMemorySize( ) + ); + this->m_Blender->AddInputData( this->m_BlenderBase ); } // fi - this->AddItem( actor ); +} - if( nImages > 1 ) - this->SetSliceNumber( this->GetSliceNumber( ) ); - this->Modified( ); +// ------------------------------------------------------------------------- +void cpExtensions::Visualization::ImageSliceActors:: +_ConfigureBinaryImage( const double& r, const double& g, const double& b ) +{ + unsigned int nValues = this->m_BlenderLUT->GetNumberOfTableValues( ); + this->m_BlenderLUT->SetNumberOfTableValues( nValues + 1 ); + this->m_BlenderLUT->SetTableRange( 0, nValues ); + this->m_BlenderLUT->SetTableValue( nValues, r, g, b, 0.5 ); + this->m_BlenderLUT->Build( ); + + this->m_BlenderLUT->Modified( ); + this->m_Blender->Modified( ); + this->m_Blender->Update( ); + + this->m_BlenderMapper->Modified( ); + this->m_BlenderActor->Modified( ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: _MouseMoveCommand( - void* data, - const ImageInteractorStyle::ButtonID& btn, double* pos, + void* data, const TStyle::ButtonID& btn, int* idx, double* pos, bool alt, bool ctr, bool sft ) { @@ -1042,38 +1151,55 @@ _MouseMoveCommand( if( actors == NULL ) return; - if( btn == ImageInteractorStyle::ButtonID_None ) + if( btn == TStyle::ButtonID_None ) { + // Just show the pixel information + actors->SetCursor( pos ); actors->UpdateText( pos ); + actors->Render( ); } - else if( btn == ImageInteractorStyle::ButtonID_Left ) - { - } - else if( btn == ImageInteractorStyle::ButtonID_Middle ) + else if( btn == TStyle::ButtonID_Left ) { + if( !alt && ctr && !sft ) + { + // Show axes in current renderer + actors->SetAxesCursor( pos ); + actors->Render( ); + + // Interactively move slices + auto i = actors->m_SlicesCommands.begin( ); + for( ; i != actors->m_SlicesCommands.end( ); ++i ) + i->first( pos, actors->GetAxis( ), i->second ); + + } // fi } - else if( btn == ImageInteractorStyle::ButtonID_Right ) + else if( btn == TStyle::ButtonID_Right ) { if( !alt && !ctr && sft ) { + // Change image window level double bounds[ 6 ]; - actors->SliceMappers[ 0 ]->GetBounds( bounds ); + actors->m_ImageMapper->GetBounds( bounds ); int a0 = actors->GetAxis( ); int a1 = ( a0 + 1 ) % 3; int a2 = ( a0 + 2 ) % 3; - double dx = pos[ a1 ] - actors->StartWindowLevelPos[ a1 ]; - double dy = pos[ a2 ] - actors->StartWindowLevelPos[ a2 ]; + double dx = pos[ a1 ] - actors->m_StartWindowLevelPos[ a1 ]; + double dy = pos[ a2 ] - actors->m_StartWindowLevelPos[ a2 ]; dx /= bounds[ ( a1 << 1 ) + 1 ] - bounds[ a1 << 1 ]; dy /= bounds[ ( a2 << 1 ) + 1 ] - bounds[ a2 << 1 ]; - dx *= actors->StartWindowLevel[ 0 ]; - dy *= actors->StartWindowLevel[ 1 ]; - actors->SetWindowLevel( - 0, - actors->StartWindowLevel[ 0 ] + dx, - actors->StartWindowLevel[ 1 ] + dy - ); + dx *= actors->m_StartWindowLevel[ 0 ]; + dy *= actors->m_StartWindowLevel[ 1 ]; + dx += actors->m_StartWindowLevel[ 0 ]; + dy += actors->m_StartWindowLevel[ 1 ]; + actors->SetWindowLevel( dx, dy ); + actors->Render( ); + + // Associate objects + auto i = actors->m_WindowLevelCommands.begin( ); + for( ; i != actors->m_WindowLevelCommands.end( ); ++i ) + i->first( dx, dy, i->second ); } // fi @@ -1083,8 +1209,7 @@ _MouseMoveCommand( // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: _MouseClickCommand( - void* data, - const ImageInteractorStyle::ButtonID& btn, double* pos, + void* data, const TStyle::ButtonID& btn, int* idx, double* pos, bool alt, bool ctr, bool sft ) { @@ -1092,18 +1217,17 @@ _MouseClickCommand( if( actors == NULL ) return; - actors->StartWindowLevelPos[ 0 ] = pos[ 0 ]; - actors->StartWindowLevelPos[ 1 ] = pos[ 1 ]; - actors->StartWindowLevelPos[ 2 ] = pos[ 2 ]; - actors->StartWindowLevel[ 0 ] = actors->GetWindow( 0 ); - actors->StartWindowLevel[ 1 ] = actors->GetLevel( 0 ); + actors->m_StartWindowLevelPos[ 0 ] = pos[ 0 ]; + actors->m_StartWindowLevelPos[ 1 ] = pos[ 1 ]; + actors->m_StartWindowLevelPos[ 2 ] = pos[ 2 ]; + actors->m_StartWindowLevel[ 0 ] = actors->GetWindow( ); + actors->m_StartWindowLevel[ 1 ] = actors->GetLevel( ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -_MouseDoubleClickCommand( - void* data, - const ImageInteractorStyle::ButtonID& btn, double* pos, +_MouseWheelCommand( + void* data, const int& dir, bool alt, bool ctr, bool sft ) { @@ -1111,51 +1235,89 @@ _MouseDoubleClickCommand( if( actors == NULL ) return; - if( btn == ImageInteractorStyle::ButtonID_Left ) + if( !alt && !ctr ) { - if( !alt && !ctr && !sft ) - { - actors->SetCursor( pos ); + int slice = actors->GetSliceNumber( ) + ( dir * ( ( sft )? 10: 1 ) ); + if( slice < actors->GetSliceNumberMinValue( ) ) + slice = actors->GetSliceNumberMinValue( ); + if( slice > actors->GetSliceNumberMaxValue( ) ) + slice = actors->GetSliceNumberMaxValue( ); + actors->SetSliceNumber( slice ); + actors->Render( ); + + auto a = actors->m_AssociatedSlices.begin( ); + for( ; a != actors->m_AssociatedSlices.end( ); ++a ) + ( *a )->SetSliceNumber( slice ); + + // Associate objects + auto i = actors->m_RenderCommands.begin( ); + for( ; i != actors->m_RenderCommands.end( ); ++i ) + i->first( i->second ); - } // fi - } - else if( btn == ImageInteractorStyle::ButtonID_Middle ) - { - } - else if( btn == ImageInteractorStyle::ButtonID_Right ) - { } // fi } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -_MouseWheelCommand( - void* data, - const int& dir, bool alt, bool ctr, bool sft - ) +_KeyCommand( void* data, const char& key ) { ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data ); if( actors == NULL ) return; - if( !alt && !ctr && !sft ) + switch( key ) + { + case 'r': case 'R': { - actors->SetSliceNumber( actors->GetSliceNumber( ) + dir ); + actors->ResetCamera( ); + actors->Render( ); + + // Associate objects + auto i = actors->m_RenderCommands.begin( ); + for( ; i != actors->m_RenderCommands.end( ); ++i ) + i->first( i->second ); } - else if( !alt && !ctr && sft ) + break; + case 'w': case 'W': { - actors->SetSliceNumber( actors->GetSliceNumber( ) + ( dir * 10 ) ); + actors->ResetWindowLevel( ); + actors->Render( ); - } // fi + // Associate objects + auto i = actors->m_RenderCommands.begin( ); + for( ; i != actors->m_RenderCommands.end( ); ++i ) + i->first( i->second ); + } + break; + default: + break; + } // hctiws } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -_KeyCommand( - void* data, - const char& key - ) +_EnterCommand( void* data ) +{ + ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data ); + if( actors == NULL ) + return; + + actors->ResetCursor( ); + actors->m_CursorActor->VisibilityOn( ); + actors->Render( ); +} + +// ------------------------------------------------------------------------- +void cpExtensions::Visualization::ImageSliceActors:: +_LeaveCommand( void* data ) { + ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data ); + if( actors == NULL ) + return; + + actors->ResetCursor( ); + actors->m_CursorActor->VisibilityOff( ); + actors->Render( ); } // eof - $RCSfile$